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authorShauren <shauren.trinity@gmail.com>2019-07-27 10:52:33 +0200
committerShauren <shauren.trinity@gmail.com>2019-07-27 10:52:33 +0200
commitf6e2b8cdc1c8a3dd291947f67566b41dac116622 (patch)
tree22a01cb91b2d47827ae73b48fcace3926587a341 /src/server/game/Accounts/AccountMgr.cpp
parente8e89f58fb800014f53341f12505f60ee2b5fb6f (diff)
Core/DBLayer: Prevent committing transactions started on a different database
Diffstat (limited to 'src/server/game/Accounts/AccountMgr.cpp')
-rw-r--r--src/server/game/Accounts/AccountMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index 78316f3fcaa..1303cc3a4d3 100644
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -130,7 +130,7 @@ AccountOpResult AccountMgr::DeleteAccount(uint32 accountId)
stmt->setUInt32(0, accountId);
CharacterDatabase.Execute(stmt);
- SQLTransaction trans = LoginDatabase.BeginTransaction();
+ LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
loginStmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_ACCOUNT);
loginStmt->setUInt32(0, accountId);
@@ -519,7 +519,7 @@ void AccountMgr::UpdateAccountAccess(rbac::RBACData* rbac, uint32 accountId, uin
if (rbac && securityLevel != rbac->GetSecurityLevel())
rbac->SetSecurityLevel(securityLevel);
- SQLTransaction trans = LoginDatabase.BeginTransaction();
+ LoginDatabaseTransaction trans = LoginDatabase.BeginTransaction();
// Delete old security level from DB
if (realmId == -1)
{