diff options
author | Shauren <shauren.trinity@gmail.com> | 2013-06-01 18:30:36 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2013-06-01 18:30:36 +0200 |
commit | fb718d20aa23409c4ea695950d731d7887e87dc2 (patch) | |
tree | f3a9eb311f1b89d13d91b58c3e0c9def8934b818 /src/server/game/AI/CreatureAI.h | |
parent | 891d97ec4cef21d3131ee11d5cce64a300b02ea4 (diff) |
Core/Scripts: Always run OnSpellClick AI hook, even if there are no spells defined for spellclick event.
Diffstat (limited to 'src/server/game/AI/CreatureAI.h')
-rw-r--r-- | src/server/game/AI/CreatureAI.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h index 9d61ec0a214..3d71abb47a9 100644 --- a/src/server/game/AI/CreatureAI.h +++ b/src/server/game/AI/CreatureAI.h @@ -169,7 +169,7 @@ class CreatureAI : public UnitAI virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) {} - virtual void OnSpellClick(Unit* /*clicker*/) { } + virtual void OnSpellClick(Unit* /*clicker*/, bool& /*result*/) { } virtual bool CanSeeAlways(WorldObject const* /*obj*/) { return false; } protected: |