diff options
| author | click <none@none> | 2010-08-22 01:57:04 +0200 |
|---|---|---|
| committer | click <none@none> | 2010-08-22 01:57:04 +0200 |
| commit | 670964803f030c6d2b85d4281605ab221f5a5740 (patch) | |
| tree | 5babaf3c1c2f7833bf2be8b10a1f7bec78722751 /src/server/game/AI | |
| parent | a40cb46e610aefde8b270b34e9b510e76470a6b6 (diff) | |
Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces DEBUG_LOG
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/CoreAI/GuardAI.cpp | 12 | ||||
| -rw-r--r-- | src/server/game/AI/CoreAI/PetAI.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/AI/CreatureAISelector.cpp | 2 |
3 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp index 19d5b5d8354..aa609ea0540 100644 --- a/src/server/game/AI/CoreAI/GuardAI.cpp +++ b/src/server/game/AI/CoreAI/GuardAI.cpp @@ -61,7 +61,7 @@ void GuardAI::EnterEvadeMode() { if (!me->isAlive()) { - DEBUG_LOG("Creature stopped attacking because he is dead [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Creature stopped attacking because he is dead [guid=%u]", me->GetGUIDLow()); me->GetMotionMaster()->MoveIdle(); i_state = STATE_NORMAL; @@ -76,23 +76,23 @@ void GuardAI::EnterEvadeMode() if (!victim) { - DEBUG_LOG("Creature stopped attacking because victim does not exist [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Creature stopped attacking because victim does not exist [guid=%u]", me->GetGUIDLow()); } else if (!victim ->isAlive()) { - DEBUG_LOG("Creature stopped attacking because victim is dead [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Creature stopped attacking because victim is dead [guid=%u]", me->GetGUIDLow()); } else if (victim ->HasStealthAura()) { - DEBUG_LOG("Creature stopped attacking because victim is using stealth [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Creature stopped attacking because victim is using stealth [guid=%u]", me->GetGUIDLow()); } else if (victim ->isInFlight()) { - DEBUG_LOG("Creature stopped attacking because victim is flying away [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Creature stopped attacking because victim is flying away [guid=%u]", me->GetGUIDLow()); } else { - DEBUG_LOG("Creature stopped attacking because victim outran him [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Creature stopped attacking because victim outran him [guid=%u]", me->GetGUIDLow()); } me->RemoveAllAuras(); diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp index d4f257cf588..d3c7cd7c6dd 100644 --- a/src/server/game/AI/CoreAI/PetAI.cpp +++ b/src/server/game/AI/CoreAI/PetAI.cpp @@ -64,7 +64,7 @@ void PetAI::_stopAttack() { if (!me->isAlive()) { - DEBUG_LOG("Creature stoped attacking cuz his dead [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Creature stoped attacking cuz his dead [guid=%u]", me->GetGUIDLow()); me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveIdle(); me->CombatStop(); @@ -96,7 +96,7 @@ void PetAI::UpdateAI(const uint32 diff) { if (_needToStop()) { - DEBUG_LOG("Pet AI stoped attacking [guid=%u]", me->GetGUIDLow()); + sLog.outStaticDebug("Pet AI stoped attacking [guid=%u]", me->GetGUIDLow()); _stopAttack(); return; } diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp index c2677953027..14e85959941 100644 --- a/src/server/game/AI/CreatureAISelector.cpp +++ b/src/server/game/AI/CreatureAISelector.cpp @@ -97,7 +97,7 @@ namespace FactorySelector // select NullCreatureAI if not another cases ainame = (ai_factory == NULL) ? "NullCreatureAI" : ai_factory->key(); - DEBUG_LOG("Creature %u used AI is %s.", creature->GetGUIDLow(), ainame.c_str()); + sLog.outStaticDebug("Creature %u used AI is %s.", creature->GetGUIDLow(), ainame.c_str()); return (ai_factory == NULL ? new NullCreatureAI(creature) : ai_factory->Create(creature)); } |
