diff options
author | Carbenium <carbenium@outlook.com> | 2020-07-26 20:44:07 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-01-24 11:55:32 +0100 |
commit | 310f996b1daf9dea701276847aa3fb30fcd43b9e (patch) | |
tree | 6016e31d8f9f3f439f4c35868cfcde4652a898b1 /src/server/game/AI/SmartScripts | |
parent | 906a47b1616eebe1b9f73f0b5a849c5d946e8137 (diff) |
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0);
to
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime = 0s);
(cherry picked from commit 1131229ee9c43704b11187f0b11c327db92018b6)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 874f5efd70a..5c299c617a3 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1285,7 +1285,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u y += e.target.y; z += e.target.z; o += e.target.o; - if (Creature* summon = summoner->SummonCreature(e.action.summonCreature.creature, x, y, z, o, (TempSummonType)e.action.summonCreature.type, e.action.summonCreature.duration, privateObjectOwner)) + if (Creature* summon = summoner->SummonCreature(e.action.summonCreature.creature, x, y, z, o, (TempSummonType)e.action.summonCreature.type, Milliseconds(e.action.summonCreature.duration), privateObjectOwner)) if (e.action.summonCreature.attackInvoker) summon->AI()->AttackStart(target->ToUnit()); } @@ -1293,7 +1293,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (e.GetTargetType() != SMART_TARGET_POSITION) break; - if (Creature* summon = summoner->SummonCreature(e.action.summonCreature.creature, e.target.x, e.target.y, e.target.z, e.target.o, (TempSummonType)e.action.summonCreature.type, e.action.summonCreature.duration, privateObjectOwner)) + if (Creature* summon = summoner->SummonCreature(e.action.summonCreature.creature, e.target.x, e.target.y, e.target.z, e.target.o, (TempSummonType)e.action.summonCreature.type, Milliseconds(e.action.summonCreature.duration), privateObjectOwner)) if (unit && e.action.summonCreature.attackInvoker) summon->AI()->AttackStart(unit); break; |