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authorSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
committerSpp <spp@jorge.gr>2013-05-13 15:07:36 +0200
commitd1677b2db08f71a5bddedd9659cc5a66f325f47f (patch)
treeafb68e15d84d4e64de9f80b9bbbeb126c4aa8c54 /src/server/game/AI
parent243c325ca4323feb4f7f80c0ecd3873c78cbf887 (diff)
Core/Logging: Performance-related tweaks to logging system
All sLog->out* functions (except outCommand atm) are replaced with TC_LOG_* macros. Memleak fix
Diffstat (limited to 'src/server/game/AI')
-rw-r--r--src/server/game/AI/CoreAI/CombatAI.cpp6
-rw-r--r--src/server/game/AI/CoreAI/GuardAI.cpp2
-rw-r--r--src/server/game/AI/CoreAI/PetAI.cpp4
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.cpp2
-rw-r--r--src/server/game/AI/CreatureAI.cpp6
-rw-r--r--src/server/game/AI/CreatureAISelector.cpp4
-rw-r--r--src/server/game/AI/EventAI/CreatureEventAI.cpp46
-rw-r--r--src/server/game/AI/EventAI/CreatureEventAIMgr.cpp222
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp8
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp36
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp20
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp10
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp152
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h4
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp102
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h28
16 files changed, 326 insertions, 326 deletions
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp
index 34a0e522796..f835533d322 100644
--- a/src/server/game/AI/CoreAI/CombatAI.cpp
+++ b/src/server/game/AI/CoreAI/CombatAI.cpp
@@ -188,7 +188,7 @@ void CasterAI::UpdateAI(uint32 diff)
ArcherAI::ArcherAI(Creature* c) : CreatureAI(c)
{
if (!me->m_spells[0])
- sLog->outError(LOG_FILTER_GENERAL, "ArcherAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "ArcherAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(me->m_spells[0]);
m_minRange = spellInfo ? spellInfo->GetMinRange(false) : 0;
@@ -237,7 +237,7 @@ void ArcherAI::UpdateAI(uint32 /*diff*/)
TurretAI::TurretAI(Creature* c) : CreatureAI(c)
{
if (!me->m_spells[0])
- sLog->outError(LOG_FILTER_GENERAL, "TurretAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "TurretAI set for creature (entry = %u) with spell1=0. AI will do nothing", me->GetEntry());
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(me->m_spells[0]);
m_minRange = spellInfo ? spellInfo->GetMinRange(false) : 0;
@@ -318,7 +318,7 @@ void VehicleAI::LoadConditions()
{
conditions = sConditionMgr->GetConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE, me->GetEntry());
if (!conditions.empty())
- sLog->outDebug(LOG_FILTER_CONDITIONSYS, "VehicleAI::LoadConditions: loaded %u conditions", uint32(conditions.size()));
+ TC_LOG_DEBUG(LOG_FILTER_CONDITIONSYS, "VehicleAI::LoadConditions: loaded %u conditions", uint32(conditions.size()));
}
void VehicleAI::CheckConditions(const uint32 diff)
diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp
index 52c1b9f00c0..1da190a86a8 100644
--- a/src/server/game/AI/CoreAI/GuardAI.cpp
+++ b/src/server/game/AI/CoreAI/GuardAI.cpp
@@ -58,7 +58,7 @@ void GuardAI::EnterEvadeMode()
return;
}
- sLog->outDebug(LOG_FILTER_UNITS, "Guard entry: %u enters evade mode.", me->GetEntry());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Guard entry: %u enters evade mode.", me->GetEntry());
me->RemoveAllAuras();
me->DeleteThreatList();
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp
index 85864cab493..be215d956b2 100644
--- a/src/server/game/AI/CoreAI/PetAI.cpp
+++ b/src/server/game/AI/CoreAI/PetAI.cpp
@@ -56,7 +56,7 @@ void PetAI::_stopAttack()
{
if (!me->isAlive())
{
- sLog->outDebug(LOG_FILTER_GENERAL, "Creature stoped attacking cuz his dead [guid=%u]", me->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Creature stoped attacking cuz his dead [guid=%u]", me->GetGUIDLow());
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
me->CombatStop();
@@ -97,7 +97,7 @@ void PetAI::UpdateAI(uint32 diff)
if (_needToStop())
{
- sLog->outDebug(LOG_FILTER_GENERAL, "Pet AI stopped attacking [guid=%u]", me->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_GENERAL, "Pet AI stopped attacking [guid=%u]", me->GetGUIDLow());
_stopAttack();
return;
}
diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp
index e0e9e68315d..0ab807466d5 100644
--- a/src/server/game/AI/CoreAI/UnitAI.cpp
+++ b/src/server/game/AI/CoreAI/UnitAI.cpp
@@ -123,7 +123,7 @@ void UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered)
void UnitAI::DoCast(uint32 spellId)
{
Unit* target = NULL;
- //sLog->outError(LOG_FILTER_GENERAL, "aggre %u %u", spellId, (uint32)AISpellInfo[spellId].target);
+ //TC_LOG_ERROR(LOG_FILTER_GENERAL, "aggre %u %u", spellId, (uint32)AISpellInfo[spellId].target);
switch (AISpellInfo[spellId].target)
{
default:
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index e8df19630c4..808a1a55a6a 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -54,7 +54,7 @@ void CreatureAI::DoZoneInCombat(Creature* creature /*= NULL*/, float maxRangeToN
Map* map = creature->GetMap();
if (!map->IsDungeon()) //use IsDungeon instead of Instanceable, in case battlegrounds will be instantiated
{
- sLog->outError(LOG_FILTER_GENERAL, "DoZoneInCombat call for map that isn't an instance (creature entry = %d)", creature->GetTypeId() == TYPEID_UNIT ? creature->ToCreature()->GetEntry() : 0);
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "DoZoneInCombat call for map that isn't an instance (creature entry = %d)", creature->GetTypeId() == TYPEID_UNIT ? creature->ToCreature()->GetEntry() : 0);
return;
}
@@ -77,7 +77,7 @@ void CreatureAI::DoZoneInCombat(Creature* creature /*= NULL*/, float maxRangeToN
if (!creature->HasReactState(REACT_PASSIVE) && !creature->getVictim())
{
- sLog->outError(LOG_FILTER_GENERAL, "DoZoneInCombat called for creature that has empty threat list (creature entry = %u)", creature->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "DoZoneInCombat called for creature that has empty threat list (creature entry = %u)", creature->GetEntry());
return;
}
@@ -143,7 +143,7 @@ void CreatureAI::EnterEvadeMode()
if (!_EnterEvadeMode())
return;
- sLog->outDebug(LOG_FILTER_UNITS, "Creature %u enters evade mode.", me->GetEntry());
+ TC_LOG_DEBUG(LOG_FILTER_UNITS, "Creature %u enters evade mode.", me->GetEntry());
if (!me->GetVehicle()) // otherwise me will be in evade mode forever
{
diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp
index a09feb6e00f..e7d61e73d06 100644
--- a/src/server/game/AI/CreatureAISelector.cpp
+++ b/src/server/game/AI/CreatureAISelector.cpp
@@ -95,7 +95,7 @@ namespace FactorySelector
// select NullCreatureAI if not another cases
ainame = (ai_factory == NULL) ? "NullCreatureAI" : ai_factory->key();
- sLog->outDebug(LOG_FILTER_TSCR, "Creature %u used AI is %s.", creature->GetGUIDLow(), ainame.c_str());
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "Creature %u used AI is %s.", creature->GetGUIDLow(), ainame.c_str());
return (ai_factory == NULL ? new NullCreatureAI(creature) : ai_factory->Create(creature));
}
@@ -142,7 +142,7 @@ namespace FactorySelector
std::string ainame = (ai_factory == NULL || go->GetScriptId()) ? "NullGameObjectAI" : ai_factory->key();
- sLog->outDebug(LOG_FILTER_TSCR, "GameObject %u used AI is %s.", go->GetGUIDLow(), ainame.c_str());
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "GameObject %u used AI is %s.", go->GetGUIDLow(), ainame.c_str());
return (ai_factory == NULL ? new NullGameObjectAI(go) : ai_factory->Create(go));
}
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp
index 9a4a85b72d8..52ad688b644 100644
--- a/src/server/game/AI/EventAI/CreatureEventAI.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp
@@ -40,7 +40,7 @@ bool CreatureEventAIHolder::UpdateRepeatTimer(Creature* creature, uint32 repeatM
Time = urand(repeatMin, repeatMax);
else
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using Event %u (Type = %u) has RandomMax < RandomMin. Event repeating disabled.", creature->GetEntry(), Event.event_id, Event.event_type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using Event %u (Type = %u) has RandomMax < RandomMin. Event repeating disabled.", creature->GetEntry(), Event.event_id, Event.event_type);
Enabled = false;
return false;
}
@@ -82,10 +82,10 @@ CreatureEventAI::CreatureEventAI(Creature* c) : CreatureAI(c)
}
//EventMap had events but they were not added because they must be for instance
if (m_CreatureEventAIList.empty())
- sLog->outError(LOG_FILTER_GENERAL, "CreatureEventAI: Creature %u has events but no events added to list because of instance flags.", me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "CreatureEventAI: Creature %u has events but no events added to list because of instance flags.", me->GetEntry());
}
else
- sLog->outError(LOG_FILTER_GENERAL, "CreatureEventAI: EventMap for Creature %u is empty but creature is using CreatureEventAI.", me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "CreatureEventAI: EventMap for Creature %u is empty but creature is using CreatureEventAI.", me->GetEntry());
m_bEmptyList = m_CreatureEventAIList.empty();
m_Phase = 0;
@@ -318,7 +318,7 @@ bool CreatureEventAI::ProcessEvent(CreatureEventAIHolder& holder, Unit* actionIn
break;
}
default:
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using Event %u has invalid Event Type(%u), missing from ProcessEvent() Switch.", me->GetEntry(), holder.Event.event_id, holder.Event.event_type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using Event %u has invalid Event Type(%u), missing from ProcessEvent() Switch.", me->GetEntry(), holder.Event.event_id, holder.Event.event_type);
break;
}
@@ -490,7 +490,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
}
}
else
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: event %d creature %d attempt to cast spell that doesn't exist %d", eventId, me->GetEntry(), action.cast.spellId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: event %d creature %d attempt to cast spell that doesn't exist %d", eventId, me->GetEntry(), action.cast.spellId);
}
break;
}
@@ -585,12 +585,12 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
int32 new_phase = int32(m_Phase)+action.set_inc_phase.step;
if (new_phase < 0)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %d decrease m_Phase under 0. CreatureEntry = %d", eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %d decrease m_Phase under 0. CreatureEntry = %d", eventId, me->GetEntry());
m_Phase = 0;
}
else if (new_phase >= MAX_PHASE)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %d incremented m_Phase above %u. m_Phase mask cannot be used with phases past %u. CreatureEntry = %d", eventId, MAX_PHASE-1, MAX_PHASE-1, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %d incremented m_Phase above %u. m_Phase mask cannot be used with phases past %u. CreatureEntry = %d", eventId, MAX_PHASE-1, MAX_PHASE-1, me->GetEntry());
m_Phase = MAX_PHASE-1;
}
else
@@ -641,7 +641,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
if (action.random_phase_range.phaseMin <= action.random_phase_range.phaseMax)
m_Phase = urand(action.random_phase_range.phaseMin, action.random_phase_range.phaseMax);
else
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: ACTION_T_RANDOM_PHASE_RANGE cannot have Param2 < Param1. Event = %d. CreatureEntry = %d", eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: ACTION_T_RANDOM_PHASE_RANGE cannot have Param2 < Param1. Event = %d. CreatureEntry = %d", eventId, me->GetEntry());
break;
case ACTION_T_KILLED_MONSTER:
//first attempt player who tapped creature
@@ -660,7 +660,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
InstanceScript* instance = me->GetInstanceScript();
if (!instance)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %d attempt to set instance data without instance script. Creature %d", eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %d attempt to set instance data without instance script. Creature %d", eventId, me->GetEntry());
return;
}
@@ -672,14 +672,14 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
Unit* target = GetTargetByType(action.set_inst_data64.target, actionInvoker);
if (!target)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %d attempt to set instance data64 but Target == NULL. Creature %d", eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %d attempt to set instance data64 but Target == NULL. Creature %d", eventId, me->GetEntry());
return;
}
InstanceScript* instance = me->GetInstanceScript();
if (!instance)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %d attempt to set instance data64 without instance script. Creature %d", eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %d attempt to set instance data64 without instance script. Creature %d", eventId, me->GetEntry());
return;
}
@@ -689,7 +689,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
case ACTION_T_UPDATE_TEMPLATE:
if (me->GetEntry() == action.update_template.creatureId)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %d ACTION_T_UPDATE_TEMPLATE call with param1 == current entry. Creature %d", eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %d ACTION_T_UPDATE_TEMPLATE call with param1 == current entry. Creature %d", eventId, me->GetEntry());
return;
}
@@ -698,7 +698,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
case ACTION_T_DIE:
if (me->isDead())
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %d ACTION_T_DIE on dead creature. Creature %d", eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %d ACTION_T_DIE on dead creature. Creature %d", eventId, me->GetEntry());
return;
}
me->Kill(me);
@@ -747,7 +747,7 @@ void CreatureEventAI::ProcessAction(CreatureEventAI_Action const& action, uint32
me->GetPosition(x, y, z);
GameObject* object = me->SummonGameObject(action.raw.param1, x, y, z, 0, 0, 0, 0, 0, action.raw.param2);
if (!object)
- sLog->outError(LOG_FILTER_TSCR, "EventAI failed to spawn object %u. Spawn event %d is on creature %d", action.raw.param1, eventId, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_TSCR, "EventAI failed to spawn object %u. Spawn event %d is on creature %d", action.raw.param1, eventId, me->GetEntry());
break;
}
@@ -1178,13 +1178,13 @@ void CreatureEventAI::DoScriptText(int32 textEntry, WorldObject* source, Unit* t
{
if (!source)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i, invalid Source pointer.", textEntry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i, invalid Source pointer.", textEntry);
return;
}
if (textEntry >= 0)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.", source->GetEntry(), source->GetTypeId(), source->GetGUIDLow(), textEntry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText with source entry %u (TypeId=%u, guid=%u) attempts to process text entry %i, but text entry must be negative.", source->GetEntry(), source->GetTypeId(), source->GetGUIDLow(), textEntry);
return;
}
@@ -1192,18 +1192,18 @@ void CreatureEventAI::DoScriptText(int32 textEntry, WorldObject* source, Unit* t
if (i == sEventAIMgr->GetCreatureEventAITextMap().end())
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.", source->GetEntry(), source->GetTypeId(), source->GetGUIDLow(), textEntry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText with source entry %u (TypeId=%u, guid=%u) could not find text entry %i.", source->GetEntry(), source->GetTypeId(), source->GetGUIDLow(), textEntry);
return;
}
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "CreatureEventAI: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u", textEntry, (*i).second.SoundId, (*i).second.Type, (*i).second.Language, (*i).second.Emote);
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "CreatureEventAI: DoScriptText: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u", textEntry, (*i).second.SoundId, (*i).second.Type, (*i).second.Language, (*i).second.Emote);
if ((*i).second.SoundId)
{
if (sSoundEntriesStore.LookupEntry((*i).second.SoundId))
source->PlayDirectSound((*i).second.SoundId);
else
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i tried to process invalid sound id %u.", textEntry, (*i).second.SoundId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i tried to process invalid sound id %u.", textEntry, (*i).second.SoundId);
}
if ((*i).second.Emote)
@@ -1213,7 +1213,7 @@ void CreatureEventAI::DoScriptText(int32 textEntry, WorldObject* source, Unit* t
((Unit*)source)->HandleEmoteCommand((*i).second.Emote);
}
else
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i tried to process emote for invalid TypeId (%u).", textEntry, source->GetTypeId());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i tried to process emote for invalid TypeId (%u).", textEntry, source->GetTypeId());
}
switch ((*i).second.Type)
@@ -1234,13 +1234,13 @@ void CreatureEventAI::DoScriptText(int32 textEntry, WorldObject* source, Unit* t
{
if (target && target->GetTypeId() == TYPEID_PLAYER)
source->MonsterWhisper(textEntry, target->GetGUID());
- else sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
+ else TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
}break;
case CHAT_TYPE_BOSS_WHISPER:
{
if (target && target->GetTypeId() == TYPEID_PLAYER)
source->MonsterWhisper(textEntry, target->GetGUID(), true);
- else sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
+ else TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: DoScriptText entry %i cannot whisper without target unit (TYPEID_PLAYER).", textEntry);
}break;
case CHAT_TYPE_ZONE_YELL:
source->MonsterYellToZone(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
@@ -1293,7 +1293,7 @@ void CreatureEventAI::ReceiveEmote(Player* player, uint32 textEmote)
ConditionSourceInfo srcInfo = ConditionSourceInfo(player);
if (cond.Meets(srcInfo))
{
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "CreatureEventAI: ReceiveEmote CreatureEventAI: Condition ok, processing");
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "CreatureEventAI: ReceiveEmote CreatureEventAI: Condition ok, processing");
ProcessEvent(*itr, player);
}
}
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
index c2698b01e19..01f764bb0da 100644
--- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
@@ -44,7 +44,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Texts()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 additional CreatureEventAI Texts data. DB table `creature_ai_texts` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 additional CreatureEventAI Texts data. DB table `creature_ai_texts` is empty.");
return;
}
@@ -64,33 +64,33 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Texts()
// range negative
if (i > MIN_CREATURE_AI_TEXT_STRING_ID || i <= MAX_CREATURE_AI_TEXT_STRING_ID)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` is not in valid range(%d-%d)", i, MIN_CREATURE_AI_TEXT_STRING_ID, MAX_CREATURE_AI_TEXT_STRING_ID);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` is not in valid range(%d-%d)", i, MIN_CREATURE_AI_TEXT_STRING_ID, MAX_CREATURE_AI_TEXT_STRING_ID);
continue;
}
// range negative (must not happen, loaded from same table)
if (!sObjectMgr->GetTrinityStringLocale(i))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` not found", i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` not found", i);
continue;
}
if (temp.SoundId)
{
if (!sSoundEntriesStore.LookupEntry(temp.SoundId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` has Sound %u but sound does not exist.", i, temp.SoundId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` has Sound %u but sound does not exist.", i, temp.SoundId);
}
if (!GetLanguageDescByID(temp.Language))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` using Language %u but Language does not exist.", i, temp.Language);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` using Language %u but Language does not exist.", i, temp.Language);
if (temp.Type > CHAT_TYPE_ZONE_YELL)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` has Type %u but this Chat Type does not exist.", i, temp.Type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` has Type %u but this Chat Type does not exist.", i, temp.Type);
if (temp.Emote)
{
if (!sEmotesStore.LookupEntry(temp.Emote))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` has Emote %u but emote does not exist.", i, temp.Emote);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Entry %i in table `creature_ai_texts` has Emote %u but emote does not exist.", i, temp.Emote);
}
m_CreatureEventAI_TextMap[i] = temp;
@@ -98,7 +98,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Texts()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u additional CreatureEventAI Texts data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u additional CreatureEventAI Texts data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
@@ -118,7 +118,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 CreatureEventAI scripts. DB table `creature_ai_scripts` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 CreatureEventAI scripts. DB table `creature_ai_scripts` is empty.");
return;
}
@@ -139,7 +139,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
//Report any errors in event
if (e_type >= EVENT_T_END)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u have wrong type (%u), skipping.", i, e_type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u have wrong type (%u), skipping.", i, e_type);
continue;
}
temp.event_type = EventAI_Type(e_type);
@@ -156,21 +156,21 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
//Creature does not exist in database
if (!cInfo)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u has script for non-existing creature entry (%u), skipping.", i, creature_id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u has script for non-existing creature entry (%u), skipping.", i, creature_id);
continue;
}
// Only on the first script
if (cInfo->AIName != "EventAI" && m_CreatureEventAI_Event_Map[creature_id].empty())
- sLog->outError(LOG_FILTER_SQL, "Creature entry %u has EventAI scripts, but its AIName is not 'EventAI' - possible AI-mismatch?", temp.creature_id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "Creature entry %u has EventAI scripts, but its AIName is not 'EventAI' - possible AI-mismatch?", temp.creature_id);
//No chance of this event occuring
if (temp.event_chance == 0)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u has 0 percent chance. Event will never trigger!", i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u has 0 percent chance. Event will never trigger!", i);
//Chance above 100, force it to be 100
else if (temp.event_chance > 100)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event %u with more than 100 percent chance. Adjusting to 100 percent.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event %u with more than 100 percent chance. Adjusting to 100 percent.", temp.creature_id, i);
temp.event_chance = 100;
}
@@ -180,23 +180,23 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
case EVENT_T_TIMER:
case EVENT_T_TIMER_OOC:
if (temp.timer.initialMax < temp.timer.initialMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using timed event(%u) with param2 < param1 (InitialMax < InitialMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using timed event(%u) with param2 < param1 (InitialMax < InitialMin). Event will never repeat.", temp.creature_id, i);
if (temp.timer.repeatMax < temp.timer.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_HP:
case EVENT_T_MANA:
case EVENT_T_TARGET_HP:
case EVENT_T_TARGET_MANA:
if (temp.percent_range.percentMax > 100)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using percentage event(%u) with param2 (MinPercent) > 100. Event will never trigger! ", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using percentage event(%u) with param2 (MinPercent) > 100. Event will never trigger! ", temp.creature_id, i);
if (temp.percent_range.percentMax <= temp.percent_range.percentMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using percentage event(%u) with param1 <= param2 (MaxPercent <= MinPercent). Event will never trigger! ", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using percentage event(%u) with param1 <= param2 (MaxPercent <= MinPercent). Event will never trigger! ", temp.creature_id, i);
if (temp.event_flags & EFLAG_REPEATABLE && !temp.percent_range.repeatMin && !temp.percent_range.repeatMax)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has param3 and param4=0 (RepeatMin/RepeatMax) but cannot be repeatable without timers. Removing EFLAG_REPEATABLE for event %u.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has param3 and param4=0 (RepeatMin/RepeatMax) but cannot be repeatable without timers. Removing EFLAG_REPEATABLE for event %u.", temp.creature_id, i);
temp.event_flags &= ~EFLAG_REPEATABLE;
}
break;
@@ -206,32 +206,32 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
SpellInfo const* spell = sSpellMgr->GetSpellInfo(temp.spell_hit.spellId);
if (!spell)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.spell_hit.spellId, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.spell_hit.spellId, i);
continue;
}
if ((temp.spell_hit.schoolMask & spell->SchoolMask) != spell->SchoolMask)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has param1(spellId %u) but param2 is not -1 and not equal to spell's school mask. Event %u can never trigger.",
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has param1(spellId %u) but param2 is not -1 and not equal to spell's school mask. Event %u can never trigger.",
temp.creature_id, temp.spell_hit.schoolMask, i);
}
}
if (!temp.spell_hit.schoolMask)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u is using invalid SpellSchoolMask(%u) defined in event %u.", temp.creature_id, temp.spell_hit.schoolMask, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u is using invalid SpellSchoolMask(%u) defined in event %u.", temp.creature_id, temp.spell_hit.schoolMask, i);
if (temp.spell_hit.repeatMax < temp.spell_hit.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_RANGE:
if (temp.range.maxDist < temp.range.minDist)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (MaxDist < MinDist). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (MaxDist < MinDist). Event will never repeat.", temp.creature_id, i);
if (temp.range.repeatMax < temp.range.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_OOC_LOS:
if (temp.ooc_los.repeatMax < temp.ooc_los.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_SPAWNED:
switch (temp.spawned.condition)
@@ -241,60 +241,60 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
case SPAWNED_EVENT_MAP:
if (!sMapStore.LookupEntry(temp.spawned.conditionValue1))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'map specific' but with not existed map (%u) in param2. Event will never repeat.",
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'map specific' but with not existed map (%u) in param2. Event will never repeat.",
temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1);
}
break;
case SPAWNED_EVENT_ZONE:
if (!GetAreaEntryByAreaID(temp.spawned.conditionValue1))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'area specific' but with not existed area (%u) in param2. Event will never repeat.",
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using spawned event(%u) with param1 = %u 'area specific' but with not existed area (%u) in param2. Event will never repeat.",
temp.creature_id, i, temp.spawned.condition, temp.spawned.conditionValue1);
}
default:
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using invalid spawned event %u mode (%u) in param1", temp.creature_id, i, temp.spawned.condition);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using invalid spawned event %u mode (%u) in param1", temp.creature_id, i, temp.spawned.condition);
break;
}
break;
case EVENT_T_FRIENDLY_HP:
if (temp.friendly_hp.repeatMax < temp.friendly_hp.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_FRIENDLY_IS_CC:
if (temp.friendly_is_cc.repeatMax < temp.friendly_is_cc.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_FRIENDLY_MISSING_BUFF:
{
SpellInfo const* spell = sSpellMgr->GetSpellInfo(temp.spell_hit.spellId);
if (!spell)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.spell_hit.spellId, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.spell_hit.spellId, i);
continue;
}
if (temp.friendly_buff.repeatMax < temp.friendly_buff.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
}
case EVENT_T_KILL:
if (temp.kill.repeatMax < temp.kill.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_TARGET_CASTING:
if (temp.target_casting.repeatMax < temp.target_casting.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_SUMMONED_UNIT:
if (!sObjectMgr->GetCreatureTemplate(temp.summon_unit.creatureId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with not existed creature template id (%u) in param1, skipped.", temp.creature_id, i, temp.summon_unit.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with not existed creature template id (%u) in param1, skipped.", temp.creature_id, i, temp.summon_unit.creatureId);
if (temp.summon_unit.repeatMax < temp.summon_unit.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with param2 < param1 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_QUEST_ACCEPT:
case EVENT_T_QUEST_COMPLETE:
if (!sObjectMgr->GetQuestTemplate(temp.quest.questId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with not existed qyest id (%u) in param1, skipped.", temp.creature_id, i, temp.quest.questId);
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using not implemented event (%u) in event %u.", temp.creature_id, temp.event_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using event(%u) with not existed qyest id (%u) in param1, skipped.", temp.creature_id, i, temp.quest.questId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using not implemented event (%u) in event %u.", temp.creature_id, temp.event_id, i);
continue;
case EVENT_T_AGGRO:
@@ -304,7 +304,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
if (temp.event_flags & EFLAG_REPEATABLE)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event %u.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has EFLAG_REPEATABLE set. Event can never be repeatable. Removing flag for event %u.", temp.creature_id, i);
temp.event_flags &= ~EFLAG_REPEATABLE;
}
@@ -315,7 +315,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
if (!sEmotesTextStore.LookupEntry(temp.receive_emote.emoteId))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using event %u: param1 (EmoteTextId: %u) are not valid.", temp.creature_id, i, temp.receive_emote.emoteId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using event %u: param1 (EmoteTextId: %u) are not valid.", temp.creature_id, i, temp.receive_emote.emoteId);
continue;
}
if (temp.receive_emote.condition)
@@ -326,14 +326,14 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
cond.ConditionValue2 = temp.receive_emote.conditionValue2;
if (!sConditionMgr->isConditionTypeValid(&cond))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using event %u: param2 (Condition: %u) are not valid.", temp.creature_id, i, temp.receive_emote.condition);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using event %u: param2 (Condition: %u) are not valid.", temp.creature_id, i, temp.receive_emote.condition);
continue;
}
}
if (!(temp.event_flags & EFLAG_REPEATABLE))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using event %u: EFLAG_REPEATABLE not set. Event must always be repeatable. Flag applied.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using event %u: EFLAG_REPEATABLE not set. Event must always be repeatable. Flag applied.", temp.creature_id, i);
temp.event_flags |= EFLAG_REPEATABLE;
}
@@ -346,16 +346,16 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
SpellInfo const* spell = sSpellMgr->GetSpellInfo(temp.buffed.spellId);
if (!spell)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.spell_hit.spellId, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u has non-existant SpellID(%u) defined in event %u.", temp.creature_id, temp.spell_hit.spellId, i);
continue;
}
if (temp.buffed.repeatMax < temp.buffed.repeatMin)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
}
default:
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using not checked at load event (%u) in event %u. Need check code update?", temp.creature_id, temp.event_id, i);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Creature %u using not checked at load event (%u) in event %u. Need check code update?", temp.creature_id, temp.event_id, i);
break;
}
@@ -364,7 +364,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
uint16 action_type = fields[10+(j*4)].GetUInt8();
if (action_type >= ACTION_T_END)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u has incorrect action type (%u), replace by ACTION_T_NONE.", i, j+1, action_type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u has incorrect action type (%u), replace by ACTION_T_NONE.", i, j+1, action_type);
temp.action[j].type = ACTION_T_NONE;
continue;
}
@@ -386,30 +386,30 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
if (action.text.TextId1 < 0)
{
if (m_CreatureEventAI_TextMap.find(action.text.TextId1) == m_CreatureEventAI_TextMap.end())
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 refrences non-existing entry in texts table.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 refrences non-existing entry in texts table.", i, j+1);
}
if (action.text.TextId2 < 0)
{
if (m_CreatureEventAI_TextMap.find(action.text.TextId2) == m_CreatureEventAI_TextMap.end())
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param2 refrences non-existing entry in texts table.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param2 refrences non-existing entry in texts table.", i, j+1);
if (!action.text.TextId1)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u has param2, but param1 is not set. Required for randomized text.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u has param2, but param1 is not set. Required for randomized text.", i, j+1);
}
if (action.text.TextId3 < 0)
{
if (m_CreatureEventAI_TextMap.find(action.text.TextId3) == m_CreatureEventAI_TextMap.end())
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param3 refrences non-existing entry in texts table.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param3 refrences non-existing entry in texts table.", i, j+1);
if (!action.text.TextId1 || !action.text.TextId2)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u has param3, but param1 and/or param2 is not set. Required for randomized text.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u has param3, but param1 and/or param2 is not set. Required for randomized text.", i, j+1);
}
break;
}
case ACTION_T_SET_FACTION:
if (action.set_faction.factionId !=0 && !sFactionStore.LookupEntry(action.set_faction.factionId))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent FactionId %u.", i, j+1, action.set_faction.factionId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent FactionId %u.", i, j+1, action.set_faction.factionId);
action.set_faction.factionId = 0;
}
break;
@@ -418,7 +418,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
if (action.morph.creatureId && !sObjectMgr->GetCreatureTemplate(action.morph.creatureId))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, action.morph.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant Creature entry %u.", i, j+1, action.morph.creatureId);
action.morph.creatureId = 0;
}
@@ -426,12 +426,12 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
if (action.morph.creatureId)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.morph.modelId, action.morph.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.morph.modelId, action.morph.creatureId);
action.morph.modelId = 0;
}
else if (!sCreatureDisplayInfoStore.LookupEntry(action.morph.modelId))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant ModelId %u.", i, j+1, action.morph.modelId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant ModelId %u.", i, j+1, action.morph.modelId);
action.morph.modelId = 0;
}
}
@@ -439,33 +439,33 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
break;
case ACTION_T_SOUND:
if (!sSoundEntriesStore.LookupEntry(action.sound.soundId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant SoundID %u.", i, j+1, action.sound.soundId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant SoundID %u.", i, j+1, action.sound.soundId);
break;
case ACTION_T_EMOTE:
if (!sEmotesStore.LookupEntry(action.emote.emoteId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, action.emote.emoteId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, action.emote.emoteId);
break;
case ACTION_T_RANDOM_SOUND:
if (!sSoundEntriesStore.LookupEntry(action.random_sound.soundId1))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId1);
if (action.random_sound.soundId2 >= 0 && !sSoundEntriesStore.LookupEntry(action.random_sound.soundId2))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param2 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId2);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param2 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId2);
if (action.random_sound.soundId3 >= 0 && !sSoundEntriesStore.LookupEntry(action.random_sound.soundId3))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param3 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId3);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param3 uses non-existant SoundID %u.", i, j+1, action.random_sound.soundId3);
break;
case ACTION_T_RANDOM_EMOTE:
if (!sEmotesStore.LookupEntry(action.random_emote.emoteId1))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId1);
if (action.random_emote.emoteId2 >= 0 && !sEmotesStore.LookupEntry(action.random_emote.emoteId2))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param2 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId2);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param2 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId2);
if (action.random_emote.emoteId3 >= 0 && !sEmotesStore.LookupEntry(action.random_emote.emoteId3))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param3 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId3);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param3 (EmoteId: %u) are not valid.", i, j+1, action.random_emote.emoteId3);
break;
case ACTION_T_CAST:
{
const SpellInfo* spell = sSpellMgr->GetSpellInfo(action.cast.spellId);
if (!spell)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast.spellId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast.spellId);
/* FIXME: temp.raw.param3 not have event tipes with recovery time in it....
else
{
@@ -473,7 +473,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
//output as debug for now, also because there's no general rule all spells have RecoveryTime
if (temp.event_param3 < spell->RecoveryTime)
- sLog->outDebug("CreatureEventAI: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1, action.cast.spellId, spell->RecoveryTime, temp.event_param3);
+ TC_LOG_DEBUG("CreatureEventAI: Event %u Action %u uses SpellID %u but cooldown is longer(%u) than minumum defined in event param3(%u).", i, j+1, action.cast.spellId, spell->RecoveryTime, temp.event_param3);
}
}
*/
@@ -483,135 +483,135 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
action.cast.castFlags |= CAST_TRIGGERED;
if (action.cast.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
}
case ACTION_T_SUMMON:
if (!sObjectMgr->GetCreatureTemplate(action.summon.creatureId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.summon.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.summon.creatureId);
if (action.summon.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_THREAT_SINGLE_PCT:
if (std::abs(action.threat_single_pct.percent) > 100)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses invalid percent value %u.", i, j+1, action.threat_single_pct.percent);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses invalid percent value %u.", i, j+1, action.threat_single_pct.percent);
if (action.threat_single_pct.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_THREAT_ALL_PCT:
if (std::abs(action.threat_all_pct.percent) > 100)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses invalid percent value %u.", i, j+1, action.threat_all_pct.percent);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses invalid percent value %u.", i, j+1, action.threat_all_pct.percent);
break;
case ACTION_T_QUEST_EVENT:
if (Quest const* qid = sObjectMgr->GetQuestTemplate(action.quest_event.questId))
{
if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, action.quest_event.questId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, action.quest_event.questId);
}
else
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent Quest entry %u.", i, j+1, action.quest_event.questId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent Quest entry %u.", i, j+1, action.quest_event.questId);
if (action.quest_event.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_CAST_EVENT:
if (!sObjectMgr->GetCreatureTemplate(action.cast_event.creatureId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.cast_event.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.cast_event.creatureId);
if (!sSpellMgr->GetSpellInfo(action.cast_event.spellId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast_event.spellId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast_event.spellId);
if (action.cast_event.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_SET_UNIT_FIELD:
if (action.set_unit_field.field < OBJECT_END || action.set_unit_field.field >= UNIT_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u param1 (UNIT_FIELD*). Index out of range for intended use.", i, j+1);
if (action.set_unit_field.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_SET_UNIT_FLAG:
case ACTION_T_REMOVE_UNIT_FLAG:
if (action.unit_flag.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_SET_PHASE:
if (action.set_phase.phase >= MAX_PHASE)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
break;
case ACTION_T_INC_PHASE:
if (action.set_inc_phase.step == 0)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u is incrementing phase by 0. Was this intended?", i, j+1);
else if (std::abs(action.set_inc_phase.step) > MAX_PHASE-1)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u is change phase by too large for any use %i.", i, j+1, action.set_inc_phase.step);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u is change phase by too large for any use %i.", i, j+1, action.set_inc_phase.step);
break;
case ACTION_T_QUEST_EVENT_ALL:
if (Quest const* qid = sObjectMgr->GetQuestTemplate(action.quest_event_all.questId))
{
if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, action.quest_event_all.questId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. SpecialFlags for quest entry %u does not include |2, Action will not have any effect.", i, j+1, action.quest_event_all.questId);
}
else
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent Quest entry %u.", i, j+1, action.quest_event_all.questId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent Quest entry %u.", i, j+1, action.quest_event_all.questId);
break;
case ACTION_T_CAST_EVENT_ALL:
if (!sObjectMgr->GetCreatureTemplate(action.cast_event_all.creatureId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.cast_event_all.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent creature entry %u.", i, j+1, action.cast_event_all.creatureId);
if (!sSpellMgr->GetSpellInfo(action.cast_event_all.spellId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast_event_all.spellId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.cast_event_all.spellId);
break;
case ACTION_T_REMOVEAURASFROMSPELL:
if (!sSpellMgr->GetSpellInfo(action.remove_aura.spellId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.remove_aura.spellId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existent SpellID %u.", i, j+1, action.remove_aura.spellId);
if (action.remove_aura.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_RANDOM_PHASE: //PhaseId1, PhaseId2, PhaseId3
if (action.random_phase.phase1 >= MAX_PHASE)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase1 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase1 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
if (action.random_phase.phase2 >= MAX_PHASE)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase2 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase2 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
if (action.random_phase.phase3 >= MAX_PHASE)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase3 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phase3 >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
break;
case ACTION_T_RANDOM_PHASE_RANGE: //PhaseMin, PhaseMax
if (action.random_phase_range.phaseMin >= MAX_PHASE)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phaseMin >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phaseMin >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
if (action.random_phase_range.phaseMin >= MAX_PHASE)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phaseMax >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phaseMax >= %u. Phase mask cannot be used past phase %u.", i, j+1, MAX_PHASE, MAX_PHASE-1);
if (action.random_phase_range.phaseMin >= action.random_phase_range.phaseMax)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phaseMax <= phaseMin.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set phaseMax <= phaseMin.", i, j+1);
std::swap(action.random_phase_range.phaseMin, action.random_phase_range.phaseMax);
// equal case processed at call
}
break;
case ACTION_T_KILLED_MONSTER:
if (!sObjectMgr->GetCreatureTemplate(action.killed_monster.creatureId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.killed_monster.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.killed_monster.creatureId);
if (action.killed_monster.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_SET_INST_DATA:
if (!(temp.event_flags & EFLAG_DIFFICULTY_ALL))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. Cannot set instance data without difficulty event flags.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. Cannot set instance data without difficulty event flags.", i, j+1);
if (action.set_inst_data.value > 4/*SPECIAL*/)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u attempts to set instance data above encounter state 4. Custom case?", i, j+1);
break;
case ACTION_T_SET_INST_DATA64:
if (!(temp.event_flags & EFLAG_DIFFICULTY_ALL))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. Cannot set instance data without difficulty event flags.", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u. Cannot set instance data without difficulty event flags.", i, j+1);
if (action.set_inst_data64.target >= TARGET_T_END)
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses incorrect Target type", i, j+1);
break;
case ACTION_T_UPDATE_TEMPLATE:
if (!sObjectMgr->GetCreatureTemplate(action.update_template.creatureId))
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.update_template.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses non-existant creature entry %u.", i, j+1, action.update_template.creatureId);
break;
case ACTION_T_SET_SHEATH:
if (action.set_sheath.sheath >= MAX_SHEATH_STATE)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses wrong sheath state %u.", i, j+1, action.set_sheath.sheath);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses wrong sheath state %u.", i, j+1, action.set_sheath.sheath);
action.set_sheath.sheath = SHEATH_STATE_UNARMED;
}
break;
@@ -620,7 +620,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
if (action.invincibility_hp_level.hp_level > 100)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses wrong percent value %u.", i, j+1, action.invincibility_hp_level.hp_level);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses wrong percent value %u.", i, j+1, action.invincibility_hp_level.hp_level);
action.invincibility_hp_level.hp_level = 100;
}
}
@@ -630,7 +630,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
if (action.mount.creatureId && !sObjectMgr->GetCreatureTemplate(action.mount.creatureId))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses nonexistent Creature entry %u.", i, j+1, action.mount.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses nonexistent Creature entry %u.", i, j+1, action.mount.creatureId);
action.morph.creatureId = 0;
}
@@ -638,12 +638,12 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
{
if (action.mount.creatureId)
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.mount.modelId, action.mount.creatureId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u have unused ModelId %u with also set creature id %u.", i, j+1, action.mount.modelId, action.mount.creatureId);
action.mount.modelId = 0;
}
else if (!sCreatureDisplayInfoStore.LookupEntry(action.mount.modelId))
{
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses nonexistent ModelId %u.", i, j+1, action.mount.modelId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u uses nonexistent ModelId %u.", i, j+1, action.mount.modelId);
action.mount.modelId = 0;
}
}
@@ -663,7 +663,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
case ACTION_T_RANDOM_SAY:
case ACTION_T_RANDOM_YELL:
case ACTION_T_RANDOM_TEXTEMOTE:
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u currently unused ACTION type. Did you forget to update database?", i, j+1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u currently unused ACTION type. Did you forget to update database?", i, j+1);
break;
case ACTION_T_MOVE_RANDOM_POINT:
@@ -677,7 +677,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
break;
default:
- sLog->outError(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u have currently not checked at load action type (%u). Need check code update?", i, j+1, action.type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "CreatureEventAI: Event %u Action %u have currently not checked at load action type (%u). Need check code update?", i, j+1, action.type);
break;
}
}
@@ -689,5 +689,5 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u CreatureEventAI scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u CreatureEventAI scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index d2c62176daf..7d7ae278b43 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -159,7 +159,7 @@ void ScriptedAI::DoPlaySoundToSet(WorldObject* source, uint32 soundId)
if (!sSoundEntriesStore.LookupEntry(soundId))
{
- sLog->outError(LOG_FILTER_TSCR, "Invalid soundId %u used in DoPlaySoundToSet (Source: TypeId %u, GUID %u)", soundId, source->GetTypeId(), source->GetGUIDLow());
+ TC_LOG_ERROR(LOG_FILTER_TSCR, "Invalid soundId %u used in DoPlaySoundToSet (Source: TypeId %u, GUID %u)", soundId, source->GetTypeId(), source->GetGUIDLow());
return;
}
@@ -252,7 +252,7 @@ void ScriptedAI::DoResetThreat()
{
if (!me->CanHaveThreatList() || me->getThreatManager().isThreatListEmpty())
{
- sLog->outError(LOG_FILTER_TSCR, "DoResetThreat called for creature that either cannot have threat list or has empty threat list (me entry = %d)", me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_TSCR, "DoResetThreat called for creature that either cannot have threat list or has empty threat list (me entry = %d)", me->GetEntry());
return;
}
@@ -300,7 +300,7 @@ void ScriptedAI::DoTeleportPlayer(Unit* unit, float x, float y, float z, float o
if (Player* player = unit->ToPlayer())
player->TeleportTo(unit->GetMapId(), x, y, z, o, TELE_TO_NOT_LEAVE_COMBAT);
else
- sLog->outError(LOG_FILTER_TSCR, "Creature " UI64FMTD " (Entry: %u) Tried to teleport non-player unit (Type: %u GUID: " UI64FMTD ") to x: %f y:%f z: %f o: %f. Aborted.",
+ TC_LOG_ERROR(LOG_FILTER_TSCR, "Creature " UI64FMTD " (Entry: %u) Tried to teleport non-player unit (Type: %u GUID: " UI64FMTD ") to x: %f y:%f z: %f o: %f. Aborted.",
me->GetGUID(), me->GetEntry(), unit->GetTypeId(), unit->GetGUID(), x, y, z, o);
}
@@ -433,7 +433,7 @@ bool ScriptedAI::EnterEvadeIfOutOfCombatArea(uint32 const diff)
return false;
break;
default: // For most of creatures that certain area is their home area.
- sLog->outInfo(LOG_FILTER_GENERAL, "TSCR: EnterEvadeIfOutOfCombatArea used for creature entry %u, but does not have any definition. Using the default one.", me->GetEntry());
+ TC_LOG_INFO(LOG_FILTER_GENERAL, "TSCR: EnterEvadeIfOutOfCombatArea used for creature entry %u, but does not have any definition. Using the default one.", me->GetEntry());
uint32 homeAreaId = me->GetMap()->GetAreaId(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY(), me->GetHomePosition().GetPositionZ());
if (me->GetAreaId() == homeAreaId)
return false;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index 0f0e461e4cf..59de2baaed2 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -176,7 +176,7 @@ void npc_escortAI::EnterEvadeMode()
{
AddEscortState(STATE_ESCORT_RETURNING);
ReturnToLastPoint();
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI has left combat and is now returning to last point");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI has left combat and is now returning to last point");
}
else
{
@@ -217,7 +217,7 @@ void npc_escortAI::UpdateAI(uint32 diff)
{
if (DespawnAtEnd)
{
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI reached end of waypoints");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI reached end of waypoints");
if (m_bCanReturnToStart)
{
@@ -228,7 +228,7 @@ void npc_escortAI::UpdateAI(uint32 diff)
m_uiWPWaitTimer = 0;
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI are returning home to spawn location: %u, %f, %f, %f", POINT_HOME, fRetX, fRetY, fRetZ);
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI are returning home to spawn location: %u, %f, %f, %f", POINT_HOME, fRetX, fRetY, fRetZ);
return;
}
@@ -244,7 +244,7 @@ void npc_escortAI::UpdateAI(uint32 diff)
}
else
{
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI reached end of waypoints with Despawn off");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI reached end of waypoints with Despawn off");
return;
}
@@ -253,7 +253,7 @@ void npc_escortAI::UpdateAI(uint32 diff)
if (!HasEscortState(STATE_ESCORT_PAUSED))
{
me->GetMotionMaster()->MovePoint(CurrentWP->id, CurrentWP->x, CurrentWP->y, CurrentWP->z);
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI start waypoint %u (%f, %f, %f).", CurrentWP->id, CurrentWP->x, CurrentWP->y, CurrentWP->z);
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI start waypoint %u (%f, %f, %f).", CurrentWP->id, CurrentWP->x, CurrentWP->y, CurrentWP->z);
WaypointStart(CurrentWP->id);
@@ -271,7 +271,7 @@ void npc_escortAI::UpdateAI(uint32 diff)
{
if (DespawnAtFar && !IsPlayerOrGroupInRange())
{
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI failed because player/group was to far away or not found");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI failed because player/group was to far away or not found");
if (m_bCanInstantRespawn)
{
@@ -309,7 +309,7 @@ void npc_escortAI::MovementInform(uint32 moveType, uint32 pointId)
//Combat start position reached, continue waypoint movement
if (pointId == POINT_LAST_POINT)
{
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI has returned to original position before combat");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI has returned to original position before combat");
me->SetWalk(!m_bIsRunning);
RemoveEscortState(STATE_ESCORT_RETURNING);
@@ -319,7 +319,7 @@ void npc_escortAI::MovementInform(uint32 moveType, uint32 pointId)
}
else if (pointId == POINT_HOME)
{
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI has returned to original home location and will continue from beginning of waypoint list.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI has returned to original home location and will continue from beginning of waypoint list.");
CurrentWP = WaypointList.begin();
m_uiWPWaitTimer = 1;
@@ -329,11 +329,11 @@ void npc_escortAI::MovementInform(uint32 moveType, uint32 pointId)
//Make sure that we are still on the right waypoint
if (CurrentWP->id != pointId)
{
- sLog->outError(LOG_FILTER_GENERAL, "TSCR ERROR: EscortAI reached waypoint out of order %u, expected %u, creature entry %u", pointId, CurrentWP->id, me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "TSCR ERROR: EscortAI reached waypoint out of order %u, expected %u, creature entry %u", pointId, CurrentWP->id, me->GetEntry());
return;
}
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI Waypoint %u reached", CurrentWP->id);
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI Waypoint %u reached", CurrentWP->id);
//Call WP function
WaypointReached(CurrentWP->id);
@@ -402,14 +402,14 @@ void npc_escortAI::SetRun(bool on)
if (!m_bIsRunning)
me->SetWalk(false);
else
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI attempt to set run mode, but is already running.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI attempt to set run mode, but is already running.");
}
else
{
if (m_bIsRunning)
me->SetWalk(true);
else
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI attempt to set walk mode, but is already walking.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI attempt to set walk mode, but is already walking.");
}
m_bIsRunning = on;
@@ -420,13 +420,13 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
{
if (me->getVictim())
{
- sLog->outError(LOG_FILTER_GENERAL, "TSCR ERROR: EscortAI (script: %s, creature entry: %u) attempts to Start while in combat", me->GetScriptName().c_str(), me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "TSCR ERROR: EscortAI (script: %s, creature entry: %u) attempts to Start while in combat", me->GetScriptName().c_str(), me->GetEntry());
return;
}
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
- sLog->outError(LOG_FILTER_TSCR, "EscortAI (script: %s, creature entry: %u) attempts to Start while already escorting", me->GetScriptName().c_str(), me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_TSCR, "EscortAI (script: %s, creature entry: %u) attempts to Start while already escorting", me->GetScriptName().c_str(), me->GetEntry());
return;
}
@@ -439,7 +439,7 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
if (WaypointList.empty())
{
- sLog->outError(LOG_FILTER_TSCR, "EscortAI (script: %s, creature entry: %u) starts with 0 waypoints (possible missing entry in script_waypoint. Quest: %u).",
+ TC_LOG_ERROR(LOG_FILTER_TSCR, "EscortAI (script: %s, creature entry: %u) starts with 0 waypoints (possible missing entry in script_waypoint. Quest: %u).",
me->GetScriptName().c_str(), me->GetEntry(), quest ? quest->GetQuestId() : 0);
return;
}
@@ -455,13 +455,13 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
m_bCanReturnToStart = canLoopPath;
if (m_bCanReturnToStart && m_bCanInstantRespawn)
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI is set to return home after waypoint end and instant respawn at waypoint end. Creature will never despawn.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI is set to return home after waypoint end and instant respawn at waypoint end. Creature will never despawn.");
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == WAYPOINT_MOTION_TYPE)
{
me->GetMotionMaster()->MovementExpired();
me->GetMotionMaster()->MoveIdle();
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI start with WAYPOINT_MOTION_TYPE, changed to MoveIdle.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI start with WAYPOINT_MOTION_TYPE, changed to MoveIdle.");
}
//disable npcflags
@@ -472,7 +472,7 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_NPC);
}
- sLog->outDebug(LOG_FILTER_TSCR, "EscortAI started with " UI64FMTD " waypoints. ActiveAttacker = %d, Run = %d, PlayerGUID = " UI64FMTD "", uint64(WaypointList.size()), m_bIsActiveAttacker, m_bIsRunning, m_uiPlayerGUID);
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "EscortAI started with " UI64FMTD " waypoints. ActiveAttacker = %d, Run = %d, PlayerGUID = " UI64FMTD "", uint64(WaypointList.size()), m_bIsActiveAttacker, m_bIsRunning, m_uiPlayerGUID);
CurrentWP = WaypointList.begin();
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 887714a6ce2..6160fe68ce0 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -166,7 +166,7 @@ void FollowerAI::EnterEvadeMode()
if (HasFollowState(STATE_FOLLOW_INPROGRESS))
{
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI left combat, returning to CombatStartPosition.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI left combat, returning to CombatStartPosition.");
if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() == CHASE_MOTION_TYPE)
{
@@ -192,7 +192,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff)
{
if (HasFollowState(STATE_FOLLOW_COMPLETE) && !HasFollowState(STATE_FOLLOW_POSTEVENT))
{
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI is set completed, despawns.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI is set completed, despawns.");
me->DespawnOrUnsummon();
return;
}
@@ -203,7 +203,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff)
{
if (HasFollowState(STATE_FOLLOW_RETURNING))
{
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI is returning to leader.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI is returning to leader.");
RemoveFollowState(STATE_FOLLOW_RETURNING);
me->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
@@ -232,7 +232,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff)
if (bIsMaxRangeExceeded)
{
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI failed because player/group was to far away or not found");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI failed because player/group was to far away or not found");
me->DespawnOrUnsummon();
return;
}
@@ -275,13 +275,13 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu
{
if (me->getVictim())
{
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI attempt to StartFollow while in combat.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI attempt to StartFollow while in combat.");
return;
}
if (HasFollowState(STATE_FOLLOW_INPROGRESS))
{
- sLog->outError(LOG_FILTER_TSCR, "FollowerAI attempt to StartFollow while already following.");
+ TC_LOG_ERROR(LOG_FILTER_TSCR, "FollowerAI attempt to StartFollow while already following.");
return;
}
@@ -297,7 +297,7 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu
{
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveIdle();
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI start with WAYPOINT_MOTION_TYPE, set to MoveIdle.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI start with WAYPOINT_MOTION_TYPE, set to MoveIdle.");
}
me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_NONE);
@@ -306,7 +306,7 @@ void FollowerAI::StartFollow(Player* player, uint32 factionForFollower, const Qu
me->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI start follow %s (GUID " UI64FMTD ")", player->GetName().c_str(), m_uiLeaderGUID);
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI start follow %s (GUID " UI64FMTD ")", player->GetName().c_str(), m_uiLeaderGUID);
}
Player* FollowerAI::GetLeaderForFollower()
@@ -325,7 +325,7 @@ Player* FollowerAI::GetLeaderForFollower()
if (member && member->isAlive() && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE))
{
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI GetLeader changed and returned new leader.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI GetLeader changed and returned new leader.");
m_uiLeaderGUID = member->GetGUID();
return member;
}
@@ -334,7 +334,7 @@ Player* FollowerAI::GetLeaderForFollower()
}
}
- sLog->outDebug(LOG_FILTER_TSCR, "FollowerAI GetLeader can not find suitable leader.");
+ TC_LOG_DEBUG(LOG_FILTER_TSCR, "FollowerAI GetLeader can not find suitable leader.");
return NULL;
}
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index f1328bbd259..96979cf2c49 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -107,7 +107,7 @@ WayPoint* SmartAI::GetNextWayPoint()
mLastWP = (*itr).second;
if (mLastWP->id != mCurrentWPID)
{
- sLog->outError(LOG_FILTER_GENERAL, "SmartAI::GetNextWayPoint: Got not expected waypoint id %u, expected %u", mLastWP->id, mCurrentWPID);
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartAI::GetNextWayPoint: Got not expected waypoint id %u, expected %u", mLastWP->id, mCurrentWPID);
}
return (*itr).second;
}
@@ -118,7 +118,7 @@ void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* /*invoker*/)
{
if (me->isInCombat())// no wp movement in combat
{
- sLog->outError(LOG_FILTER_GENERAL, "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement while in combat, ignoring.", me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartAI::StartPath: Creature entry %u wanted to start waypoint movement while in combat, ignoring.", me->GetEntry());
return;
}
if (HasEscortState(SMART_ESCORT_ESCORTING))
@@ -162,7 +162,7 @@ void SmartAI::PausePath(uint32 delay, bool forced)
return;
if (HasEscortState(SMART_ESCORT_PAUSED))
{
- sLog->outError(LOG_FILTER_GENERAL, "SmartAI::StartPath: Creature entry %u wanted to pause waypoint movement while already paused, ignoring.", me->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartAI::StartPath: Creature entry %u wanted to pause waypoint movement while already paused, ignoring.", me->GetEntry());
return;
}
mForcedPaused = forced;
@@ -860,7 +860,7 @@ void SmartGameObjectAI::Reset()
// Called when a player opens a gossip dialog with the gameobject.
bool SmartGameObjectAI::GossipHello(Player* player)
{
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartGameObjectAI::GossipHello");
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartGameObjectAI::GossipHello");
GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0, 0, false, NULL, go);
return false;
}
@@ -939,7 +939,7 @@ class SmartTrigger : public AreaTriggerScript
if (!player->isAlive())
return false;
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "AreaTrigger %u is using SmartTrigger script", trigger->id);
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "AreaTrigger %u is using SmartTrigger script", trigger->id);
SmartScript script;
script.OnInitialize(NULL, trigger);
script.ProcessEventsFor(SMART_EVENT_AREATRIGGER_ONTRIGGER, player, trigger->id);
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index f5a75de73f8..b4053da2932 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -153,7 +153,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
mLastInvoker = unit->GetGUID();
if (Unit* tempInvoker = GetLastInvoker())
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: Invoker: %s (guidlow: %u)", tempInvoker->GetName().c_str(), tempInvoker->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: Invoker: %s (guidlow: %u)", tempInvoker->GetName().c_str(), tempInvoker->GetGUIDLow());
switch (e.GetActionType())
{
@@ -196,7 +196,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
mUseTextTimer = true;
sCreatureTextMgr->SendChat(talker, uint8(e.action.talk.textGroupID), mTextGUID);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (GuidLow: %u), textGuid: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_TALK: talker: %s (GuidLow: %u), textGuid: %u",
talker->GetName().c_str(), talker->GetGUIDLow(), GUID_LOPART(mTextGUID));
break;
}
@@ -214,7 +214,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
Unit* templastInvoker = GetLastInvoker();
sCreatureTextMgr->SendChat(me, uint8(e.action.talk.textGroupID), IsPlayer(templastInvoker) ? templastInvoker->GetGUID() : 0, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_NORMAL, 0, TEAM_OTHER, false, (*itr)->ToPlayer());
}
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SIMPLE_TALK: talker: %s (GuidLow: %u), textGroupId: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SIMPLE_TALK: talker: %s (GuidLow: %u), textGroupId: %u",
(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), uint8(e.action.talk.textGroupID));
}
@@ -232,7 +232,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
(*itr)->ToUnit()->HandleEmoteCommand(e.action.emote.emote);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_PLAY_EMOTE: target: %s (GuidLow: %u), emote: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_PLAY_EMOTE: target: %s (GuidLow: %u), emote: %u",
(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.emote.emote);
}
}
@@ -251,7 +251,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
(*itr)->SendPlaySound(e.action.sound.sound, e.action.sound.range > 0 ? true : false);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SOUND: target: %s (GuidLow: %u), sound: %u, onlyself: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SOUND: target: %s (GuidLow: %u), sound: %u, onlyself: %u",
(*itr)->GetName().c_str(), (*itr)->GetGUIDLow(), e.action.sound.sound, e.action.sound.range);
}
}
@@ -272,7 +272,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (e.action.faction.factionID)
{
(*itr)->ToCreature()->setFaction(e.action.faction.factionID);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u",
(*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.faction.factionID);
}
else
@@ -282,7 +282,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if ((*itr)->ToCreature()->getFaction() != ci->faction_A)
{
(*itr)->ToCreature()->setFaction(ci->faction_A);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_FACTION: Creature entry %u, GuidLow %u set faction to %u",
(*itr)->GetEntry(), (*itr)->GetGUIDLow(), ci->faction_A);
}
}
@@ -314,7 +314,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
uint32 displayId = ObjectMgr::ChooseDisplayId(ci);
(*itr)->ToCreature()->SetDisplayId(displayId);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u",
(*itr)->GetEntry(), (*itr)->GetGUIDLow(), displayId);
}
}
@@ -322,14 +322,14 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
else
{
(*itr)->ToCreature()->SetDisplayId(e.action.morphOrMount.model);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u set displayid to %u",
(*itr)->GetEntry(), (*itr)->GetGUIDLow(), e.action.morphOrMount.model);
}
}
else
{
(*itr)->ToCreature()->DeMorph();
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u demorphs.",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_MORPH_TO_ENTRY_OR_MODEL: Creature entry %u, GuidLow %u demorphs.",
(*itr)->GetEntry(), (*itr)->GetGUIDLow());
}
}
@@ -348,7 +348,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsPlayer(*itr))
{
(*itr)->ToPlayer()->FailQuest(e.action.quest.quest);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_FAIL_QUEST: Player guidLow %u fails quest %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_FAIL_QUEST: Player guidLow %u fails quest %u",
(*itr)->GetGUIDLow(), e.action.quest.quest);
}
}
@@ -368,7 +368,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (Quest const* q = sObjectMgr->GetQuestTemplate(e.action.quest.quest))
{
(*itr)->ToPlayer()->AddQuest(q, NULL);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ADD_QUEST: Player guidLow %u add quest %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ADD_QUEST: Player guidLow %u add quest %u",
(*itr)->GetGUIDLow(), e.action.quest.quest);
}
}
@@ -382,7 +382,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
me->SetReactState(ReactStates(e.action.react.state));
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_REACT_STATE: Creature guidLow %u set reactstate %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_REACT_STATE: Creature guidLow %u set reactstate %u",
me->GetGUIDLow(), e.action.react.state);
break;
}
@@ -416,7 +416,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
uint32 emote = temp[urand(0, count)];
(*itr)->ToUnit()->HandleEmoteCommand(emote);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_EMOTE: Creature guidLow %u handle random emote %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_RANDOM_EMOTE: Creature guidLow %u handle random emote %u",
(*itr)->GetGUIDLow(), emote);
}
}
@@ -435,7 +435,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (Unit* target = Unit::GetUnit(*me, (*i)->getUnitGuid()))
{
me->getThreatManager().modifyThreatPercent(target, e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_THREAT_ALL_PCT: Creature guidLow %u modify threat for unit %u, value %i",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_THREAT_ALL_PCT: Creature guidLow %u modify threat for unit %u, value %i",
me->GetGUIDLow(), target->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
}
}
@@ -455,7 +455,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
me->getThreatManager().modifyThreatPercent((*itr)->ToUnit(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature guidLow %u modify threat for unit %u, value %i",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_THREAT_SINGLE_PCT: Creature guidLow %u modify threat for unit %u, value %i",
me->GetGUIDLow(), (*itr)->GetGUIDLow(), e.action.threatPCT.threatINC ? (int32)e.action.threatPCT.threatINC : -(int32)e.action.threatPCT.threatDEC);
}
}
@@ -481,7 +481,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsPlayer(*itr))
{
(*itr)->ToPlayer()->AreaExploredOrEventHappens(e.action.quest.quest);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player guidLow %u credited quest %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player guidLow %u credited quest %u",
(*itr)->GetGUIDLow(), e.action.quest.quest);
}
}
@@ -503,7 +503,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsPlayer(*itr))
{
(*itr)->ToPlayer()->CastedCreatureOrGO(e.action.castedCreatureOrGO.creature, GetBaseObject()->GetGUID(), e.action.castedCreatureOrGO.spell);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SEND_CASTCREATUREORGO: Player guidLow %u.org Creature: %u, BaseObject GUID: "UI64FMTD", Spell: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SEND_CASTCREATUREORGO: Player guidLow %u.org Creature: %u, BaseObject GUID: "UI64FMTD", Spell: %u",
(*itr)->GetGUIDLow(), e.action.castedCreatureOrGO.creature, GetBaseObject()->GetGUID(), e.action.castedCreatureOrGO.spell);
}
}
@@ -530,8 +530,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!(e.action.cast.flags & SMARTCAST_AURA_NOT_PRESENT) || !(*itr)->ToUnit()->HasAura(e.action.cast.spell))
me->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED) ? true : false);
else
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId()));
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_CAST:: Creature %u casts spell %u on target %u with castflags %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId()));
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_CAST:: Creature %u casts spell %u on target %u with castflags %u",
me->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags);
}
}
@@ -559,9 +559,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!(e.action.cast.flags & SMARTCAST_AURA_NOT_PRESENT) || !(*itr)->ToUnit()->HasAura(e.action.cast.spell))
tempLastInvoker->CastSpell((*itr)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED) ? true : false);
else
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId()));
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*itr)->GetGUID(), (*itr)->GetEntry(), uint32((*itr)->GetTypeId()));
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_INVOKER_CAST: Invoker %u casts spell %u on target %u with castflags %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_INVOKER_CAST: Invoker %u casts spell %u on target %u with castflags %u",
tempLastInvoker->GetGUIDLow(), e.action.cast.spell, (*itr)->GetGUIDLow(), e.action.cast.flags);
}
}
@@ -580,7 +580,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
(*itr)->ToUnit()->AddAura(e.action.cast.spell, (*itr)->ToUnit());
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ADD_AURA: Adding aura %u to unit %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ADD_AURA: Adding aura %u to unit %u",
e.action.cast.spell, (*itr)->GetGUIDLow());
}
}
@@ -601,7 +601,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
// Activate
(*itr)->ToGameObject()->SetLootState(GO_READY);
(*itr)->ToGameObject()->UseDoorOrButton(0, false, unit);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ACTIVATE_GOBJECT. Gameobject %u (entry: %u) activated",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ACTIVATE_GOBJECT. Gameobject %u (entry: %u) activated",
(*itr)->GetGUIDLow(), (*itr)->GetEntry());
}
}
@@ -620,7 +620,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsGameObject(*itr))
{
(*itr)->ToGameObject()->ResetDoorOrButton();
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_RESET_GOBJECT. Gameobject %u (entry: %u) reset",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_RESET_GOBJECT. Gameobject %u (entry: %u) reset",
(*itr)->GetGUIDLow(), (*itr)->GetEntry());
}
}
@@ -639,7 +639,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
(*itr)->ToUnit()->SetUInt32Value(UNIT_NPC_EMOTESTATE, e.action.emote.emote);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_EMOTE_STATE. Unit %u set emotestate to %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_EMOTE_STATE. Unit %u set emotestate to %u",
(*itr)->GetGUIDLow(), e.action.emote.emote);
}
}
@@ -658,7 +658,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
(*itr)->ToUnit()->SetFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %u added flag %u to UNIT_FIELD_FLAGS",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_UNIT_FLAG. Unit %u added flag %u to UNIT_FIELD_FLAGS",
(*itr)->GetGUIDLow(), e.action.unitFlag.flag);
}
}
@@ -677,7 +677,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit(*itr))
{
(*itr)->ToUnit()->RemoveFlag(UNIT_FIELD_FLAGS, e.action.unitFlag.flag);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %u removed flag %u to UNIT_FIELD_FLAGS",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_REMOVE_UNIT_FLAG. Unit %u removed flag %u to UNIT_FIELD_FLAGS",
(*itr)->GetGUIDLow(), e.action.unitFlag.flag);
}
}
@@ -691,7 +691,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
CAST_AI(SmartAI, me->AI())->SetAutoAttack(e.action.autoAttack.attack ? true : false);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_AUTO_ATTACK: Creature: %u bool on = %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_AUTO_ATTACK: Creature: %u bool on = %u",
me->GetGUIDLow(), e.action.autoAttack.attack);
break;
}
@@ -702,7 +702,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
bool move = e.action.combatMove.move ? true : false;
CAST_AI(SmartAI, me->AI())->SetCombatMove(move);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ALLOW_COMBAT_MOVEMENT: Creature %u bool on = %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_ALLOW_COMBAT_MOVEMENT: Creature %u bool on = %u",
me->GetGUIDLow(), e.action.combatMove.move);
break;
}
@@ -712,7 +712,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
SetPhase(e.action.setEventPhase.phase);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_EVENT_PHASE: Creature %u set event phase %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SET_EVENT_PHASE: Creature %u set event phase %u",
GetBaseObject()->GetGUIDLow(), e.action.setEventPhase.phase);
break;
}
@@ -723,7 +723,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
IncPhase(e.action.incEventPhase.inc);
DecPhase(e.action.incEventPhase.dec);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_INC_EVENT_PHASE: Creature %u inc event phase by %u, "
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_INC_EVENT_PHASE: Creature %u inc event phase by %u, "
"decrease by %u", GetBaseObject()->GetGUIDLow(), e.action.incEventPhase.inc, e.action.incEventPhase.dec);
break;
}
@@ -733,7 +733,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
me->AI()->EnterEvadeMode();
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_EVADE: Creature %u EnterEvadeMode", me->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_EVADE: Creature %u EnterEvadeMode", me->GetGUIDLow());
return;
}
case SMART_ACTION_FLEE_FOR_ASSIST:
@@ -747,7 +747,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_FLEE, LANG_UNIVERSAL, 0);
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %u DoFleeToGetAssistance", me->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_FLEE_FOR_ASSIST: Creature %u DoFleeToGetAssistance", me->GetGUIDLow());
break;
}
case SMART_ACTION_CALL_GROUPEVENTHAPPENS:
@@ -758,7 +758,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsPlayer(unit) && GetBaseObject())
{
unit->ToPlayer()->GroupEventHappens(e.action.quest.quest, GetBaseObject());
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player %u, group credit for quest %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_GROUPEVENTHAPPENS: Player %u, group credit for quest %u",
unit->GetGUIDLow(), e.action.quest.quest);
}
@@ -783,7 +783,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsPlayer((*itr)))
{
(*itr)->ToPlayer()->CastedCreatureOrGO(e.action.castedCreatureOrGO.creature, GetBaseObject()->GetGUID(), e.action.castedCreatureOrGO.spell);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_CASTEDCREATUREORGO: Player %u, target %u, spell %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_CASTEDCREATUREORGO: Player %u, target %u, spell %u",
(*itr)->GetGUIDLow(), e.action.castedCreatureOrGO.creature, e.action.castedCreatureOrGO.spell);
}
}
@@ -807,7 +807,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
else
(*itr)->ToUnit()->RemoveAurasDueToSpell(e.action.removeAura.spell);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_REMOVEAURASFROMSPELL: Unit %u, spell %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_REMOVEAURASFROMSPELL: Unit %u, spell %u",
(*itr)->GetGUIDLow(), e.action.removeAura.spell);
}
@@ -828,7 +828,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsUnit((*itr)))
{
CAST_AI(SmartAI, me->AI())->SetFollow((*itr)->ToUnit(), (float)e.action.follow.dist, (float)e.action.follow.angle, e.action.follow.credit, e.action.follow.entry, e.action.follow.creditType);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_FOLLOW: Creature %u following target %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_FOLLOW: Creature %u following target %u",
me->GetGUIDLow(), (*itr)->GetGUIDLow());
break;
}
@@ -862,7 +862,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
uint32 phase = temp[urand(0, count)];
SetPhase(phase);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE: Creature %u sets event phase to %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE: Creature %u sets event phase to %u",
GetBaseObject()->GetGUIDLow(), phase);
break;
}
@@ -873,7 +873,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
uint32 phase = urand(e.action.randomPhaseRange.phaseMin, e.action.randomPhaseRange.phaseMax);
SetPhase(phase);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE_RANGE: Creature %u sets event phase to %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_RANDOM_PHASE_RANGE: Creature %u sets event phase to %u",
GetBaseObject()->GetGUIDLow(), phase);
break;
}
@@ -904,7 +904,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
continue;
(*itr)->ToPlayer()->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, (*itr)->ToPlayer());
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %u, Killcredit: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: Player %u, Killcredit: %u",
(*itr)->GetGUIDLow(), e.action.killedMonster.creature);
}
@@ -913,7 +913,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
else if (trigger && IsPlayer(unit))
{
unit->ToPlayer()->RewardPlayerAndGroupAtEvent(e.action.killedMonster.creature, unit);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: (trigger == true) Player %u, Killcredit: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_KILLEDMONSTER: (trigger == true) Player %u, Killcredit: %u",
unit->GetGUIDLow(), e.action.killedMonster.creature);
}
break;
@@ -930,12 +930,12 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
InstanceScript* instance = obj->GetInstanceScript();
if (!instance)
{
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Event %u attempt to set instance data without instance script. EntryOrGuid %d", e.GetEventType(), e.entryOrGuid);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Event %u attempt to set instance data without instance script. EntryOrGuid %d", e.GetEventType(), e.entryOrGuid);
break;
}
instance->SetData(e.action.setInstanceData.field, e.action.setInstanceData.data);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA: Field: %u, data: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA: Field: %u, data: %u",
e.action.setInstanceData.field, e.action.setInstanceData.data);
break;
}
@@ -951,7 +951,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
InstanceScript* instance = obj->GetInstanceScript();
if (!instance)
{
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Event %u attempt to set instance data without instance script. EntryOrGuid %d", e.GetEventType(), e.entryOrGuid);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Event %u attempt to set instance data without instance script. EntryOrGuid %d", e.GetEventType(), e.entryOrGuid);
break;
}
@@ -960,7 +960,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
instance->SetData64(e.action.setInstanceData64.field, targets->front()->GetGUID());
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: "UI64FMTD,
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_INST_DATA64: Field: %u, data: "UI64FMTD,
e.action.setInstanceData64.field, targets->front()->GetGUID());
delete targets;
@@ -972,7 +972,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
me->UpdateEntry(e.action.updateTemplate.creature, e.action.updateTemplate.team ? HORDE : ALLIANCE);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_UPDATE_TEMPLATE: Creature %u, Template: %u, Team: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_UPDATE_TEMPLATE: Creature %u, Template: %u, Team: %u",
me->GetGUIDLow(), me->GetEntry(), e.action.updateTemplate.team ? HORDE : ALLIANCE);
break;
}
@@ -981,7 +981,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (me && !me->isDead())
{
me->Kill(me);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_DIE: Creature %u", me->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_DIE: Creature %u", me->GetGUIDLow());
}
break;
}
@@ -990,7 +990,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (me)
{
me->SetInCombatWithZone();
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature %u", me->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_IN_COMBAT_WITH_ZONE: Creature %u", me->GetGUIDLow());
}
break;
}
@@ -1004,7 +1004,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
TrinityStringTextBuilder builder(me, CHAT_MSG_MONSTER_EMOTE, LANG_CALL_FOR_HELP, LANG_UNIVERSAL, 0);
sCreatureTextMgr->SendChatPacket(me, builder, CHAT_MSG_MONSTER_EMOTE);
}
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_FOR_HELP: Creature %u", me->GetGUIDLow());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_CALL_FOR_HELP: Creature %u", me->GetGUIDLow());
}
break;
}
@@ -1013,7 +1013,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (me)
{
me->SetSheath(SheathState(e.action.setSheath.sheath));
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_SHEATH: Creature %u, State: %u",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction: SMART_ACTION_SET_SHEATH: Creature %u, State: %u",
me->GetGUIDLow(), e.action.setSheath.sheath);
}
break;
@@ -1469,7 +1469,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
EquipmentInfo const* einfo = sObjectMgr->GetEquipmentInfo(npc->GetEntry(), equipId);
if (!einfo)
{
- sLog->outError(LOG_FILTER_SQL, "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id %u for creature %u", equipId, npc->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: SMART_ACTION_EQUIP uses non-existent equipment info id %u for creature %u", equipId, npc->GetEntry());
return;
}
npc->SetCurrentEquipmentId(equipId);
@@ -1594,7 +1594,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (e.GetTargetType() == SMART_TARGET_NONE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Entry %d SourceType %u Event %u Action %u is using TARGET_NONE(0) for Script9 target. Please correct target_type in database.", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Entry %d SourceType %u Event %u Action %u is using TARGET_NONE(0) for Script9 target. Please correct target_type in database.", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
break;
}
@@ -1685,7 +1685,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!(e.action.cast.flags & SMARTCAST_AURA_NOT_PRESENT) || !(*it)->ToUnit()->HasAura(e.action.cast.spell))
(*itr)->ToUnit()->CastSpell((*it)->ToUnit(), e.action.cast.spell, (e.action.cast.flags & SMARTCAST_TRIGGERED) ? true : false);
else
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*it)->GetGUID(), (*it)->GetEntry(), uint32((*it)->GetTypeId()));
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "Spell %u not casted because it has flag SMARTCAST_AURA_NOT_PRESENT and the target (Guid: " UI64FMTD " Entry: %u Type: %u) already has the aura", e.action.cast.spell, (*it)->GetGUID(), (*it)->GetEntry(), uint32((*it)->GetTypeId()));
}
}
}
@@ -1718,7 +1718,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
uint32 id = temp[urand(0, count)];
if (e.GetTargetType() == SMART_TARGET_NONE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Entry %d SourceType %u Event %u Action %u is using TARGET_NONE(0) for Script9 target. Please correct target_type in database.", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Entry %d SourceType %u Event %u Action %u is using TARGET_NONE(0) for Script9 target. Please correct target_type in database.", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
break;
}
@@ -1748,7 +1748,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
uint32 id = urand(e.action.randTimedActionList.entry1, e.action.randTimedActionList.entry2);
if (e.GetTargetType() == SMART_TARGET_NONE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Entry %d SourceType %u Event %u Action %u is using TARGET_NONE(0) for Script9 target. Please correct target_type in database.", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Entry %d SourceType %u Event %u Action %u is using TARGET_NONE(0) for Script9 target. Please correct target_type in database.", e.entryOrGuid, e.GetScriptType(), e.GetEventType(), e.GetActionType());
break;
}
@@ -1947,14 +1947,14 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (SmartAI* ai = CAST_AI(SmartAI, (*itr)->ToCreature()->AI()))
ai->GetScript()->StoreTargetList(new ObjectList(*storedTargets), e.action.sendTargetToTarget.id); // store a copy of target list
else
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Action target for SMART_ACTION_SEND_TARGET_TO_TARGET is not using SmartAI, skipping");
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Action target for SMART_ACTION_SEND_TARGET_TO_TARGET is not using SmartAI, skipping");
}
else if (IsGameObject(*itr))
{
if (SmartGameObjectAI* ai = CAST_AI(SmartGameObjectAI, (*itr)->ToGameObject()->AI()))
ai->GetScript()->StoreTargetList(new ObjectList(*storedTargets), e.action.sendTargetToTarget.id); // store a copy of target list
else
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Action target for SMART_ACTION_SEND_TARGET_TO_TARGET is not using SmartGameObjectAI, skipping");
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Action target for SMART_ACTION_SEND_TARGET_TO_TARGET is not using SmartGameObjectAI, skipping");
}
}
@@ -1966,7 +1966,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (!GetBaseObject())
break;
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SEND_GOSSIP_MENU: gossipMenuId %d, gossipNpcTextId %d",
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SEND_GOSSIP_MENU: gossipMenuId %d, gossipNpcTextId %d",
e.action.sendGossipMenu.gossipMenuId, e.action.sendGossipMenu.gossipNpcTextId);
ObjectList* targets = GetTargets(e, unit);
@@ -2001,7 +2001,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
else if (e.GetTargetType() == SMART_TARGET_POSITION)
(*itr)->ToCreature()->SetHomePosition(e.target.x, e.target.y, e.target.z, e.target.o);
else
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Action target for SMART_ACTION_SET_HOME_POS is not using SMART_TARGET_SELF or SMART_TARGET_POSITION, skipping");
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Action target for SMART_ACTION_SET_HOME_POS is not using SMART_TARGET_SELF or SMART_TARGET_POSITION, skipping");
}
delete targets;
@@ -2086,7 +2086,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
break;
}
default:
- sLog->outError(LOG_FILTER_SQL, "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Unhandled Action type %u", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
break;
}
@@ -2096,7 +2096,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (linked.GetActionType() && linked.GetEventType() == SMART_EVENT_LINK)
ProcessEvent(linked, unit, var0, var1, bvar, spell, gob);
else
- sLog->outError(LOG_FILTER_SQL, "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Link Event %u not found or invalid, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.link);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript::ProcessAction: Entry %d SourceType %u, Event %u, Link Event %u not found or invalid, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.link);
}
}
@@ -2117,7 +2117,7 @@ void SmartScript::InstallTemplate(SmartScriptHolder const& e)
return;
if (mTemplate)
{
- sLog->outError(LOG_FILTER_SQL, "SmartScript::InstallTemplate: Entry %d SourceType %u AI Template can not be set more then once, skipped.", e.entryOrGuid, e.GetScriptType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript::InstallTemplate: Entry %d SourceType %u AI Template can not be set more then once, skipped.", e.entryOrGuid, e.GetScriptType());
return;
}
mTemplate = (SMARTAI_TEMPLATE)e.action.installTtemplate.id;
@@ -2369,7 +2369,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
Creature* target = NULL;
if (!scriptTrigger && !baseObject)
{
- sLog->outError(LOG_FILTER_SQL, "SMART_TARGET_CREATURE_GUID can not be used without invoker");
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SMART_TARGET_CREATURE_GUID can not be used without invoker");
break;
}
@@ -2384,7 +2384,7 @@ ObjectList* SmartScript::GetTargets(SmartScriptHolder const& e, Unit* invoker /*
GameObject* target = NULL;
if (!scriptTrigger && !baseObject)
{
- sLog->outError(LOG_FILTER_SQL, "SMART_TARGET_GAMEOBJECT_GUID can not be used without invoker");
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SMART_TARGET_GAMEOBJECT_GUID can not be used without invoker");
break;
}
@@ -2858,7 +2858,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
}
case SMART_EVENT_GOSSIP_SELECT:
{
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript: Gossip Select: menu %u action %u", var0, var1);//little help for scripters
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript: Gossip Select: menu %u action %u", var0, var1);//little help for scripters
if (e.event.gossip.sender != var0 || e.event.gossip.action != var1)
return;
ProcessAction(e, unit, var0, var1);
@@ -2901,7 +2901,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
break;
}
default:
- sLog->outError(LOG_FILTER_SQL, "SmartScript::ProcessEvent: Unhandled Event type %u", e.GetEventType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript::ProcessEvent: Unhandled Event type %u", e.GetEventType());
break;
}
}
@@ -3074,9 +3074,9 @@ void SmartScript::FillScript(SmartAIEventList e, WorldObject* obj, AreaTriggerEn
if (e.empty())
{
if (obj)
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript: EventMap for Entry %u is empty but is using SmartScript.", obj->GetEntry());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript: EventMap for Entry %u is empty but is using SmartScript.", obj->GetEntry());
if (at)
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript: EventMap for AreaTrigger %u is empty but is using SmartScript.", at->id);
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript: EventMap for AreaTrigger %u is empty but is using SmartScript.", at->id);
return;
}
for (SmartAIEventList::iterator i = e.begin(); i != e.end(); ++i)
@@ -3100,9 +3100,9 @@ void SmartScript::FillScript(SmartAIEventList e, WorldObject* obj, AreaTriggerEn
mEvents.push_back((*i));//NOTE: 'world(0)' events still get processed in ANY instance mode
}
if (mEvents.empty() && obj)
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Entry %u has events but no events added to list because of instance flags.", obj->GetEntry());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Entry %u has events but no events added to list because of instance flags.", obj->GetEntry());
if (mEvents.empty() && at)
- sLog->outError(LOG_FILTER_SQL, "SmartScript: AreaTrigger %u has events but no events added to list because of instance flags. NOTE: triggers can not handle any instance flags.", at->id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: AreaTrigger %u has events but no events added to list because of instance flags. NOTE: triggers can not handle any instance flags.", at->id);
}
void SmartScript::GetScript()
@@ -3138,26 +3138,26 @@ void SmartScript::OnInitialize(WorldObject* obj, AreaTriggerEntry const* at)
case TYPEID_UNIT:
mScriptType = SMART_SCRIPT_TYPE_CREATURE;
me = obj->ToCreature();
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::OnInitialize: source is Creature %u", me->GetEntry());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::OnInitialize: source is Creature %u", me->GetEntry());
break;
case TYPEID_GAMEOBJECT:
mScriptType = SMART_SCRIPT_TYPE_GAMEOBJECT;
go = obj->ToGameObject();
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::OnInitialize: source is GameObject %u", go->GetEntry());
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::OnInitialize: source is GameObject %u", go->GetEntry());
break;
default:
- sLog->outError(LOG_FILTER_GENERAL, "SmartScript::OnInitialize: Unhandled TypeID !WARNING!");
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartScript::OnInitialize: Unhandled TypeID !WARNING!");
return;
}
} else if (at)
{
mScriptType = SMART_SCRIPT_TYPE_AREATRIGGER;
trigger = at;
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::OnInitialize: source is AreaTrigger %u", trigger->id);
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartScript::OnInitialize: source is AreaTrigger %u", trigger->id);
}
else
{
- sLog->outError(LOG_FILTER_GENERAL, "SmartScript::OnInitialize: !WARNING! Initialized objects are NULL.");
+ TC_LOG_ERROR(LOG_FILTER_GENERAL, "SmartScript::OnInitialize: !WARNING! Initialized objects are NULL.");
return;
}
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index 28b328a2947..409d0e7d324 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -117,7 +117,7 @@ class SmartScript
smart = false;
if (!smart)
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Action target Creature(entry: %u) is not using SmartAI, action skipped to prevent crash.", c ? c->GetEntry() : (me ? me->GetEntry() : 0));
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Action target Creature(entry: %u) is not using SmartAI, action skipped to prevent crash.", c ? c->GetEntry() : (me ? me->GetEntry() : 0));
return smart;
}
@@ -131,7 +131,7 @@ class SmartScript
if (!go || go->GetAIName() != "SmartGameObjectAI")
smart = false;
if (!smart)
- sLog->outError(LOG_FILTER_SQL, "SmartScript: Action target GameObject(entry: %u) is not using SmartGameObjectAI, action skipped to prevent crash.", g ? g->GetEntry() : (go ? go->GetEntry() : 0));
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartScript: Action target GameObject(entry: %u) is not using SmartGameObjectAI, action skipped to prevent crash.", g ? g->GetEntry() : (go ? go->GetEntry() : 0));
return smart;
}
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index a862670e826..ec7f307c5ef 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -50,7 +50,7 @@ void SmartWaypointMgr::LoadFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 SmartAI Waypoint Paths. DB table `waypoints` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 SmartAI Waypoint Paths. DB table `waypoints` is empty.");
return;
}
@@ -78,7 +78,7 @@ void SmartWaypointMgr::LoadFromDB()
}
if (last_id != id)
- sLog->outError(LOG_FILTER_SQL, "SmartWaypointMgr::LoadFromDB: Path entry %u, unexpected point id %u, expected %u.", entry, id, last_id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartWaypointMgr::LoadFromDB: Path entry %u, unexpected point id %u, expected %u.", entry, id, last_id);
last_id++;
(*waypoint_map[entry])[id] = new WayPoint(id, x, y, z);
@@ -88,7 +88,7 @@ void SmartWaypointMgr::LoadFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u SmartAI waypoint paths (total %u waypoints) in %u ms", count, total, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u SmartAI waypoint paths (total %u waypoints) in %u ms", count, total, GetMSTimeDiffToNow(oldMSTime));
}
@@ -115,7 +115,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
if (!result)
{
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 SmartAI scripts. DB table `smartai_scripts` is empty.");
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 SmartAI scripts. DB table `smartai_scripts` is empty.");
return;
}
@@ -132,7 +132,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
SmartScriptType source_type = (SmartScriptType)fields[1].GetUInt8();
if (source_type >= SMART_SCRIPT_TYPE_MAX)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: invalid source_type (%u), skipped loading.", uint32(source_type));
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: invalid source_type (%u), skipped loading.", uint32(source_type));
continue;
}
if (temp.entryOrGuid >= 0)
@@ -143,7 +143,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
{
if (!sObjectMgr->GetCreatureTemplate((uint32)temp.entryOrGuid))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: Creature entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: Creature entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
continue;
}
break;
@@ -152,7 +152,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
{
if (!sObjectMgr->GetGameObjectTemplate((uint32)temp.entryOrGuid))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: GameObject entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: GameObject entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
continue;
}
break;
@@ -161,7 +161,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
{
if (!sAreaTriggerStore.LookupEntry((uint32)temp.entryOrGuid))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: AreaTrigger entry (%u) does not exist, skipped loading.", uint32(temp.entryOrGuid));
continue;
}
break;
@@ -169,7 +169,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
case SMART_SCRIPT_TYPE_TIMED_ACTIONLIST:
break;//nothing to check, really
default:
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type %u", (uint32)source_type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: not yet implemented source_type %u", (uint32)source_type);
continue;
}
}
@@ -177,7 +177,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
{
if (!sObjectMgr->GetCreatureData(uint32(abs(temp.entryOrGuid))))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: Creature guid (%u) does not exist, skipped loading.", uint32(abs(temp.entryOrGuid)));
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr::LoadSmartAIFromDB: Creature guid (%u) does not exist, skipped loading.", uint32(abs(temp.entryOrGuid)));
continue;
}
}
@@ -232,7 +232,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
}
while (result->NextRow());
- sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u SmartAI scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
+ TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u SmartAI scripts in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
}
@@ -247,7 +247,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
{
if (e.target.unitDistance.creature && !sObjectMgr->GetCreatureTemplate(e.target.unitDistance.creature))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.unitDistance.creature);
return false;
}
break;
@@ -257,7 +257,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
{
if (e.target.goDistance.entry && !sObjectMgr->GetGameObjectTemplate(e.target.goDistance.entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent GameObject entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent GameObject entry %u as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.target.goDistance.entry);
return false;
}
break;
@@ -279,7 +279,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
{
if (e.target.playerDistance.dist == 0)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has maxDist 0 as target_param1, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
break;
@@ -303,7 +303,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
case SMART_TARGET_STORED:
break;
default:
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Not handled target_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Not handled target_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetTargetType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
return true;
@@ -313,28 +313,28 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.event.type >= SMART_EVENT_END)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetEventType());
return false;
}
// in SMART_SCRIPT_TYPE_TIMED_ACTIONLIST all event types are overriden by core
if (e.GetScriptType() != SMART_SCRIPT_TYPE_TIMED_ACTIONLIST && !(SmartAIEventMask[e.event.type][1] & SmartAITypeMask[e.GetScriptType()][1]))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d, event type %u can not be used for Script type %u", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d, event type %u can not be used for Script type %u", e.entryOrGuid, e.GetEventType(), e.GetScriptType());
return false;
}
if (e.action.type <= 0 || e.action.type >= SMART_ACTION_END)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid action type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid action type (%u), skipped.", e.entryOrGuid, e.event_id, e.GetActionType());
return false;
}
if (e.event.event_phase_mask > SMART_EVENT_PHASE_ALL)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid phase mask (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid phase mask (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_phase_mask);
return false;
}
if (e.event.event_flags > SMART_EVENT_FLAGS_ALL)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event flags (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: EntryOrGuid %d using event(%u) has invalid event flags (%u), skipped.", e.entryOrGuid, e.event_id, e.event.event_flags);
return false;
}
if (e.GetScriptType() == SMART_SCRIPT_TYPE_TIMED_ACTIONLIST)
@@ -375,12 +375,12 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(e.event.spellHit.spell);
if (!spellInfo)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Spell entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Spell entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
return false;
}
if (e.event.spellHit.school && (e.event.spellHit.school & spellInfo->SchoolMask) != spellInfo->SchoolMask)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses Spell entry %u with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses Spell entry %u with invalid school mask, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.spellHit.spell);
return false;
}
}
@@ -395,12 +395,12 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_EVENT_RESPAWN:
if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_MAP && !sMapStore.LookupEntry(e.event.respawn.map))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.map);
return false;
}
if (e.event.respawn.type == SMART_SCRIPT_RESPAWN_CONDITION_AREA && !GetAreaEntryByAreaID(e.event.respawn.area))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Area entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Area entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.respawn.area);
return false;
}
break;
@@ -482,7 +482,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.event.movementInform.type > NULL_MOTION_TYPE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Motion type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Motion type %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.movementInform.type);
return false;
}
break;
@@ -506,7 +506,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.link && e.link == e.event_id)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u, Event %u, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u, Event %u, Link Event is linking self (infinite loop), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id);
return false;
}
break;
@@ -538,7 +538,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.event.doAction.eventId > EVENT_CHARGE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid event id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid event id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.event.doAction.eventId);
return false;
}
break;
@@ -578,7 +578,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_EVENT_ON_SPELLCLICK:
break;
default:
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Not handled event_type(%u), Entry %d SourceType %u Event %u Action %u, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
}
@@ -588,7 +588,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SET_FACTION:
if (e.action.faction.factionID && !sFactionTemplateStore.LookupEntry(e.action.faction.factionID))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Faction %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Faction %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.faction.factionID);
return false;
}
break;
@@ -598,7 +598,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.action.morphOrMount.creature > 0 && !sObjectMgr->GetCreatureTemplate(e.action.morphOrMount.creature))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.creature);
return false;
}
@@ -606,12 +606,12 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.action.morphOrMount.creature)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has ModelID set with also set CreatureId, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
else if (!sCreatureDisplayInfoStore.LookupEntry(e.action.morphOrMount.model))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Model id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Model id %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.morphOrMount.model);
return false;
}
}
@@ -622,7 +622,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
return false;
if (e.action.sound.range > TEXT_RANGE_WORLD)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Text Range %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.sound.range);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Text Range %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.sound.range);
return false;
}
break;
@@ -640,7 +640,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (!sTaxiPathStore.LookupEntry(e.action.taxi.id))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Taxi path ID %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Taxi path ID %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.taxi.id);
return false;
}
break;
@@ -676,13 +676,13 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (!qid->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u SpecialFlags for Quest entry %u does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u SpecialFlags for Quest entry %u does not include FLAGS_EXPLORATION_OR_EVENT(2), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
return false;
}
}
else
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Quest entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Quest entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.quest.quest);
return false;
}
break;
@@ -696,19 +696,19 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SET_EVENT_PHASE:
if (e.action.setEventPhase.phase >= SMART_EVENT_PHASE_MAX)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set phase %u. Phase mask cannot be used past phase %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX-1);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set phase %u. Phase mask cannot be used past phase %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setEventPhase.phase, SMART_EVENT_PHASE_MAX-1);
return false;
}
break;
case SMART_ACTION_INC_EVENT_PHASE:
if (!e.action.incEventPhase.inc && !e.action.incEventPhase.dec)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u is incrementing phase by 0, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
else if (e.action.incEventPhase.inc > SMART_EVENT_PHASE_MAX || e.action.incEventPhase.dec > SMART_EVENT_PHASE_MAX)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to increment phase by too large value, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
break;
@@ -732,7 +732,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
e.action.randomPhase.phase5 >= SMART_EVENT_PHASE_MAX ||
e.action.randomPhase.phase6 >= SMART_EVENT_PHASE_MAX)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
}
@@ -742,7 +742,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
if (e.action.randomPhaseRange.phaseMin >= SMART_EVENT_PHASE_MAX ||
e.action.randomPhaseRange.phaseMax >= SMART_EVENT_PHASE_MAX)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u attempts to set invalid phase, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
if (!IsMinMaxValid(e, e.action.randomPhaseRange.phaseMin, e.action.randomPhaseRange.phaseMax))
@@ -754,7 +754,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
return false;
if (e.action.summonCreature.type < TEMPSUMMON_TIMED_OR_DEAD_DESPAWN || e.action.summonCreature.type > TEMPSUMMON_MANUAL_DESPAWN)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses incorrect TempSummonType %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses incorrect TempSummonType %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.summonCreature.type);
return false;
}
break;
@@ -769,7 +769,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SET_SHEATH:
if (e.action.setSheath.sheath && e.action.setSheath.sheath >= MAX_SHEATH_STATE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses incorrect Sheath state %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses incorrect Sheath state %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.setSheath.sheath);
return false;
}
break;
@@ -777,7 +777,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (e.action.react.state > REACT_AGGRESSIVE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses invalid React State %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses invalid React State %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.react.state);
return false;
}
break;
@@ -797,14 +797,14 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_TELEPORT:
if (!sMapStore.LookupEntry(e.action.teleport.mapID))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Map entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.action.teleport.mapID);
return false;
}
break;
case SMART_ACTION_INSTALL_AI_TEMPLATE:
if (e.action.installTtemplate.id >= SMARTAI_TEMPLATE_END)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses non-existent AI template id %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses non-existent AI template id %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.installTtemplate.id);
return false;
}
break;
@@ -816,14 +816,14 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
{
if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses non-existent WaypointPath id %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses non-existent WaypointPath id %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.pathID);
return false;
}
if (e.action.wpStart.quest && !IsQuestValid(e, e.action.wpStart.quest))
return false;
if (e.action.wpStart.reactState > REACT_AGGRESSIVE)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses invalid React State %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Creature %d Event %u Action %u uses invalid React State %u, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.reactState);
return false;
}
break;
@@ -911,7 +911,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SUMMON_CREATURE_GROUP:
break;
default:
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Not handled action_type(%u), event_type(%u), Entry %d SourceType %u Event %u, skipped.", e.GetActionType(), e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id);
return false;
}
@@ -929,7 +929,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
CreatureData const* data = sObjectMgr->GetCreatureData(entry);
if (!data)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Creature guid %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Creature guid %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
else
@@ -939,7 +939,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
error = true;
if (error)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Text id %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.source_type, e.GetActionType(), id);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u using non-existent Text id %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.source_type, e.GetActionType(), id);
return false;
}
return true;
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 3b9109a8f38..33e458976f1 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -1315,7 +1315,7 @@ class SmartAIMgr
else
{
if (entry > 0)//first search is for guid (negative), do not drop error if not found
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartAIMgr::GetScript: Could not load Script for Entry %d ScriptType %u.", entry, uint32(type));
+ TC_LOG_DEBUG(LOG_FILTER_DATABASE_AI, "SmartAIMgr::GetScript: Could not load Script for Entry %d ScriptType %u.", entry, uint32(type));
return temp;
}
}
@@ -1331,7 +1331,7 @@ class SmartAIMgr
{
if (target < SMART_TARGET_NONE || target >= SMART_TARGET_END)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Target type %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), target);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses invalid Target type %d, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), target);
return false;
}
return true;
@@ -1341,7 +1341,7 @@ class SmartAIMgr
{
if (max < min)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses min/max params wrong (%u/%u), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses min/max params wrong (%u/%u), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), min, max);
return false;
}
return true;
@@ -1351,7 +1351,7 @@ class SmartAIMgr
{
if (pct < -100 || pct > 100)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has invalid Percent set (%d), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), pct);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u has invalid Percent set (%d), skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), pct);
return false;
}
return true;
@@ -1361,7 +1361,7 @@ class SmartAIMgr
{
if (!data)
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u Parameter can not be NULL, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u Parameter can not be NULL, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
return true;
@@ -1371,7 +1371,7 @@ class SmartAIMgr
{
if (!sObjectMgr->GetCreatureTemplate(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Creature entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1381,7 +1381,7 @@ class SmartAIMgr
{
if (!sObjectMgr->GetQuestTemplate(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Quest entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Quest entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1391,7 +1391,7 @@ class SmartAIMgr
{
if (!sObjectMgr->GetGameObjectTemplate(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent GameObject entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent GameObject entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1401,7 +1401,7 @@ class SmartAIMgr
{
if (!sSpellMgr->GetSpellInfo(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Spell entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Spell entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1411,7 +1411,7 @@ class SmartAIMgr
{
if (!sItemStore.LookupEntry(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Item entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Item entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1421,7 +1421,7 @@ class SmartAIMgr
{
if (!sEmotesTextStore.LookupEntry(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Text Emote entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Text Emote entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1431,7 +1431,7 @@ class SmartAIMgr
{
if (!sEmotesStore.LookupEntry(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Emote entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Emote entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1441,7 +1441,7 @@ class SmartAIMgr
{
if (!sAreaTriggerStore.LookupEntry(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent AreaTrigger entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent AreaTrigger entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;
@@ -1451,7 +1451,7 @@ class SmartAIMgr
{
if (!sSoundEntriesStore.LookupEntry(entry))
{
- sLog->outError(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Sound entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
+ TC_LOG_ERROR(LOG_FILTER_SQL, "SmartAIMgr: Entry %d SourceType %u Event %u Action %u uses non-existent Sound entry %u, skipped.", e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), entry);
return false;
}
return true;