diff options
| author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-07-31 19:03:06 +0200 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-07-31 21:58:25 +0200 |
| commit | 58f10c74f72f4bdf00dcf200ce11528d005906cd (patch) | |
| tree | 36c1239988cde21d760342dad8550b51c02c3c30 /src/server/game/AI | |
| parent | 8753a182631cc7930e7c652092b7176812932435 (diff) | |
Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to better manipulate the behaviour of certain triggered spells.
Diffstat (limited to 'src/server/game/AI')
| -rwxr-xr-x | src/server/game/AI/CoreAI/PetAI.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index b22cd3ecd95..ff67e3b344b 100755 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -171,7 +171,7 @@ void PetAI::UpdateAI(const uint32 diff) continue; } - Spell* spell = new Spell(me, spellInfo, false, 0); + Spell* spell = new Spell(me, spellInfo, TRIGGERED_NONE, 0); // Fix to allow pets on STAY to autocast if (me->getVictim() && _CanAttack(me->getVictim()) && spell->CanAutoCast(me->getVictim())) diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 64655c0d50a..001296e5c45 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -170,7 +170,7 @@ void ScriptedAI::DoCastSpell(Unit* pTarget, SpellInfo const* pSpellInfo, bool bT return; me->StopMoving(); - me->CastSpell(pTarget, pSpellInfo, bTriggered); + me->CastSpell(pTarget, pSpellInfo, bTriggered ? TRIGGERED_FULL_MASK : TRIGGERED_NONE); } void ScriptedAI::DoPlaySoundToSet(WorldObject* pSource, uint32 uiSoundId) |
