diff options
author | Shauren <shauren.trinity@gmail.com> | 2025-03-02 15:43:34 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2025-03-02 15:43:34 +0100 |
commit | 23624ed75abc8cbb77bb2e24a08e0836e4c41db5 (patch) | |
tree | 593c0a5f9e4b75404ff3d30729ac08a7ea93f690 /src/server/game/AI/ScriptedAI | |
parent | dac15a32a6361a5e47e17b621828369b1b7a4d84 (diff) |
Core: Updated to 11.1.0
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedGossip.cpp | 2 | ||||
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedGossip.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp index 3050be3ada2..cca3cf99b2e 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp @@ -46,7 +46,7 @@ void AddGossipItemFor(Player* player, GossipOptionNpc optionNpc, std::string tex } // Using provided texts, not from DB -void AddGossipItemFor(Player* player, GossipOptionNpc optionNpc, std::string text, uint32 sender, uint32 action, std::string popupText, uint32 popupMoney, bool coded) +void AddGossipItemFor(Player* player, GossipOptionNpc optionNpc, std::string text, uint32 sender, uint32 action, std::string popupText, uint64 popupMoney, bool coded) { player->PlayerTalkClass->GetGossipMenu().AddMenuItem(0, -1, optionNpc, std::move(text), 0, GossipOptionFlags::None, {}, 0, 0, coded, popupMoney, std::move(popupText), {}, {}, sender, action); } diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h index 947554a39ec..9978da92a51 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h +++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h @@ -93,7 +93,7 @@ void TC_GAME_API ClearGossipMenuFor(Player* player); // Using provided text, not from DB void TC_GAME_API AddGossipItemFor(Player* player, GossipOptionNpc optionNpc, std::string text, uint32 sender, uint32 action); // Using provided texts, not from DB -void TC_GAME_API AddGossipItemFor(Player* player, GossipOptionNpc optionNpc, std::string text, uint32 sender, uint32 action, std::string popupText, uint32 popupMoney, bool coded); +void TC_GAME_API AddGossipItemFor(Player* player, GossipOptionNpc optionNpc, std::string text, uint32 sender, uint32 action, std::string popupText, uint64 popupMoney, bool coded); // Uses gossip item info from DB void TC_GAME_API AddGossipItemFor(Player* player, uint32 gossipMenuID, uint32 gossipMenuItemID, uint32 sender, uint32 action); void TC_GAME_API SendGossipMenuFor(Player* player, uint32 npcTextID, ObjectGuid const& guid); |