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| author | ariel- <ariel-@users.noreply.github.com> | 2018-01-22 15:00:55 -0300 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-06-16 21:03:06 +0200 |
| commit | c77925da4a320df5be5eaeb1fc799df50e22c041 (patch) | |
| tree | 3a574f41483c6c73b6bd10aa254d15bbc2a4501c /src/server/game/AI/SmartScripts | |
| parent | 29bfa32fc39de1d93fbdb272d48689174c547725 (diff) | |
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Closes #12108 (again)
(cherry picked from commit 7c9722a4ae08b5f283f6a085a411e37604a7da9f)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 68dfc5ed2e9..bd624166a5c 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1005,7 +1005,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u { if (IsCreature(target)) { - target->ToCreature()->SetInCombatWithZone(); + Creature* creature = target->ToCreature(); + if (creature->IsAIEnabled) + creature->AI()->DoZoneInCombat(); TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature %s, target: %s", me->GetGUID().ToString().c_str(), target->GetGUID().ToString().c_str()); } } |
