diff options
| author | jackpoz <giacomopoz@gmail.com> | 2017-07-16 18:16:48 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2017-07-16 18:20:29 +0200 |
| commit | 9cf4dd7345b7f05db834fd48a9f0a135f1884d70 (patch) | |
| tree | 55067acd31a0cdd14d23f040a3ac77dd6fbd4f00 /src/server/game/AI | |
| parent | f44956b051030f57378489b8c82517919d59955e (diff) | |
Core/Misc: Fix static analysis issues
Diffstat (limited to 'src/server/game/AI')
| -rw-r--r-- | src/server/game/AI/SmartScripts/SmartScript.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp index 7b7bb00416d..03ad4df397a 100644 --- a/src/server/game/AI/SmartScripts/SmartScript.cpp +++ b/src/server/game/AI/SmartScripts/SmartScript.cpp @@ -1039,8 +1039,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u else creature->DespawnOrUnsummon(respawnDelay); } - else if (GameObject* go = target->ToGameObject()) - go->SetRespawnTime(respawnDelay); + else if (GameObject* goTarget = target->ToGameObject()) + goTarget->SetRespawnTime(respawnDelay); } break; } @@ -1588,10 +1588,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsSmart(creature)) ENSURE_AI(SmartAI, creature->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker()); } - else if (GameObject* go = target->ToGameObject()) + else if (GameObject* goTarget = target->ToGameObject()) { - if (IsSmartGO(go)) - ENSURE_AI(SmartGameObjectAI, go->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker()); + if (IsSmartGO(goTarget)) + ENSURE_AI(SmartGameObjectAI, goTarget->AI())->SetScript9(e, e.action.timedActionList.id, GetLastInvoker()); } } break; @@ -1675,10 +1675,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsSmart(creature)) ENSURE_AI(SmartAI, creature->AI())->SetScript9(e, id, GetLastInvoker()); } - else if (GameObject* go = target->ToGameObject()) + else if (GameObject* goTarget = target->ToGameObject()) { - if (IsSmartGO(go)) - ENSURE_AI(SmartGameObjectAI, go->AI())->SetScript9(e, id, GetLastInvoker()); + if (IsSmartGO(goTarget)) + ENSURE_AI(SmartGameObjectAI, goTarget->AI())->SetScript9(e, id, GetLastInvoker()); } } break; @@ -1699,10 +1699,10 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u if (IsSmart(creature)) ENSURE_AI(SmartAI, creature->AI())->SetScript9(e, id, GetLastInvoker()); } - else if (GameObject* go = target->ToGameObject()) + else if (GameObject* goTarget = target->ToGameObject()) { - if (IsSmartGO(go)) - ENSURE_AI(SmartGameObjectAI, go->AI())->SetScript9(e, id, GetLastInvoker()); + if (IsSmartGO(goTarget)) + ENSURE_AI(SmartGameObjectAI, goTarget->AI())->SetScript9(e, id, GetLastInvoker()); } } break; |
