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authorariel- <ariel-@users.noreply.github.com>2018-01-22 15:00:55 -0300
committerShauren <shauren.trinity@gmail.com>2021-06-16 21:03:06 +0200
commitc77925da4a320df5be5eaeb1fc799df50e22c041 (patch)
tree3a574f41483c6c73b6bd10aa254d15bbc2a4501c /src/server/game/AI/SmartScripts
parent29bfa32fc39de1d93fbdb272d48689174c547725 (diff)
Core/Entities: killed Creature::SetInCombatWithZone and replaced with AI version
Closes #12108 (again) (cherry picked from commit 7c9722a4ae08b5f283f6a085a411e37604a7da9f)
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 68dfc5ed2e9..bd624166a5c 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1005,7 +1005,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (IsCreature(target))
{
- target->ToCreature()->SetInCombatWithZone();
+ Creature* creature = target->ToCreature();
+ if (creature->IsAIEnabled)
+ creature->AI()->DoZoneInCombat();
TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature %s, target: %s", me->GetGUID().ToString().c_str(), target->GetGUID().ToString().c_str());
}
}