diff options
| author | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
|---|---|---|
| committer | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
| commit | 0f7657b68c8b6444fadb480cdd0f87631391afa5 (patch) | |
| tree | a5ffdaecbb1332ffbc655916842a23a622340c98 /src/server/game/Accounts/AccountMgr.cpp | |
| parent | a6b9e716a61334e218cff227f66b0c51053e72f3 (diff) | |
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Accounts/AccountMgr.cpp')
| -rw-r--r-- | src/server/game/Accounts/AccountMgr.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index 18372677120..54f80114131 100644 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -19,7 +19,7 @@ */ #include "DatabaseEnv.h" -#include "SingletonImp.h" + #include "AccountMgr.h" #include "ObjectAccessor.h" @@ -29,8 +29,6 @@ extern DatabaseType LoginDatabase; -INSTANTIATE_SINGLETON_1(AccountMgr); - AccountMgr::AccountMgr() {} |
