diff options
| author | jackpoz <giacomopoz@gmail.com> | 2014-04-19 21:48:22 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-04-19 21:48:22 +0200 |
| commit | 8ca63717932ae6db48d74e866e8d379c4f5a5920 (patch) | |
| tree | 0ebd6fa6ded2af7c4becaae1bb372be427235c6d /src/server/game/AI/ScriptedAI | |
| parent | fac3f445b12ee9ab484a2c229cdd49ca68120cea (diff) | |
Core/Misc: Ensure GetVictim() returns a valid reference when expected
Add a new method EnsureVictim() which asserts a valid not NULL reference will be returned to the caller. Use this whenever the GetVictim() would be dereferenced .
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp index dcf5bd56fa6..43596ffb4cb 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp @@ -77,7 +77,7 @@ bool npc_escortAI::AssistPlayerInCombat(Unit* who) return false; //not a player - if (!who->GetVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) + if (!who->EnsureVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) return false; //never attack friendly diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index 0fbfc2cebac..df6bee51642 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -74,7 +74,7 @@ bool FollowerAI::AssistPlayerInCombat(Unit* who) return false; //not a player - if (!who->GetVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) + if (!who->EnsureVictim()->GetCharmerOrOwnerPlayerOrPlayerItself()) return false; //never attack friendly |
