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author | Shauren <shauren.trinity@gmail.com> | 2019-06-03 20:40:34 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2019-06-08 17:06:57 +0200 |
commit | 455959c6064af6f7863a6b4b57cb0ef1646bd8ef (patch) | |
tree | 7d7a7cdd3a44643ee5fc7d19521ced1c8b815c66 /src/server/game/Achievements/AchievementMgr.cpp | |
parent | 31fda79556e55375962a3c9e46f6dbdbf6e90d18 (diff) |
Core/PacketIO: Rewrite updatefield handling
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 7b2b726a574..d266f72491a 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -502,7 +502,7 @@ void PlayerAchievementMgr::CompletedAchievement(AchievementEntry const* achievem //! Since no common attributes were found, (not even in titleRewardFlags field) //! we explicitly check by ID. Maybe in the future we could move the achievement_reward //! condition fields to the condition system. - if (uint32 titleId = reward->TitleId[achievement->ID == 1793 ? _owner->GetByteValue(PLAYER_BYTES_3, PLAYER_BYTES_3_OFFSET_GENDER) : (_owner->GetTeam() == ALLIANCE ? 0 : 1)]) + if (uint32 titleId = reward->TitleId[achievement->ID == 1793 ? _owner->m_playerData->NativeSex : (_owner->GetTeam() == ALLIANCE ? 0 : 1)]) if (CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(titleId)) _owner->SetTitle(titleEntry); |