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authorleak <leakzx@googlemail.com>2011-04-29 20:47:02 +0200
committerleak <leakzx@googlemail.com>2011-04-29 20:47:02 +0200
commit1003f30448f1f431ef091551ba5851cf7cd2b31a (patch)
tree9bebedb5b8bd6b4d6cf6d9daa83df90a86b1a786 /src/server/game/AI/SmartScripts
parent01a79947d56eae6ed9f47dc2b41897d77cc91f41 (diff)
Add spaces after commas
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp12
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h36
3 files changed, 25 insertions, 25 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index f6eea40eb4b..4221daeb821 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -344,7 +344,7 @@ void SmartAI::UpdateAI(const uint32 diff)
{
if (mFollowArrivedTimer < diff)
{
- if (me->FindNearestCreature(mFollowArrivedEntry,INTERACTION_DISTANCE, true))
+ if (me->FindNearestCreature(mFollowArrivedEntry, INTERACTION_DISTANCE, true))
{
if (Player* plr = me->GetPlayer(*me, mFollowGuid))
{
@@ -744,7 +744,7 @@ void SmartAI::sQuestReward(Player* player, Quest const* quest, uint32 opt)
bool SmartAI::sOnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_DUMMY_EFFECT,caster,spellId,(uint32)effIndex);
+ GetScript()->ProcessEventsFor(SMART_EVENT_DUMMY_EFFECT, caster, spellId, (uint32)effIndex);
return true;
}
@@ -843,7 +843,7 @@ void SmartGameObjectAI::Reset()
bool SmartGameObjectAI::GossipHello(Player* player)
{
sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartGameObjectAI::GossipHello");
- GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0 ,0 , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0 , 0 , false, NULL, go);
return false;
}
@@ -863,14 +863,14 @@ bool SmartGameObjectAI::GossipSelectCode(Player* /*player*/, uint32 /*sender*/,
// Called when a player accepts a quest from the gameobject.
bool SmartGameObjectAI::QuestAccept(Player* player, Quest const* quest)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_ACCEPTED_QUEST, player, quest->GetQuestId() ,0 , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_ACCEPTED_QUEST, player, quest->GetQuestId() , 0 , false, NULL, go);
return false;
}
// Called when a player selects a quest reward.
bool SmartGameObjectAI::QuestReward(Player* player, Quest const* quest, uint32 opt)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_REWARD_QUEST, player, quest->GetQuestId() ,opt , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_REWARD_QUEST, player, quest->GetQuestId() , opt , false, NULL, go);
return false;
}
@@ -880,7 +880,7 @@ uint32 SmartGameObjectAI::GetDialogStatus(Player* /*player*/) { return 100; }
// Called when the gameobject is destroyed (destructible buildings only).
void SmartGameObjectAI::Destroyed(Player* player, uint32 eventId)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_DEATH, player, eventId ,0 , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_DEATH, player, eventId , 0 , false, NULL, go);
}
void SmartGameObjectAI::SetData(uint32 id, uint32 value)
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index a9e0e03ebae..f63d433c278 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -56,7 +56,7 @@ void SmartWaypointMgr::LoadFromDB()
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
uint32 id = fields[1].GetUInt32();
- float x,y,z;
+ float x, y, z;
x = fields[2].GetFloat();
y = fields[3].GetFloat();
z = fields[4].GetFloat();
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index bbd38df61d6..21cfb92a75a 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -88,13 +88,13 @@ enum SMART_EVENT
SMART_EVENT_HEALT_PCT = 2, //1 // HPMin%, HPMax%, RepeatMin, RepeatMax
SMART_EVENT_MANA_PCT = 3, //1 // ManaMin%, ManaMax%, RepeatMin, RepeatMax
SMART_EVENT_AGGRO = 4, //1 // NONE
- SMART_EVENT_KILL = 5, //1 // CooldownMin0, CooldownMax1,playerOnly2,else creature entry3
+ SMART_EVENT_KILL = 5, //1 // CooldownMin0, CooldownMax1, playerOnly2, else creature entry3
SMART_EVENT_DEATH = 6, //1 // NONE
SMART_EVENT_EVADE = 7, //1 // NONE
SMART_EVENT_SPELLHIT = 8, //1 // SpellID, School, CooldownMin, CooldownMax
SMART_EVENT_RANGE = 9, //1 // MinDist, MaxDist, RepeatMin, RepeatMax
SMART_EVENT_OOC_LOS = 10, //1 // NoHostile, MaxRnage, CooldownMin, CooldownMax
- SMART_EVENT_RESPAWN = 11, //1 // type, MapId,ZoneId
+ SMART_EVENT_RESPAWN = 11, //1 // type, MapId, ZoneId
SMART_EVENT_TARGET_HEALTH_PCT = 12, //1 // HPMin%, HPMax%, RepeatMin, RepeatMax
SMART_EVENT_TARGET_CASTING = 13, //1 // RepeatMin, RepeatMax
SMART_EVENT_FRIENDLY_HEALTH = 14, //1 // HPDeficit, Radius, RepeatMin, RepeatMax
@@ -105,7 +105,7 @@ enum SMART_EVENT
SMART_EVENT_ACCEPTED_QUEST = 19, //1 // QuestID(0any)
SMART_EVENT_REWARD_QUEST = 20, //1 // QuestID(0any)
SMART_EVENT_REACHED_HOME = 21, //1 // NONE
- SMART_EVENT_RECEIVE_EMOTE = 22, //1 // EmoteId, CooldownMin, CooldownMax, condition, val1,val2,val3
+ SMART_EVENT_RECEIVE_EMOTE = 22, //1 // EmoteId, CooldownMin, CooldownMax, condition, val1, val2, val3
SMART_EVENT_HAS_AURA = 23, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
SMART_EVENT_TARGET_BUFFED = 24, //1 // Param1 = SpellID, Param2 = Number of Time STacked, Param3/4 RepeatMin, RepeatMax
SMART_EVENT_RESET = 25, //1 // Called after combat, when the creature respawn and spawn.
@@ -370,7 +370,7 @@ enum SMART_ACTION
SMART_ACTION_ACTIVATE_GOBJECT = 9, //
SMART_ACTION_RANDOM_EMOTE = 10, // EmoteId1, EmoteId2, EmoteId3...
SMART_ACTION_CAST = 11, // SpellId, CastFlags
- SMART_ACTION_SUMMON_CREATURE = 12, // CreatureID,summonType, duration in ms, storageID, attackInvoker,
+ SMART_ACTION_SUMMON_CREATURE = 12, // CreatureID, summonType, duration in ms, storageID, attackInvoker,
SMART_ACTION_THREAT_SINGLE_PCT = 13, // Threat%
SMART_ACTION_THREAT_ALL_PCT = 14, // Threat%
SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS = 15, // QuestID
@@ -387,7 +387,7 @@ enum SMART_ACTION
SMART_ACTION_CALL_GROUPEVENTHAPPENS = 26, // QuestID
SMART_ACTION_CALL_CASTEDCREATUREORGO = 27, // CreatureId, SpellId
SMART_ACTION_REMOVEAURASFROMSPELL = 28, // Spellid
- SMART_ACTION_FOLLOW = 29, // Distance, Angle, EndCreatureEntry, credit, creditType (0monsterkill,1event)
+ SMART_ACTION_FOLLOW = 29, // Distance, Angle, EndCreatureEntry, credit, creditType (0monsterkill, 1event)
SMART_ACTION_RANDOM_PHASE = 30, // PhaseId1, PhaseId2, PhaseId3...
SMART_ACTION_RANDOM_PHASE_RANGE = 31, // PhaseMin, PhaseMax
SMART_ACTION_RESET_GOBJECT = 32, //
@@ -398,7 +398,7 @@ enum SMART_ACTION
SMART_ACTION_DIE = 37, // No Params
SMART_ACTION_SET_IN_COMBAT_WITH_ZONE = 38, // No Params
SMART_ACTION_CALL_FOR_HELP = 39, // Radius
- SMART_ACTION_SET_SHEATH = 40, // Sheath (0-unarmed,1-melee,2-ranged)
+ SMART_ACTION_SET_SHEATH = 40, // Sheath (0-unarmed, 1-melee, 2-ranged)
SMART_ACTION_FORCE_DESPAWN = 41, // timer
SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL = 42, // MinHpValue(+pct, -flat)
SMART_ACTION_MOUNT_TO_ENTRY_OR_MODEL = 43, // Creature_template entry(param1) OR ModelId (param2) (or 0 for both to unmount)
@@ -431,7 +431,7 @@ enum SMART_ACTION
SMART_ACTION_PLAYMOVIE = 68, // entry
SMART_ACTION_MOVE_TO_POS = 69, // xyz
SMART_ACTION_RESPAWN_TARGET = 70, //
- SMART_ACTION_EQUIP = 71, // entry, slotmask slot1,slot2,slot3 ,only slots with mask set will be sent to client, bits are 1,2,4, leaving mask 0 is defaulted to mask 7 (send all), slots1-3 are only used if no entry is set
+ SMART_ACTION_EQUIP = 71, // entry, slotmask slot1, slot2, slot3 , only slots with mask set will be sent to client, bits are 1, 2, 4, leaving mask 0 is defaulted to mask 7 (send all), slots1-3 are only used if no entry is set
SMART_ACTION_CLOSE_GOSSIP = 72, // none
SMART_ACTION_TRIGGER_TIMED_EVENT = 73, // id(>1)
SMART_ACTION_REMOVE_TIMED_EVENT = 74, // id(>1)
@@ -903,7 +903,7 @@ struct SmartTarget
raw.param3 = p3;
}
SMARTAI_TARGETS type;
- float x,y,z,o;
+ float x, y, z, o;
union
{
struct
@@ -993,16 +993,16 @@ enum eSmartAI
enum SmartScriptType
{
- SMART_SCRIPT_TYPE_CREATURE = 0,//done
- SMART_SCRIPT_TYPE_GAMEOBJECT = 1,//done
- SMART_SCRIPT_TYPE_AREATRIGGER = 2,//done
- SMART_SCRIPT_TYPE_EVENT = 3,//
- SMART_SCRIPT_TYPE_GOSSIP = 4,//
- SMART_SCRIPT_TYPE_QUEST = 5,//
- SMART_SCRIPT_TYPE_SPELL = 6,//
- SMART_SCRIPT_TYPE_TRANSPORT = 7,//
- SMART_SCRIPT_TYPE_INSTANCE = 8,//
- SMART_SCRIPT_TYPE_TIMED_ACTIONLIST = 9,//
+ SMART_SCRIPT_TYPE_CREATURE = 0, //done
+ SMART_SCRIPT_TYPE_GAMEOBJECT = 1, //done
+ SMART_SCRIPT_TYPE_AREATRIGGER = 2, //done
+ SMART_SCRIPT_TYPE_EVENT = 3, //
+ SMART_SCRIPT_TYPE_GOSSIP = 4, //
+ SMART_SCRIPT_TYPE_QUEST = 5, //
+ SMART_SCRIPT_TYPE_SPELL = 6, //
+ SMART_SCRIPT_TYPE_TRANSPORT = 7, //
+ SMART_SCRIPT_TYPE_INSTANCE = 8, //
+ SMART_SCRIPT_TYPE_TIMED_ACTIONLIST = 9, //
SMART_SCRIPT_TYPE_MAX = 10
};