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authorShauren <shauren.trinity@gmail.com>2011-03-02 16:50:09 +0100
committerShauren <shauren.trinity@gmail.com>2011-03-02 16:50:09 +0100
commit6c020c72cc46388b04350adcfa4ffab7bc9b2c2c (patch)
treec86b1e7d43ec853f8969973e4e6d88ae3d5f8127 /src/server/game/AI/SmartScripts
parent2b9346e5a0ceacd6d73a7ac39c24840e450181b2 (diff)
Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUSTOM_ANIM with parameter set in param1
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp12
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp1
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h10
3 files changed, 21 insertions, 2 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 3ad48d1421f..7809ded8e78 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1455,6 +1455,18 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
break;
}
+ case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
+ {
+ ObjectList* targets = GetTargets(e, unit);
+ if (!targets)
+ return;
+
+ for (ObjectList::const_iterator itr = targets->begin(); itr != targets->end(); itr++)
+ if (IsGameObject((*itr)))
+ (*itr)->ToGameObject()->SendCustomAnim(e.action.sendGoCustomAnim.anim);
+
+ break;
+ }
default:
sLog->outErrorDb("SmartScript::ProcessAction: Unhandled Action type %u", e.GetActionType());
break;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index a25b52aa30b..127994648cc 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -769,6 +769,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder &e)
case SMART_ACTION_SET_UNIT_FIELD_BYTES_1:
case SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1:
case SMART_ACTION_INTERRUPT_SPELL:
+ case SMART_ACTION_SEND_GO_CUSTOM_ANIM:
break;
default:
sLog->outErrorDb("SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 51f31e401ad..ec02d44b607 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -445,12 +445,13 @@ enum SMART_ACTION
SMART_ACTION_RANDOM_MOVE = 89, // maxDist
SMART_ACTION_SET_UNIT_FIELD_BYTES_1 = 90, // bytes, target
-
SMART_ACTION_REMOVE_UNIT_FIELD_BYTES_1 = 91, // bytes, target
SMART_ACTION_INTERRUPT_SPELL = 92,
- SMART_ACTION_END = 93,
+ SMART_ACTION_SEND_GO_CUSTOM_ANIM = 93, // anim id
+
+ SMART_ACTION_END = 94,
};
struct SmartAction
@@ -829,6 +830,11 @@ struct SmartAction
uint32 spell_id;
bool withInstant;
} interruptSpellCasting;
+
+ struct
+ {
+ uint32 anim;
+ } sendGoCustomAnim;
struct
{
uint32 param1;