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| author | Treeston <treeston.mmoc@gmail.com> | 2020-07-26 01:53:34 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-07-26 01:53:34 +0200 |
| commit | 210176fd915cf4ba16f428d3c1a249a71f4aa7a7 (patch) | |
| tree | 6998a19da1330be8679fe3e760f858915494400b /src/server/game/Accounts/AccountMgr.cpp | |
| parent | cdaf890af4b5bb7ce256752b49bba2c0f3ed9264 (diff) | |
Core/Authserver: Authserver cleanup (PR#25093)
- Fix a handful of 1/256 bugs with most significant byte zero in BigNumber
- Get rid of (most of) the C-style arrays in authserver
- CryptoRandom as a unified source for cryptographic randomness
- Bring our other crypto APIs into 2020
- BigNumber usability improvements
- Authserver is now actually readable as a result of all of the above
Diffstat (limited to 'src/server/game/Accounts/AccountMgr.cpp')
| -rw-r--r-- | src/server/game/Accounts/AccountMgr.cpp | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp index cc620e241f4..4b370181dee 100644 --- a/src/server/game/Accounts/AccountMgr.cpp +++ b/src/server/game/Accounts/AccountMgr.cpp @@ -18,12 +18,12 @@ #include "AccountMgr.h" #include "Config.h" #include "DatabaseEnv.h" +#include "CryptoHash.h" #include "Log.h" #include "ObjectAccessor.h" #include "Player.h" #include "Realm.h" #include "ScriptMgr.h" -#include "SHA1.h" #include "Util.h" #include "World.h" #include "WorldSession.h" @@ -379,14 +379,7 @@ uint32 AccountMgr::GetCharactersCount(uint32 accountId) std::string AccountMgr::CalculateShaPassHash(std::string const& name, std::string const& password) { - SHA1Hash sha; - sha.Initialize(); - sha.UpdateData(name); - sha.UpdateData(":"); - sha.UpdateData(password); - sha.Finalize(); - - return ByteArrayToHexStr(sha.GetDigest(), sha.GetLength()); + return ByteArrayToHexStr(Trinity::Crypto::SHA1::GetDigestOf(name, ":", password)); } bool AccountMgr::IsBannedAccount(std::string const& name) |
