diff options
| author | Treeston <treeston.mmoc@gmail.com> | 2019-07-21 01:49:58 +0200 |
|---|---|---|
| committer | Treeston <treeston.mmoc@gmail.com> | 2019-07-21 01:50:52 +0200 |
| commit | 0e7c66cb4c7ff7d44e232d0b50703a48605ffd24 (patch) | |
| tree | 4ffe19100d1173ff3641bf6d4be82d826d729924 /src/server/game/AI/ScriptedAI | |
| parent | eba10f309eb541a7246754285bea6b821710d9fd (diff) | |
Core/AI: Finally move the "is creature engaged" flag to be a property of the creature AI, where it honestly always belonged. Fixes #17981 and #23602 for real this time.
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 3 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 6 |
2 files changed, 7 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index dcbdd631edf..cd42ffa5157 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -97,8 +97,9 @@ void EscortAI::EnterEvadeMode(EvadeReason /*why*/) { me->RemoveAllAuras(); me->CombatStop(true); - me->GetThreatManager().NotifyDisengaged(); me->SetLootRecipient(nullptr); + + EngagementOver(); if (HasEscortState(STATE_ESCORT_ESCORTING)) { diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 04c6f0a3376..6d9c9d6fe69 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -104,14 +104,18 @@ void FollowerAI::JustAppeared() void FollowerAI::EnterEvadeMode(EvadeReason /*why*/) { if (!me->IsAlive()) + { + EngagementOver(); return; + } me->RemoveAllAuras(); me->CombatStop(true); - me->GetThreatManager().NotifyDisengaged(); me->SetLootRecipient(nullptr); me->SetCannotReachTarget(false); me->DoNotReacquireTarget(); + + EngagementOver(); if (HasFollowState(STATE_FOLLOW_INPROGRESS)) { |
