diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-01-24 21:40:02 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-10-04 00:19:38 +0200 |
commit | 5a516fb6549e460e68b45005a17ec1b6217fefa5 (patch) | |
tree | ba79668b9b4716eedb7627bb86e7d48642e3a567 /src/server/game/AI | |
parent | 46e0056196dd6e56077aeeb67d41ec520046a79e (diff) |
Core/Loot: Send DungeonEncounter id in SMSG_ITEM_PUSH_RESULT
Diffstat (limited to 'src/server/game/AI')
-rw-r--r-- | src/server/game/AI/ScriptedAI/ScriptedCreature.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp index 7c8ecfae7f9..fc9477a85d1 100644 --- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp +++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp @@ -25,6 +25,7 @@ #include "GridNotifiersImpl.h" #include "InstanceScript.h" #include "Log.h" +#include "Loot.h" #include "MotionMaster.h" #include "ObjectAccessor.h" #include "PhasingHandler.h" @@ -520,7 +521,13 @@ void BossAI::_JustDied() summons.DespawnAll(); scheduler.CancelAll(); if (instance) + { + if (me->m_loot) + if (DungeonEncounterEntry const* dungeonEncounter = instance->GetBossDungeonEncounter(_bossId)) + me->m_loot->SetDungeonEncounterId(dungeonEncounter->ID); + instance->SetBossState(_bossId, DONE); + } } void BossAI::_JustReachedHome() |