diff options
| author | Shauren <shauren.trinity@gmail.com> | 2022-02-13 00:49:10 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-02-13 00:49:10 +0100 |
| commit | ad4f4bfab76b8a5f44d3b92ad38baaf0978a159d (patch) | |
| tree | 386d00dce703fdb99efab035aec52469ec1d7228 /src/server/game/AI/ScriptedAI | |
| parent | b3f1563140bc3611747806a730e726099526ad4f (diff) | |
Core/Misc: Minor game include cleanup
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.h | 1 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp | 1 |
2 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h index 4f66543f1b9..3e719f24c5b 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h @@ -21,6 +21,7 @@ #include "CreatureAI.h" #include "Creature.h" // convenience include for scripts, all uses of ScriptedCreature also need Creature (except ScriptedCreature itself doesn't need Creature) #include "DBCEnums.h" +#include "EventMap.h" #include "TaskScheduler.h" class InstanceScript; diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp index ab8664c6e01..3ae0f5e0c94 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp @@ -19,7 +19,6 @@ #include "Creature.h" #include "Group.h" #include "Log.h" -#include "Map.h" #include "MotionMaster.h" #include "ObjectAccessor.h" #include "Player.h" |
