diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:38:57 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:51:11 +0200 |
| commit | 909acdbac3223d8c788b1b5dc42b6dfab8b604ab (patch) | |
| tree | 2a0ade312aad77ca032015c6957a4a9005aa0b94 /src/server/game/AI/ScriptedAI | |
| parent | 5daf3d360686ea8ff2d97a48fca24f0bf42ef098 (diff) | |
| parent | 1866d8cc06e2b8c2722ccf69ee3f52ceda93bc27 (diff) | |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedEscortAI.h | 2 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h index 4aa00d74e4e..177810bbbfd 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h +++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h @@ -93,7 +93,7 @@ struct npc_escortAI : public ScriptedAI void SetRun(bool on = true); void SetEscortPaused(bool on); - bool HasEscortState(uint32 escortState) { return (m_uiEscortState & escortState); } + bool HasEscortState(uint32 escortState) { return (m_uiEscortState & escortState) != 0; } virtual bool IsEscorted() { return (m_uiEscortState & STATE_ESCORT_ESCORTING); } void SetMaxPlayerDistance(float newMax) { MaxPlayerDistance = newMax; } diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h index df435fa5c9a..af7508441b9 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h @@ -60,7 +60,7 @@ class FollowerAI : public ScriptedAI void SetFollowPaused(bool bPaused); //if special event require follow mode to hold/resume during the follow void SetFollowComplete(bool bWithEndEvent = false); - bool HasFollowState(uint32 uiFollowState) { return (m_uiFollowState & uiFollowState); } + bool HasFollowState(uint32 uiFollowState) { return (m_uiFollowState & uiFollowState) != 0; } protected: Player* GetLeaderForFollower(); |
