diff options
author | ccrs <ccrs@users.noreply.github.com> | 2020-01-02 01:06:38 +0100 |
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committer | ccrs <ccrs@users.noreply.github.com> | 2020-01-02 01:06:38 +0100 |
commit | 7ffe0185711095b0f62a5edf1e1819935d02851c (patch) | |
tree | a27450fdbd5ca9735336930a62009c8017e617ee /src/server/game/AI | |
parent | be65f7d60e66d4c43f8fe9d779e5b4214afb91bf (diff) |
Scripts/ICC: little bit of cleanup in Valithria after the "recent" changes
Diffstat (limited to 'src/server/game/AI')
-rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 791c53dba39..6efda122338 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -80,11 +80,10 @@ void CreatureAI::DoZoneInCombat(Creature* creature /*= nullptr*/) return; } - Map::PlayerList const& playerList = map->GetPlayers(); - if (playerList.isEmpty()) + if (!map->HavePlayers()) return; - for (auto const& ref : playerList) + for (MapReference const& ref : map->GetPlayers()) { if (Player* player = ref.GetSource()) { |