aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/ScriptedAI
diff options
context:
space:
mode:
authorSpp- <u84280@epreinf21.(none)>2011-07-27 11:00:39 +0200
committerSpp- <u84280@epreinf21.(none)>2011-07-27 11:00:39 +0200
commitfa50c0a4646fd87da807130a043db2d89c022ccb (patch)
tree922e4e90a5adcf67e7b2e9194f588b0a01ecdbe3 /src/server/game/AI/ScriptedAI
parent39be30a39f1a04d0d432ff74952110a44ef6abf6 (diff)
Fix some warnings here and there
Diffstat (limited to 'src/server/game/AI/ScriptedAI')
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 84dad3a9b3f..64655c0d50a 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -209,7 +209,6 @@ SpellInfo const* ScriptedAI::SelectSpell(Unit* target, uint32 school, uint32 mec
uint32 spellCount = 0;
SpellInfo const* tempSpell = NULL;
- SpellRangeEntry const* tempRange = NULL;
//Check if each spell is viable(set it to null if not)
for (uint32 i = 0; i < CREATURE_MAX_SPELLS; i++)