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authortreeston <treeston.mmoc@gmail.com>2016-01-13 15:33:17 +0100
committertreeston <treeston.mmoc@gmail.com>2016-01-13 15:33:17 +0100
commit5b8b8c653039ec2add0b3a66468abb85e6f35054 (patch)
tree0fcfd3ec94cf65ed004d2f1025f8954b7421455a /src/server/game/AI/SmartScripts
parentcc3a4e0948ab28bf1aebc0a6eaa0b2ab96c815bd (diff)
parent2da458c56d024aac04468ce2af454a83ad790bf6 (diff)
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 30e6ae2f9ec..eca327e770e 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -408,7 +408,7 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data)
MovepointReached(Data);
}
-void SmartAI::EnterEvadeMode()
+void SmartAI::EnterEvadeMode(EvadeReason /*why*/)
{
if (!me->IsAlive() || me->IsInEvadeMode())
return;
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index cfc8fbe785d..02c057247f6 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -79,7 +79,7 @@ class SmartAI : public CreatureAI
void EnterCombat(Unit* enemy) override;
// Called for reaction at stopping attack at no attackers or targets
- void EnterEvadeMode() override;
+ void EnterEvadeMode(EvadeReason why = EVADE_REASON_OTHER) override;
// Called when the creature is killed
void JustDied(Unit* killer) override;