diff options
| author | Elimination <lorder222@Rambler.ru> | 2016-02-02 00:27:26 +0700 |
|---|---|---|
| committer | Elimination <lorder222@Rambler.ru> | 2016-02-10 20:25:29 +0700 |
| commit | ff80f249a7f576c6809c7e21b011de4975c35f71 (patch) | |
| tree | b0eb2643f7c6c5922327ff9d6f17e44ed4c4c083 /src/server/game/AI/SmartScripts | |
| parent | 20a8476cd885417b1f2fd4ac27c440efafae7bb8 (diff) | |
Fix jump dest orientation
Diffstat (limited to 'src/server/game/AI/SmartScripts')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 808491495a9..13a93f9ffc3 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1998,7 +1998,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (Creature* creature = (*itr)->ToCreature()) { creature->GetMotionMaster()->Clear(); - creature->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz); + creature->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, e.target.o, (float)e.action.jump.speedxy, (float)e.action.jump.speedz); } } /// @todo Resume path when reached jump location |
