diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2018-08-22 21:51:16 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2018-08-22 21:51:16 +0200 |
| commit | c00a2efb21356eb4105cb7db9112c708762d9191 (patch) | |
| tree | 806da4a07097e293fe6bace2165df41f81fc4b19 /src/server/game/AI/CreatureAI.h | |
| parent | dd54c8012321ecd40fc82f04cf0c98b201bc580e (diff) | |
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
| -rw-r--r-- | src/server/game/AI/CreatureAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index d7cfec7b0b3..f189462bd8b 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -144,7 +144,7 @@ class TC_GAME_API CreatureAI : public UnitAI // Called at reaching home after evade virtual void JustReachedHome() { } - void DoZoneInCombat(Creature* creature = nullptr, float maxRangeToNearestTarget = 250.0f); + void DoZoneInCombat(Creature* creature = nullptr); // Called at text emote receive from player virtual void ReceiveEmote(Player* /*player*/, uint32 /*emoteId*/) { } |
