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| author | Teleqraph <nyrdeveloper@gmail.com> | 2023-07-20 19:09:27 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-20 19:09:27 +0200 |
| commit | 88ff97c1f96381565c47f8ca1993bdc7fce19fd6 (patch) | |
| tree | e2b89eb2da0a1a01e8f4eef0a37328e997cb344c /src/server/game/AI/SmartScripts | |
| parent | d4112334142f85addcf784bf3b4fb3b04773f1cd (diff) | |
Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index b27e0847c3f..561ec21655f 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2438,10 +2438,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (IsUnit(target)) { - if (e.action.setUninteractible.uninteractible) - target->ToUnit()->SetUnitFlag(UNIT_FLAG_UNINTERACTIBLE); - else - target->ToUnit()->RemoveUnitFlag(UNIT_FLAG_UNINTERACTIBLE); + target->ToUnit()->SetUninteractible(e.action.setUninteractible.uninteractible != 0); } } break; |
