diff options
| author | Peter Keresztes Schmidt <carbenium@outlook.com> | 2020-06-16 23:08:56 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2022-01-06 21:53:27 +0100 |
| commit | c4098897a8d2f6cc55dd6434eb3b6f5468791f2a (patch) | |
| tree | 0acb69db4226dafc872dcd734c0d867d04718455 /src/server/game/AI/SmartScripts | |
| parent | aa409f8993f3ee5e90dd64511f34504ebafec7d1 (diff) | |
game/AI: Convert SelectAggroTarget to enum class (#24818)
* game/AI: Convert SelectAggroTarget to enum class
* game/AI: Rename SelectAggroTarget to SelectTargetMethod
(cherry picked from commit 418c3b1fd50664aad035bd975a65281e82ba2dea)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 80397529bbf..d01ab7ab8c8 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -2686,10 +2686,10 @@ void SmartScript::GetTargets(ObjectVector& targets, SmartScriptHolder const& e, { if (e.target.hostilRandom.powerType) { - if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_MAXTHREAT, 1, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) + if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MaxThreat, 1, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) targets.push_back(u); } - else if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_MAXTHREAT, 1, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) + else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MaxThreat, 1, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) targets.push_back(u); } break; @@ -2698,10 +2698,10 @@ void SmartScript::GetTargets(ObjectVector& targets, SmartScriptHolder const& e, { if (e.target.hostilRandom.powerType) { - if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_MINTHREAT, 0, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) + if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinThreat, 0, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) targets.push_back(u); } - else if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_MINTHREAT, 0, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) + else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MinThreat, 0, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) targets.push_back(u); } break; @@ -2710,10 +2710,10 @@ void SmartScript::GetTargets(ObjectVector& targets, SmartScriptHolder const& e, { if (e.target.hostilRandom.powerType) { - if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) + if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 0, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) targets.push_back(u); } - else if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_RANDOM, 0, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) + else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 0, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) targets.push_back(u); } break; @@ -2722,17 +2722,17 @@ void SmartScript::GetTargets(ObjectVector& targets, SmartScriptHolder const& e, { if (e.target.hostilRandom.powerType) { - if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_RANDOM, 1, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) + if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 1, PowerUsersSelector(me, Powers(e.target.hostilRandom.powerType - 1), float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0))) targets.push_back(u); } - else if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_RANDOM, 1, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) + else if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::Random, 1, float(e.target.hostilRandom.maxDist), e.target.hostilRandom.playerOnly != 0)) targets.push_back(u); } break; case SMART_TARGET_FARTHEST: if (me) { - if (Unit* u = me->AI()->SelectTarget(SELECT_TARGET_MAXDISTANCE, 0, FarthestTargetSelector(me, float(e.target.farthest.maxDist), e.target.farthest.playerOnly != 0, e.target.farthest.isInLos != 0))) + if (Unit* u = me->AI()->SelectTarget(SelectTargetMethod::MaxDistance, 0, FarthestTargetSelector(me, float(e.target.farthest.maxDist), e.target.farthest.playerOnly != 0, e.target.farthest.isInLos != 0))) targets.push_back(u); } break; |
