diff options
author | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2020-09-04 13:38:24 +0200 |
commit | b23190393248455f04d3a06def030a1ec7efad1e (patch) | |
tree | 1ce3772314492dcdb985641269a3114813d4b4dc /src/server/game/AI/CreatureAIImpl.h | |
parent | b20acfe701e6f5f995f2776f076d3c494c02e1aa (diff) |
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
Diffstat (limited to 'src/server/game/AI/CreatureAIImpl.h')
-rw-r--r-- | src/server/game/AI/CreatureAIImpl.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h index cbc7c5912a0..fa3b5662d99 100644 --- a/src/server/game/AI/CreatureAIImpl.h +++ b/src/server/game/AI/CreatureAIImpl.h @@ -93,8 +93,8 @@ AISpellInfoType* GetAISpellInfo(uint32 spellId, Difficulty difficulty); TC_GAME_API bool InstanceHasScript(WorldObject const* obj, char const* scriptName); -template<class AI, class T> -inline AI* GetInstanceAI(T* obj, char const* scriptName) +template <class AI, class T> +AI* GetInstanceAI(T* obj, char const* scriptName) { if (InstanceHasScript(obj, scriptName)) return new AI(obj); |