diff options
| author | pek2011 <pek2011@foxmail.com> | 2011-04-03 16:05:27 +0300 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2011-04-03 16:05:27 +0300 |
| commit | 535b663280b1a39e6e1ed40c892221072dd62d89 (patch) | |
| tree | 3b296062f8760f9cfa53f427c63c934076126c5d /src/server/game/AI/ScriptedAI | |
| parent | 10ef16fc0510c956b56693d2ac58b3dd54c0b271 (diff) | |
Core/Cleanup: Drop various unused code
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedGossip.h | 96 |
1 files changed, 2 insertions, 94 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h index 6f1da291c45..3d05775c642 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h +++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h @@ -16,66 +16,9 @@ #define GOSSIP_TEXT_BROWSE_GOODS "I'd like to browse your goods." #define GOSSIP_TEXT_TRAIN "Train me!" -#define GOSSIP_TEXT_BANK "The bank" -#define GOSSIP_TEXT_IRONFORGE_BANK "The bank of Ironforge" -#define GOSSIP_TEXT_STORMWIND_BANK "The bank of Stormwind" -#define GOSSIP_TEXT_WINDRIDER "The wind rider master" -#define GOSSIP_TEXT_GRYPHON "The gryphon master" -#define GOSSIP_TEXT_BATHANDLER "The bat handler" -#define GOSSIP_TEXT_HIPPOGRYPH "The hippogryph master" -#define GOSSIP_TEXT_ZEPPLINMASTER "The zeppelin master" -#define GOSSIP_TEXT_DEEPRUNTRAM "The Deeprun Tram" -#define GOSSIP_TEXT_FERRY "The Rut'theran Ferry" -#define GOSSIP_TEXT_FLIGHTMASTER "The flight master" -#define GOSSIP_TEXT_AUCTIONHOUSE "The auction house" -#define GOSSIP_TEXT_GUILDMASTER "The guild master" -#define GOSSIP_TEXT_INN "The inn" -#define GOSSIP_TEXT_MAILBOX "The mailbox" -#define GOSSIP_TEXT_STABLEMASTER "The stable master" -#define GOSSIP_TEXT_WEAPONMASTER "The weapon master" -#define GOSSIP_TEXT_OFFICERS "The officers' lounge" -#define GOSSIP_TEXT_BATTLEMASTER "The battlemaster" -#define GOSSIP_TEXT_BARBER "Barber" -#define GOSSIP_TEXT_CLASSTRAINER "A class trainer" -#define GOSSIP_TEXT_PROFTRAINER "A profession trainer" -#define GOSSIP_TEXT_LEXICON "Lexicon of Power" - -#define GOSSIP_TEXT_ALTERACVALLEY "Alterac Valley" -#define GOSSIP_TEXT_ARATHIBASIN "Arathi Basin" -#define GOSSIP_TEXT_WARSONGULCH "Warsong Gulch" -#define GOSSIP_TEXT_ARENA "Arena" -#define GOSSIP_TEXT_EYEOFTHESTORM "Eye of The Storm" -#define GOSSIP_TEXT_STRANDOFANCIENT "Strand of the Ancients" - -#define GOSSIP_TEXT_DEATH_KNIGHT "Death Knight" -#define GOSSIP_TEXT_DRUID "Druid" -#define GOSSIP_TEXT_HUNTER "Hunter" -#define GOSSIP_TEXT_PRIEST "Priest" -#define GOSSIP_TEXT_ROGUE "Rogue" -#define GOSSIP_TEXT_WARRIOR "Warrior" -#define GOSSIP_TEXT_PALADIN "Paladin" -#define GOSSIP_TEXT_SHAMAN "Shaman" -#define GOSSIP_TEXT_MAGE "Mage" -#define GOSSIP_TEXT_WARLOCK "Warlock" - -#define GOSSIP_TEXT_ALCHEMY "Alchemy" -#define GOSSIP_TEXT_BLACKSMITHING "Blacksmithing" -#define GOSSIP_TEXT_COOKING "Cooking" -#define GOSSIP_TEXT_ENCHANTING "Enchanting" -#define GOSSIP_TEXT_ENGINEERING "Engineering" -#define GOSSIP_TEXT_FIRSTAID "First Aid" -#define GOSSIP_TEXT_HERBALISM "Herbalism" -#define GOSSIP_TEXT_INSCRIPTION "Inscription" -#define GOSSIP_TEXT_JEWELCRAFTING "Jewelcrafting" -#define GOSSIP_TEXT_LEATHERWORKING "Leatherworking" -#define GOSSIP_TEXT_TAILORING "Tailoring" -#define GOSSIP_TEXT_MINING "Mining" -#define GOSSIP_TEXT_FISHING "Fishing" -#define GOSSIP_TEXT_SKINNING "Skinning" - enum eTradeskill { -// Skill defines + // Skill defines TRADESKILL_ALCHEMY = 1, TRADESKILL_BLACKSMITHING = 2, TRADESKILL_COOKING = 3, @@ -100,7 +43,7 @@ enum eTradeskill TRADESKILL_LEVEL_MASTER = 5, TRADESKILL_LEVEL_GRAND_MASTER = 6, -// Gossip defines + // Gossip defines GOSSIP_ACTION_TRADE = 1, GOSSIP_ACTION_TRAIN = 2, GOSSIP_ACTION_TAXI = 3, @@ -127,8 +70,6 @@ enum eTradeskill GOSSIP_SENDER_SEC_STABLEMASTER = 10 }; -extern uint32 GetSkillLevel(Player *player,uint32 skill); - // Defined fuctions to use with player. // This fuction add's a menu item, @@ -144,44 +85,11 @@ extern uint32 GetSkillLevel(Player *player,uint32 skill); // This fuction Sends the current menu to show to client, a - NPCTEXTID(uint32) , b - npc guid(uint64) #define SEND_GOSSIP_MENU(a,b) PlayerTalkClass->SendGossipMenu(a,b) -// This fuction shows POI(point of interest) to client. -// a - position X -// b - position Y -// c - Icon Id -// d - Flags -// e - Data -// f - Location Name -#define SEND_POI(a,b,c,d,e,f) PlayerTalkClass->SendPointOfInterest(a,b,c,d,e,f) - // Closes the Menu #define CLOSE_GOSSIP_MENU() PlayerTalkClass->CloseGossip() -// Fuction to tell to client the details -// a - quest object -// b - npc guid(uint64) -// c - Activate accept(bool) -#define SEND_QUEST_DETAILS(a,b,c) PlayerTalkClass->SendQuestDetails(a,b,c) - -// Fuction to tell to client the requested items to complete quest -// a - quest object -// b - npc guid(uint64) -// c - Iscompletable(bool) -// d - close at cancel(bool) - in case single incomplite ques -#define SEND_REQUESTEDITEMS(a,b,c,d) PlayerTalkClass->SendRequestedItems(a,b,c,d) - // Fuctions to send NPC lists, a - is always the npc guid(uint64) #define SEND_VENDORLIST(a) GetSession()->SendListInventory(a) #define SEND_TRAINERLIST(a) GetSession()->SendTrainerList(a) -// Ressurect's the player if is dead. -#define SEND_SPRESURRECT() GetSession()->SendSpiritResurrect() - -// Get the player's honor rank. -#define GET_HONORRANK() GetHonorRank() -// ----------------------------------- - -// defined fuctions to use with Creature - -#define QUEST_DIALOG_STATUS(a,b,c) GetSession()->getDialogStatus(a,b,c) #endif - |
