diff options
| author | Shauren <shauren.trinity@gmail.com> | 2013-06-29 15:20:15 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-06-29 15:20:15 +0200 |
| commit | 13208ff25706bf23b428a67452d1b5fa26c7ceec (patch) | |
| tree | b270e99a7ee9076e572019fd655c6d765c1a987b /src/server/game/AI/SmartScripts | |
| parent | 44c844d6fd69013d072b40b6cdb526bb3e6b012c (diff) | |
Core/Vehicles: Implemented vehicle seat flag that makes passengers unselectable and dropped redundant UNIT_STATE_ONVEHICLE (it is only checked in the same places as unselectable unit flag)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 2abc526134c..86c246ff387 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -475,7 +475,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsUnit(*itr)) if (Vehicle* vehicle = (*itr)->ToUnit()->GetVehicleKit()) for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it) - if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger)) + if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger.Guid)) player->AreaExploredOrEventHappens(e.action.quest.quest); if (IsPlayer(*itr)) @@ -783,7 +783,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u // Special handling for vehicles if (Vehicle* vehicle = unit->GetVehicleKit()) for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it) - if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger)) + if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger.Guid)) player->GroupEventHappens(e.action.quest.quest, GetBaseObject()); break; } @@ -915,7 +915,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsUnit(*itr)) if (Vehicle* vehicle = (*itr)->ToUnit()->GetVehicleKit()) for (SeatMap::iterator it = vehicle->Seats.begin(); it != vehicle->Seats.end(); ++it) - if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger)) + if (Player* player = ObjectAccessor::FindPlayer(it->second.Passenger.Guid)) player->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, player); if (!IsPlayer(*itr)) |
