aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Achievements/AchievementMgr.cpp
diff options
context:
space:
mode:
authorMeji <alvaromegias_46@hotmail.com>2021-09-08 22:07:01 +0200
committerGitHub <noreply@github.com>2021-09-08 22:07:01 +0200
commit0a83f748766c49775d76412d2b98bb9b9dc8c4df (patch)
treec91a91eaf934401238dfaadeb59407ecd043bbb6 /src/server/game/Achievements/AchievementMgr.cpp
parentf57cf66dac296ba3b3424fe7431f2032c019df94 (diff)
Core/Achievements: Update CriteriaType enum (#26856)
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index fd77d880dfc..0674a28d559 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -57,8 +57,8 @@ AchievementMgr::~AchievementMgr() { }
void AchievementMgr::CheckAllAchievementCriteria(Player* referencePlayer)
{
// suppress sending packets
- for (uint32 i = 0; i < CRITERIA_TYPE_TOTAL; ++i)
- UpdateCriteria(CriteriaTypes(i), 0, 0, 0, nullptr, referencePlayer);
+ for (uint32 i = 0; i < uint32(CriteriaType::Count); ++i)
+ UpdateCriteria(CriteriaType(i), 0, 0, 0, nullptr, referencePlayer);
}
bool AchievementMgr::HasAchieved(uint32 achievementId) const
@@ -525,8 +525,8 @@ void PlayerAchievementMgr::CompletedAchievement(AchievementEntry const* achievem
if (!(achievement->Flags & ACHIEVEMENT_FLAG_TRACKING_FLAG))
_achievementPoints += achievement->Points;
- UpdateCriteria(CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, achievement->ID, 0, 0, nullptr, referencePlayer);
- UpdateCriteria(CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS, achievement->Points, 0, 0, nullptr, referencePlayer);
+ UpdateCriteria(CriteriaType::EarnAchievement, achievement->ID, 0, 0, nullptr, referencePlayer);
+ UpdateCriteria(CriteriaType::EarnAchievementPoints, achievement->Points, 0, 0, nullptr, referencePlayer);
// reward items and titles if any
AchievementReward const* reward = sAchievementMgr->GetAchievementReward(achievement);
@@ -691,7 +691,7 @@ void PlayerAchievementMgr::SendPacket(WorldPacket const* data) const
_owner->SendDirectMessage(data);
}
-CriteriaList const& PlayerAchievementMgr::GetCriteriaByType(CriteriaTypes type, uint32 asset) const
+CriteriaList const& PlayerAchievementMgr::GetCriteriaByType(CriteriaType type, uint32 asset) const
{
return sCriteriaMgr->GetPlayerCriteriaByType(type, asset);
}
@@ -972,8 +972,8 @@ void GuildAchievementMgr::CompletedAchievement(AchievementEntry const* achieveme
if (!(achievement->Flags & ACHIEVEMENT_FLAG_TRACKING_FLAG))
_achievementPoints += achievement->Points;
- UpdateCriteria(CRITERIA_TYPE_COMPLETE_ACHIEVEMENT, achievement->ID, 0, 0, nullptr, referencePlayer);
- UpdateCriteria(CRITERIA_TYPE_EARN_ACHIEVEMENT_POINTS, achievement->Points, 0, 0, nullptr, referencePlayer);
+ UpdateCriteria(CriteriaType::EarnAchievement, achievement->ID, 0, 0, nullptr, referencePlayer);
+ UpdateCriteria(CriteriaType::EarnAchievementPoints, achievement->Points, 0, 0, nullptr, referencePlayer);
}
void GuildAchievementMgr::SendCriteriaUpdate(Criteria const* entry, CriteriaProgress const* progress, Seconds /*timeElapsed*/, bool /*timedCompleted*/) const
@@ -1026,7 +1026,7 @@ void GuildAchievementMgr::SendPacket(WorldPacket const* data) const
_owner->BroadcastPacket(data);
}
-CriteriaList const& GuildAchievementMgr::GetCriteriaByType(CriteriaTypes type, uint32 /*asset*/) const
+CriteriaList const& GuildAchievementMgr::GetCriteriaByType(CriteriaType type, uint32 /*asset*/) const
{
return sCriteriaMgr->GetGuildCriteriaByType(type);
}