diff options
| author | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2014-09-20 11:05:30 +0200 |
| commit | 8e288dd6731ed608d8285f9f966783ee9b46eebf (patch) | |
| tree | a0dfb3e110f4ba63214ccde1ade6d633294e4746 /src/server/game/AI/SmartScripts | |
| parent | 7cbaa028cd3192725ed47226c08fb3e6f82f02d3 (diff) | |
| parent | 050d56ac21fff48d260908e72e430f212e1d770d (diff) | |
Merge branch 'master' of https://github.com/TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlefield/Battlefield.h
src/server/game/Battlegrounds/ArenaScore.h
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/ArenaTeam.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Battlegrounds/BattlegroundMgr.h
src/server/game/Battlegrounds/BattlegroundQueue.h
src/server/game/Battlegrounds/BattlegroundScore.h
src/server/game/Battlegrounds/Zones/BattlegroundAB.h
src/server/game/Battlegrounds/Zones/BattlegroundAV.h
src/server/game/Battlegrounds/Zones/BattlegroundEY.h
src/server/game/Battlegrounds/Zones/BattlegroundIC.h
src/server/game/Battlegrounds/Zones/BattlegroundSA.h
src/server/game/Battlegrounds/Zones/BattlegroundWS.h
src/server/game/DungeonFinding/LFG.h
src/server/game/DungeonFinding/LFGMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/DungeonFinding/LFGQueue.cpp
src/server/game/DungeonFinding/LFGQueue.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/Creature/GossipDef.cpp
src/server/game/Entities/Creature/GossipDef.h
src/server/game/Entities/Creature/TemporarySummon.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Object/ObjectDefines.h
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Globals/ObjectAccessor.cpp
src/server/game/Globals/ObjectAccessor.h
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Groups/Group.cpp
src/server/game/Groups/Group.h
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/Guild.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/LFGHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QueryHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Movement/Spline/MoveSplineInit.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_gm.cpp
src/server/scripts/Commands/cs_misc.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reset.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
src/server/scripts/Kalimdor/zone_azshara.cpp
src/server/scripts/Kalimdor/zone_durotar.cpp
src/server/scripts/Kalimdor/zone_moonglade.cpp
src/server/scripts/Kalimdor/zone_orgrimmar.cpp
src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/scripts/Spells/spell_generic.cpp
src/server/shared/Packets/ByteBuffer.h
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.cpp | 16 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartAI.h | 6 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 44 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.h | 11 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.cpp | 1 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScriptMgr.h | 6 |
6 files changed, 36 insertions, 48 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp index 41f783f4289..bdad018c622 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.cpp +++ b/src/server/game/AI/SmartScripts/SmartAI.cpp @@ -61,7 +61,7 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c) mDespawnState = 0; mEscortInvokerCheckTimer = 1000; - mFollowGuid = 0; + mFollowGuid.Clear(); mFollowDist = 0; mFollowAngle = 0; mFollowCredit = 0; @@ -540,7 +540,7 @@ void SmartAI::JustRespawned() mJustReset = true; JustReachedHome(); GetScript()->ProcessEventsFor(SMART_EVENT_RESPAWN); - mFollowGuid = 0;//do not reset follower on Reset(), we need it after combat evade + mFollowGuid.Clear();//do not reset follower on Reset(), we need it after combat evade mFollowDist = 0; mFollowAngle = 0; mFollowCredit = 0; @@ -674,8 +674,8 @@ void SmartAI::OnCharmed(bool apply) { GetScript()->ProcessEventsFor(SMART_EVENT_CHARMED, NULL, 0, 0, apply); - if (!apply && !me->IsInEvadeMode() && me->GetUInt64Value(UNIT_FIELD_CHARMEDBY)) - if (Unit* charmer = ObjectAccessor::GetUnit(*me, me->GetUInt64Value(UNIT_FIELD_CHARMEDBY))) + if (!apply && !me->IsInEvadeMode() && me->GetCharmerGUID()) + if (Unit* charmer = ObjectAccessor::GetUnit(*me, me->GetCharmerGUID())) AttackStart(charmer); } @@ -694,11 +694,11 @@ void SmartAI::SetData(uint32 id, uint32 value) GetScript()->ProcessEventsFor(SMART_EVENT_DATA_SET, NULL, id, value); } -void SmartAI::SetGUID(uint64 /*guid*/, int32 /*id*/) { } +void SmartAI::SetGUID(ObjectGuid /*guid*/, int32 /*id*/) { } -uint64 SmartAI::GetGUID(int32 /*id*/) const +ObjectGuid SmartAI::GetGUID(int32 /*id*/) const { - return 0; + return ObjectGuid::Empty; } void SmartAI::SetRun(bool run) @@ -800,7 +800,7 @@ void SmartAI::StopFollow() player->GroupEventHappens(mFollowCredit, me); } - mFollowGuid = 0; + mFollowGuid.Clear(); mFollowDist = 0; mFollowAngle = 0; mFollowCredit = 0; diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h index b0d5d4f8343..a5abf2a33e3 100644 --- a/src/server/game/AI/SmartScripts/SmartAI.h +++ b/src/server/game/AI/SmartScripts/SmartAI.h @@ -154,10 +154,10 @@ class SmartAI : public CreatureAI void SetData(uint32 id, uint32 value) override; // Used in scripts to share variables - void SetGUID(uint64 guid, int32 id = 0) override; + void SetGUID(ObjectGuid guid, int32 id = 0) override; // Used in scripts to share variables - uint64 GetGUID(int32 id = 0) const override; + ObjectGuid GetGUID(int32 id = 0) const override; //core related static int Permissible(const Creature*); @@ -199,7 +199,7 @@ class SmartAI : public CreatureAI uint32 mFollowArrivedTimer; uint32 mFollowCredit; uint32 mFollowArrivedEntry; - uint64 mFollowGuid; + ObjectGuid mFollowGuid; float mFollowDist; float mFollowAngle; diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 9bfbce6b4f9..fb3bbd17a69 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -51,9 +51,6 @@ SmartScript::SmartScript() mUseTextTimer = false; mTalkerEntry = 0; mTemplate = SMARTAI_TEMPLATE_BASIC; - meOrigGUID = 0; - goOrigGUID = 0; - mLastInvoker = 0; mScriptType = SMART_SCRIPT_TYPE_CREATURE; isProcessingTimedActionList = false; } @@ -79,7 +76,7 @@ void SmartScript::OnReset() } } ProcessEventsFor(SMART_EVENT_RESET); - mLastInvoker = 0; + mLastInvoker.Clear(); } void SmartScript::ProcessEventsFor(SMART_EVENT e, Unit* unit, uint32 var0, uint32 var1, bool bvar, const SpellInfo* spell, GameObject* gob) @@ -509,10 +506,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u go->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED) != 0); TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_CAST:: %s: %u casts spell %u on target %u with castflags %u", - GetLogNameForGuid(me ? me->GetGUID() : go->GetGUID()), me ? me->GetGUIDLow() : go->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags); + (me ? me->GetGUID() : go->GetGUID()).GetTypeName(), me ? me->GetGUIDLow() : go->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags); } else - TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId())); + TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (%s) already has the aura", e.action.cast.spell, (*itr)->GetGUID().ToString().c_str()); } delete targets; @@ -543,7 +540,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u tempLastInvoker->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags); } else - TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId())); + TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (%s) already has the aura", e.action.cast.spell, (*itr)->GetGUID().ToString().c_str()); } delete targets; @@ -939,9 +936,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (!targets) break; - instance->SetData64(e.action.setInstanceData64.field, targets->front()->GetGUID()); - TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: " UI64FMTD, - e.action.setInstanceData64.field, targets->front()->GetGUID()); + instance->SetGuidData(e.action.setInstanceData64.field, targets->front()->GetGUID()); + TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: %s", + e.action.setInstanceData64.field, targets->front()->GetGUID().ToString().c_str()); delete targets; break; @@ -1277,13 +1274,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u delete targets; break; } - case SMART_ACTION_STORE_VARIABLE_DECIMAL: - { - if (mStoredDecimals.find(e.action.storeVar.id) != mStoredDecimals.end()) - mStoredDecimals.erase(e.action.storeVar.id); - mStoredDecimals[e.action.storeVar.id] = e.action.storeVar.number; - break; - } case SMART_ACTION_STORE_TARGET_LIST: { ObjectList* targets = GetTargets(e, unit); @@ -1568,20 +1558,20 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (IsCreature(*itr)) { - if (!meOrigGUID) - meOrigGUID = me ? me->GetGUID() : 0; - if (!goOrigGUID) - goOrigGUID = go ? go->GetGUID() : 0; + if (!meOrigGUID && me) + meOrigGUID = me->GetGUID(); + if (!goOrigGUID && go) + goOrigGUID = go->GetGUID(); go = NULL; me = (*itr)->ToCreature(); break; } else if (IsGameObject(*itr)) { - if (!meOrigGUID) - meOrigGUID = me ? me->GetGUID() : 0; - if (!goOrigGUID) - goOrigGUID = go ? go->GetGUID() : 0; + if (!meOrigGUID && me) + meOrigGUID = me->GetGUID(); + if (!goOrigGUID && go) + goOrigGUID = go->GetGUID(); go = (*itr)->ToGameObject(); me = NULL; break; @@ -1723,7 +1713,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u unit->CastSpell((*it)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED) != 0); } else - TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*it)->GetGUID(), (*it)->GetEntry(), uint32((*it)->GetTypeId())); + TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (%s) already has the aura", e.action.cast.spell, (*it)->GetGUID().ToString().c_str()); } } @@ -2637,7 +2627,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /* { if (me) { - uint64 charmerOrOwnerGuid = me->GetCharmerOrOwnerGUID(); + ObjectGuid charmerOrOwnerGuid = me->GetCharmerOrOwnerGUID(); if (!charmerOrOwnerGuid) charmerOrOwnerGuid = me->GetCreatorGUID(); diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h index 0931756a026..02bc1a2b487 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.h +++ b/src/server/game/AI/SmartScripts/SmartScript.h @@ -197,14 +197,14 @@ class SmartScript go = o; } } - goOrigGUID = 0; - meOrigGUID = 0; + goOrigGUID.Clear(); + meOrigGUID.Clear(); } //TIMED_ACTIONLIST (script type 9 aka script9) void SetScript9(SmartScriptHolder& e, uint32 entry); Unit* GetLastInvoker(); - uint64 mLastInvoker; + ObjectGuid mLastInvoker; private: void IncPhase(int32 p = 1) @@ -224,14 +224,13 @@ class SmartScript SmartAIEventList mTimedActionList; bool isProcessingTimedActionList; Creature* me; - uint64 meOrigGUID; + ObjectGuid meOrigGUID; GameObject* go; - uint64 goOrigGUID; + ObjectGuid goOrigGUID; AreaTriggerEntry const* trigger; SmartScriptType mScriptType; uint32 mEventPhase; - std::unordered_map<int32, int32> mStoredDecimals; uint32 mPathId; SmartAIEventList mStoredEvents; std::list<uint32>mRemIDs; diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp index 7831594016a..db61730326c 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp @@ -1055,7 +1055,6 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e) case SMART_ACTION_DIE: case SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: case SMART_ACTION_SET_ACTIVE: - case SMART_ACTION_STORE_VARIABLE_DECIMAL: case SMART_ACTION_WP_RESUME: case SMART_ACTION_KILL_UNIT: case SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL: diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h index e3c4e644751..4404b224db1 100644 --- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h +++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h @@ -480,7 +480,7 @@ enum SMART_ACTION SMART_ACTION_SET_FLY = 60, // 0/1 SMART_ACTION_SET_SWIM = 61, // 0/1 SMART_ACTION_TELEPORT = 62, // mapID, - SMART_ACTION_STORE_VARIABLE_DECIMAL = 63, // varID, number + // 63 unused SMART_ACTION_STORE_TARGET_LIST = 64, // varID, SMART_ACTION_WP_RESUME = 65, // none SMART_ACTION_SET_ORIENTATION = 66, // @@ -1360,7 +1360,7 @@ struct SmartScriptHolder typedef std::unordered_map<uint32, WayPoint*> WPPath; typedef std::list<WorldObject*> ObjectList; -typedef std::list<uint64> GuidList; + class ObjectGuidList { ObjectList* m_objectList; @@ -1393,7 +1393,7 @@ public: if (WorldObject* obj = ObjectAccessor::GetWorldObject(*m_baseObject, *itr)) m_objectList->push_back(obj); else - TC_LOG_DEBUG("scripts.ai", "SmartScript::mTargetStorage stores a guid to an invalid object: " UI64FMTD, *itr); + TC_LOG_DEBUG("scripts.ai", "SmartScript::mTargetStorage stores a guid to an invalid object: %s", itr->ToString().c_str()); } } |
