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authorTreeston <treeston.mmoc@gmail.com>2019-07-15 17:14:58 +0200
committerTreeston <treeston.mmoc@gmail.com>2019-07-15 17:14:58 +0200
commitd60082ae866d77a12a9e6d09dfce27fc1cb5df90 (patch)
tree7c2d7de63e3658604d8a7b70ec3d3e25ef32e2f5 /src/server/game/AI/SmartScripts
parent26440857c1a74031ea0a0234ca0b0fcb09b6bcb0 (diff)
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewrite:
- Map::RemoveRespawnTime(SpawnObjectType, LowType, doRespawn) split into Map::Respawn and Map::RemoveRespawnTime, without the extra boolean - Map::RemoveRespawnTime(RespawnInfo*) merged into Map::DeleteRespawnInfo(RespawnInfo*) and is now private - Map::DeleteRespawnInfo(void) renamed to Map::UnloadAllRespawnInfos to properly describe what it does - Map::ProcessRespawns now actually saves the delayed respawn time to DB if the respawn was delayed - Map::AddRespawnInfo now takes const reference, and returns success as a boolean - Map::AddRespawnInfo no longer offers an unused "replace" parameter - Map::DeleteRespawnInfo no longer offers a variety of unused private overloads - Map::SaveRespawnTime no longer offers a tantalizing writeDB parameter. Parameter is now called "startup" to properly describe what it does. - Map::SaveRespawnInfoDB now takes RespawnInfo reference instead of all the various fields. Still public because compatibility mode. QQ. - Map::GetWorldObjectBySpawnId sanitized - Map::GetXRespawnTime methods sanitized to all go through Map::GetRespawnTime
Diffstat (limited to 'src/server/game/AI/SmartScripts')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index d89a1957712..34daeb240f1 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -2288,7 +2288,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
map = targets.front()->GetMap();
if (map)
- map->RemoveRespawnTime(SpawnObjectType(e.action.respawnData.spawnType), e.action.respawnData.spawnId, true);
+ map->Respawn(SpawnObjectType(e.action.respawnData.spawnType), e.action.respawnData.spawnId);
else
TC_LOG_ERROR("sql.sql", "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u - tries to respawn by spawnId but does not provide a map", e.entryOrGuid, e.GetScriptType(), e.event_id);
break;