diff options
| author | offl <11556157+offl@users.noreply.github.com> | 2021-12-25 18:20:48 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-12-25 18:20:48 +0200 |
| commit | 87cb0a4212535731749aebb2d3fe8f5c3000be92 (patch) | |
| tree | e3fa2789ae078225bde5257c9efc21377217f50a /src/server/game/AI/SmartScripts | |
| parent | accf27cb7b6662e65d8e854cc1746a3ea1163e5c (diff) | |
Core/SAI: Use GetBaseObject as second param of SMART_ACTION_ACTIVATE_GAMEOBJECT & reorder GameObjectActions (#27461)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index e44735bbe92..33ad020febc 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2309,7 +2309,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (GameObject* targetGo = target->ToGameObject()) { - targetGo->ActivateObject(GameObjectActions(e.action.activateGameObject.gameObjectAction)); + targetGo->ActivateObject(GameObjectActions(e.action.activateGameObject.gameObjectAction), GetBaseObject()); } } break; |
