aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/SmartScripts
diff options
context:
space:
mode:
authorMachiavelli <machiavelli.trinity@gmail.com>2011-03-04 21:16:27 +0100
committerMachiavelli <machiavelli.trinity@gmail.com>2011-03-04 21:17:06 +0100
commita9582964d3ca140a1ec1d5894b79e72ed15a65a6 (patch)
treeffcae65f1b7a7875a144bf7890979e50d9b4b1a6 /src/server/game/AI/SmartScripts
parentc2a2d7201b42bf51ab6a8eea104435fc71a0b617 (diff)
Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
Closes #805
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 6841fdd0fd8..766dab15701 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1250,7 +1250,7 @@ void SmartScript::ProcessAction(SmartScriptHolder &e, Unit* unit, uint32 var0, u
{
if (IsUnit(*itr) && (*itr)->ToUnit()->GetVehicleKit())
{
- me->EnterVehicle((*itr)->ToUnit()->GetVehicleKit(), e.action.enterVehicle.seat);
+ me->EnterVehicle((*itr)->ToUnit(), e.action.enterVehicle.seat);
return;
}
}