diff options
| author | Spp <spp@jorge.gr> | 2013-05-21 09:41:13 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2013-05-21 09:41:13 +0200 |
| commit | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (patch) | |
| tree | 31671ddd62612c27e1e821408956b9a8ff52a0ab /src/server/game/AI | |
| parent | 82dc639882d2d51a8bde9bcd47b773be435a5a12 (diff) | |
| parent | 243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff) | |
Merge branch 'master' into 4.3.4 [NOTE: There are parts of code marked as "REVIEW - MERGE" That needs some review)
Conflicts:
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Unit/Unit.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Movement/Spline/MovementTypedefs.h
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
src/server/scripts/Spells/spell_generic.cpp
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedGossip.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h index 80142afd14b..93add2ae652 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h +++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h @@ -78,7 +78,11 @@ enum eTradeskill // d - Action (identifys this Menu Item) // e - Text to be displayed in pop up box // f - Money value in pop up box +// g - Coded +// h - Menu ID from DB +// i - Menu item ID from DB #define ADD_GOSSIP_ITEM(a, b, c, d) PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, a, b, c, d, "", 0) +#define ADD_GOSSIP_ITEM_DB(h, i, c, d) PlayerTalkClass->GetGossipMenu().AddMenuItem(h, i, c, d) #define ADD_GOSSIP_ITEM_EXTENDED(a, b, c, d, e, f, g) PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, a, b, c, d, e, f, g) // This fuction Sends the current menu to show to client, a - NPCTEXTID(uint32), b - npc guid(uint64) |
