aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI
diff options
context:
space:
mode:
authorjackpoz <giacomopoz@gmail.com>2017-07-16 18:16:48 +0200
committerjackpoz <giacomopoz@gmail.com>2017-07-16 18:20:29 +0200
commit9cf4dd7345b7f05db834fd48a9f0a135f1884d70 (patch)
tree55067acd31a0cdd14d23f040a3ac77dd6fbd4f00 /src/server/game/AI
parentf44956b051030f57378489b8c82517919d59955e (diff)
Core/Misc: Fix static analysis issues
Diffstat (limited to 'src/server/game/AI')
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 7b7bb00416d..03ad4df397a 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1039,8 +1039,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
else
creature->DespawnOrUnsummon(respawnDelay);
}
- else if (GameObject* go = target->ToGameObject())
- go->SetRespawnTime(respawnDelay);
+ else if (GameObject* goTarget = target->ToGameObject())
+ goTarget->SetRespawnTime(respawnDelay);
}
break;
}
@@ -1588,10 +1588,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsSmart(creature))
ENSURE_AI(SmartAI, creature->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker());
}
- else if (GameObject* go = target->ToGameObject())
+ else if (GameObject* goTarget = target->ToGameObject())
{
- if (IsSmartGO(go))
- ENSURE_AI(SmartGameObjectAI, go->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker());
+ if (IsSmartGO(goTarget))
+ ENSURE_AI(SmartGameObjectAI, goTarget->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker());
}
}
break;
@@ -1675,10 +1675,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsSmart(creature))
ENSURE_AI(SmartAI, creature->AI())->SetScript9(e, id, GetLastInvoker());
}
- else if (GameObject* go = target->ToGameObject())
+ else if (GameObject* goTarget = target->ToGameObject())
{
- if (IsSmartGO(go))
- ENSURE_AI(SmartGameObjectAI, go->AI())->SetScript9(e, id, GetLastInvoker());
+ if (IsSmartGO(goTarget))
+ ENSURE_AI(SmartGameObjectAI, goTarget->AI())->SetScript9(e, id, GetLastInvoker());
}
}
break;
@@ -1699,10 +1699,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsSmart(creature))
ENSURE_AI(SmartAI, creature->AI())->SetScript9(e, id, GetLastInvoker());
}
- else if (GameObject* go = target->ToGameObject())
+ else if (GameObject* goTarget = target->ToGameObject())
{
- if (IsSmartGO(go))
- ENSURE_AI(SmartGameObjectAI, go->AI())->SetScript9(e, id, GetLastInvoker());
+ if (IsSmartGO(goTarget))
+ ENSURE_AI(SmartGameObjectAI, goTarget->AI())->SetScript9(e, id, GetLastInvoker());
}
}
break;