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| author | Duarte Duarte <dnpd.dd@gmail.com> | 2015-02-22 05:49:39 +0000 |
|---|---|---|
| committer | Duarte Duarte <dnpd.dd@gmail.com> | 2015-02-22 05:51:26 +0000 |
| commit | a6505dd46a00c80b195cc924ed42e4174deb19b7 (patch) | |
| tree | 47de99a501550abd58822f254b25ce98e44937fa /src/server/game/AI/ScriptedAI | |
| parent | cffef1e80d853ca55887f19b94380b47e45b039e (diff) | |
Merge pull request #14103 from Epicurus4/6.x
Added a player searcher
(cherry picked from commit b7052d2ed735dca233b91c32f762b4156543aa97)
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 1 |
2 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index b00a24129c3..135a0fcee93 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -663,3 +663,8 @@ void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& list, WorldObject* { source->GetGameObjectListWithEntryInGrid(list, entry, maxSearchRange); } + +void GetPlayerListInGrid(std::list<Player*>& list, WorldObject* source, float maxSearchRange) +{ + source->GetPlayerListInGrid(list, maxSearchRange); +} diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index cff628a847e..1a4c3064a59 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -425,5 +425,6 @@ Creature* GetClosestCreatureWithEntry(WorldObject* source, uint32 entry, float m GameObject* GetClosestGameObjectWithEntry(WorldObject* source, uint32 entry, float maxSearchRange); void GetCreatureListWithEntryInGrid(std::list<Creature*>& list, WorldObject* source, uint32 entry, float maxSearchRange); void GetGameObjectListWithEntryInGrid(std::list<GameObject*>& list, WorldObject* source, uint32 entry, float maxSearchRange); +void GetPlayerListInGrid(std::list<Player*>& list, WorldObject* source, float maxSearchRange); #endif // SCRIPTEDCREATURE_H_ |
