diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-06-15 19:36:30 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-06-15 19:36:30 +0200 |
| commit | 26dd770b8e017eb1f95f67c37c2d1aa2d1bb9b44 (patch) | |
| tree | 8cf9814bd92845d32d7dcd15c42b18f47f36c1f3 /src/server/game/AI | |
| parent | 31c987ad8a585be66223b867171240d91ff1b519 (diff) | |
| parent | e55835a6a9ae09dd4b65de494cba712c322a2419 (diff) | |
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts:
src/server/game/Entities/DynamicObject/DynamicObject.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Spells/Spell.cpp
src/server/scripts/Spells/spell_dk.cpp
src/server/shared/Utilities/Util.cpp
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/CoreAI/PetAI.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 44 |
2 files changed, 27 insertions, 21 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index 7c640f9a66d..8032568434f 100644 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -183,7 +183,11 @@ void PetAI::UpdateAI(uint32 diff) } if (spellInfo->HasEffect(SPELL_EFFECT_JUMP_DEST)) + { + if (!spellUsed) + delete spell; continue; // Pets must only jump to target + } // No enemy, check friendly if (!spellUsed) diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 97fe3b80f10..23386f82d73 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -488,9 +488,6 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u } case SMART_ACTION_CAST: { - if (!me) - break; - ObjectList* targets = GetTargets(e, unit); if (!targets) break; @@ -502,31 +499,36 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (!(e.action.cast.flags & SMARTCAST_AURA_NOT_PRESENT) || !(*itr)->ToUnit()->HasAura(e.action.cast.spell)) { - if (e.action.cast.flags & SMARTCAST_INTERRUPT_PREVIOUS) - me->InterruptNonMeleeSpells(false); - - if (e.action.cast.flags & SMARTCAST_COMBAT_MOVE) + if (me) { - // If cast flag SMARTCAST_COMBAT_MOVE is set combat movement will not be allowed - // unless target is outside spell range, out of mana, or LOS. + if (e.action.cast.flags & SMARTCAST_INTERRUPT_PREVIOUS) + me->InterruptNonMeleeSpells(false); - bool _allowMove = false; - SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(e.action.cast.spell); - int32 mana = me->GetPower(POWER_MANA); + if (e.action.cast.flags & SMARTCAST_COMBAT_MOVE) + { + // If cast flag SMARTCAST_COMBAT_MOVE is set combat movement will not be allowed + // unless target is outside spell range, out of mana, or LOS. + + bool _allowMove = false; + SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(e.action.cast.spell); + int32 mana = me->GetPower(POWER_MANA); - if (me->GetDistance(*itr) > spellInfo->GetMaxRange(true) || - me->GetDistance(*itr) < spellInfo->GetMinRange(true) || - !me->IsWithinLOSInMap(*itr) || - mana < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask())) + if (me->GetDistance(*itr) > spellInfo->GetMaxRange(true) || + me->GetDistance(*itr) < spellInfo->GetMinRange(true) || + !me->IsWithinLOSInMap(*itr) || + mana < spellInfo->CalcPowerCost(me, spellInfo->GetSchoolMask())) _allowMove = true; - CAST_AI(SmartAI, me->AI())->SetCombatMove(_allowMove); - } + CAST_AI(SmartAI, me->AI())->SetCombatMove(_allowMove); + } - me->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED)); + me->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED)); + } + else if (go) + go->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED)); - TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_CAST:: Creature %u casts spell %u on target %u with castflags %u", - me->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags); + TC_LOG_DEBUG("scripts.ai", "SmartScript::ProcessAction:: SMART_ACTION_CAST:: %s: %u casts spell %u on target %u with castflags %u", + GetLogNameForGuid(me ? me->GetGUID() : go->GetGUID()), me ? me->GetGUIDLow() : go->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags); } else TC_LOG_DEBUG("scripts.ai", "Spell %u not cast because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId())); |
