aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/ScriptedAI
diff options
context:
space:
mode:
authorleak <leakzx@googlemail.com>2011-04-28 22:57:08 +0200
committerleak <leakzx@googlemail.com>2011-04-28 22:57:08 +0200
commitc51c817a4510dd193f79e03ac21de51f43f0a33e (patch)
tree5afc313478460ab84cf1214c27ec109f7b53babe /src/server/game/AI/ScriptedAI
parente2e9431ca3b4725f29e13350eb9ca0b46cc0aff1 (diff)
Core/ObjectMgr: Refactor sCreatureStorage
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 75ba3790e54..0909954be63 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -421,7 +421,7 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO
{
if (loadDefault)
{
- if (CreatureInfo const* creatureInfo = ObjectMgr::GetCreatureTemplate(me->GetEntry()))
+ if (CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(me->GetEntry()))
me->LoadEquipment(creatureInfo->equipmentId, true);
return;