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authorSubv <subv2112@gmail.com>2014-07-03 15:57:47 -0500
committerSubv <subv2112@gmail.com>2014-07-03 15:57:47 -0500
commit151785b9ced2d6fa2d6c422fff7c53672c18ba98 (patch)
treef41249f60a739f408ce226252d375ab04e65c8fd /src/server/game/AI/SmartScripts
parent0a07fd5fc38f5b3beac187de88dcd26cb60d9f76 (diff)
parent7b74a725c89cca383acab8a002c162fc7ff1e0ac (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Conflicts: src/server/game/World/World.cpp
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index e36433dd8c0..af47b52f500 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -537,9 +537,9 @@ void SmartAI::JustRespawned()
me->SetVisible(true);
if (me->getFaction() != me->GetCreatureTemplate()->faction)
me->RestoreFaction();
- GetScript()->ProcessEventsFor(SMART_EVENT_RESPAWN);
mJustReset = true;
JustReachedHome();
+ GetScript()->ProcessEventsFor(SMART_EVENT_RESPAWN);
mFollowGuid = 0;//do not reset follower on Reset(), we need it after combat evade
mFollowDist = 0;
mFollowAngle = 0;