diff options
| author | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-21 23:01:24 +0200 |
|---|---|---|
| committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2012-08-21 23:03:30 +0200 |
| commit | 6891fe6248ca0016fdb520bc8db2a1929c299c67 (patch) | |
| tree | 3dff4b417413dd547f9bef364db86d137713c1f8 /src/server/game/AI | |
| parent | 984493108bf27b2be76d72efea6c3926aec8dc05 (diff) | |
Core/Battlefield: Add missing stuff for wintergrasp
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/CoreAI/GameObjectAI.h | 5 | ||||
| -rwxr-xr-x | src/server/game/AI/CreatureAISelector.cpp | 5 |
2 files changed, 10 insertions, 0 deletions
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h index fbc8675cc47..6dfea9ac158 100644 --- a/src/server/game/AI/CoreAI/GameObjectAI.h +++ b/src/server/game/AI/CoreAI/GameObjectAI.h @@ -39,6 +39,11 @@ class GameObjectAI virtual void Reset() {}; + // Pass parameters between AI + virtual void DoAction(const int32 /*param = 0 */) {} + virtual void SetGUID(const uint64& /*guid*/, int32 /*id = 0 */) {} + virtual uint64 GetGUID(int32 /*id = 0 */) { return 0; } + static int Permissible(GameObject const* go); virtual bool GossipHello(Player* /*player*/) { return false; } diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp index 2d69f1e0243..4ccaa174e67 100755 --- a/src/server/game/AI/CreatureAISelector.cpp +++ b/src/server/game/AI/CreatureAISelector.cpp @@ -137,6 +137,11 @@ namespace FactorySelector ai_factory = ai_registry.GetRegistryItem(go->GetAIName()); + // scriptname in db + if (!ai_factory) + if (GameObjectAI* scriptedAI = sScriptMgr->GetGameObjectAI(go)) + return scriptedAI; + //future goAI types go here std::string ainame = (ai_factory == NULL || go->GetScriptId()) ? "NullGameObjectAI" : ai_factory->key(); |
