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| author | treeston <treeston.mmoc@gmail.com> | 2016-02-10 17:41:19 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2016-04-05 19:02:11 +0200 |
| commit | 73b917e122a05de46e73193c110a787de6734f92 (patch) | |
| tree | adbbc2775ae48b3661b38bed0894209bf9c61bc4 /src/server/game/AI/SmartScripts | |
| parent | 53722a81a233a24970f5785ec712aa3276a3a205 (diff) | |
Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3.5 (PR #16450) with some minor CS adjustments
(cherry picked from commit cfed2d7a3ddf4f8121d3359f9888e6116fc82e62)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 4f4a9b4ff8c..01b467fc442 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2030,7 +2030,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (Creature* creature = (*itr)->ToCreature()) { creature->GetMotionMaster()->Clear(); - creature->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz); + creature->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, 0.0f, (float)e.action.jump.speedxy, (float)e.action.jump.speedz); // @todo add optional jump orientation support? } } /// @todo Resume path when reached jump location |
