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authorRushor <Rushor@users.noreply.github.com>2020-04-26 21:32:24 +0200
committerGitHub <noreply@github.com>2020-04-26 21:32:24 +0200
commit2d948d33666fbd6f82145c4629483753b7780bb5 (patch)
tree47405eddeb22108c51f191ec3a1939d0e9520e73 /src/server/game/AI/SmartScripts
parenta41bb4f77b071c16c963c6de91bb3082cbe151b4 (diff)
Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT (#24494)
* Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT which allows to search for closest unspawned gameobjects * updates: https://github.com/TrinityCore/TrinityCore/issues/24067 * Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT which allows to search for closest unspawned gameobjects
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp9
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp1
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h3
3 files changed, 11 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 53190bf716c..187795f4ac8 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1947,7 +1947,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
e.GetTargetType() == SMART_TARGET_GAMEOBJECT_GUID || e.GetTargetType() == SMART_TARGET_GAMEOBJECT_DISTANCE ||
e.GetTargetType() == SMART_TARGET_CLOSEST_CREATURE || e.GetTargetType() == SMART_TARGET_CLOSEST_GAMEOBJECT ||
e.GetTargetType() == SMART_TARGET_OWNER_OR_SUMMONER || e.GetTargetType() == SMART_TARGET_ACTION_INVOKER ||
- e.GetTargetType() == SMART_TARGET_CLOSEST_ENEMY || e.GetTargetType() == SMART_TARGET_CLOSEST_FRIENDLY)
+ e.GetTargetType() == SMART_TARGET_CLOSEST_ENEMY || e.GetTargetType() == SMART_TARGET_CLOSEST_FRIENDLY ||
+ e.GetTargetType() == SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT)
{
target->ToCreature()->SetHomePosition(target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation());
}
@@ -2815,6 +2816,12 @@ void SmartScript::GetTargets(ObjectVector& targets, SmartScriptHolder const& e,
targets.push_back(u);
break;
}
+ case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT:
+ {
+ if (GameObject* target = baseObject->FindNearestUnspawnedGameObject(e.target.closest.entry, float(e.target.closest.dist ? e.target.closest.dist : 100)))
+ targets.push_back(target);
+ break;
+ }
case SMART_TARGET_POSITION:
case SMART_TARGET_NONE:
default:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index d9bd3867e01..4999068f3fd 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -542,6 +542,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
case SMART_TARGET_LOOT_RECIPIENTS:
case SMART_TARGET_FARTHEST:
case SMART_TARGET_VEHICLE_PASSENGER:
+ case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT:
break;
default:
TC_LOG_ERROR("sql.sql", "SmartAIMgr: Not handled target_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index a136956e44a..e7b52dda736 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -1236,8 +1236,9 @@ enum SMARTAI_TARGETS
SMART_TARGET_LOOT_RECIPIENTS = 27, // all players that have tagged this creature (for kill credit)
SMART_TARGET_FARTHEST = 28, // maxDist, playerOnly, isInLos
SMART_TARGET_VEHICLE_PASSENGER = 29, // seatMask (0 - all seats)
+ SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT = 30, // entry(0any), maxDist
- SMART_TARGET_END = 30
+ SMART_TARGET_END = 31
};
struct SmartTarget