aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/PlayerAI
diff options
context:
space:
mode:
authorUjp8LfXBJ6wCPR <github@lillecarl.com>2020-02-29 13:22:51 +0100
committerGitHub <noreply@github.com>2020-02-29 13:22:51 +0100
commita933ba60151f478c7bae23dddbba315a448ffe3e (patch)
tree94692732da2de57d1804a67fe588b36ea5b25d3e /src/server/game/AI/PlayerAI
parentfb75a958f02695f166481033203869940d98b537 (diff)
Modernize codebase with Clang-Tidy range based loops (#24165)
Manual expansion of auto types into "typed types"
Diffstat (limited to 'src/server/game/AI/PlayerAI')
-rw-r--r--src/server/game/AI/PlayerAI/PlayerAI.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/AI/PlayerAI/PlayerAI.cpp b/src/server/game/AI/PlayerAI/PlayerAI.cpp
index 237a1a99d2a..2098bb8b462 100644
--- a/src/server/game/AI/PlayerAI/PlayerAI.cpp
+++ b/src/server/game/AI/PlayerAI/PlayerAI.cpp
@@ -1161,10 +1161,9 @@ void SimpleCharmedPlayerAI::UpdateAI(uint32 diff)
// kill self if charm aura has infinite duration
if (charmer->IsInEvadeMode())
{
- Player::AuraEffectList const& auras = me->GetAuraEffectsByType(SPELL_AURA_MOD_CHARM);
- for (Player::AuraEffectList::const_iterator iter = auras.begin(); iter != auras.end(); ++iter)
+ for (AuraEffect* aura : me->GetAuraEffectsByType(SPELL_AURA_MOD_CHARM))
{
- if ((*iter)->GetCasterGUID() == charmer->GetGUID() && (*iter)->GetBase()->IsPermanent())
+ if (aura->GetCasterGUID() == charmer->GetGUID() && aura->GetBase()->IsPermanent())
{
me->KillSelf();
return;