diff options
| author | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-03 01:12:07 +0100 |
|---|---|---|
| committer | Vincent_Michael <Vincent_Michael@gmx.de> | 2013-02-03 01:12:07 +0100 |
| commit | 0f53f69e52f91c035f22cd0cfcad6a9a25509b2a (patch) | |
| tree | 993faf6e338d18fa6d4d2d5173ef54ccb0c878bd /src/server/game/AI/SmartScripts | |
| parent | 847cafc121d1fb2557178e6832225ece486fcadb (diff) | |
Core: Fix build
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 690e87ae19c..e37b9e777d8 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1900,8 +1900,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); ++itr) if (Creature* creature = (*itr)->ToCreature()) { - (*itr)->ToCreature()->GetMotionMaster()->Clear(); - (*itr)->ToCreature()->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz); + creature->GetMotionMaster()->Clear(); + creature->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz); } // TODO: Resume path when reached jump location |
