aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/SmartScripts
diff options
context:
space:
mode:
authorariel- <ariel-@users.noreply.github.com>2018-01-22 15:00:55 -0300
committerariel- <ariel-@users.noreply.github.com>2018-01-22 15:00:55 -0300
commit7c9722a4ae08b5f283f6a085a411e37604a7da9f (patch)
treeae026035f31ecd0c4f6cece5294683d5de59d40c /src/server/game/AI/SmartScripts
parente315e41d36061fc88dfa09bfa0da1fbc0c00826f (diff)
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Closes #12108 (again)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 64845c6686e..d517b909816 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -994,7 +994,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (IsCreature(target))
{
- target->ToCreature()->SetInCombatWithZone();
+ Creature* creature = target->ToCreature();
+ if (creature->IsAIEnabled)
+ creature->AI()->DoZoneInCombat();
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature %u, target: %u", me->GetGUID().GetCounter(), target->GetGUID().GetCounter());
}
}