diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-07-27 10:52:33 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2019-07-27 10:52:33 +0200 |
commit | f6e2b8cdc1c8a3dd291947f67566b41dac116622 (patch) | |
tree | 22a01cb91b2d47827ae73b48fcace3926587a341 /src/server/game/Achievements/AchievementMgr.cpp | |
parent | e8e89f58fb800014f53341f12505f60ee2b5fb6f (diff) |
Core/DBLayer: Prevent committing transactions started on a different database
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r-- | src/server/game/Achievements/AchievementMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp index 9efce73bd3c..da0d8264576 100644 --- a/src/server/game/Achievements/AchievementMgr.cpp +++ b/src/server/game/Achievements/AchievementMgr.cpp @@ -214,7 +214,7 @@ void PlayerAchievementMgr::Reset() void PlayerAchievementMgr::DeleteFromDB(ObjectGuid const& guid) { - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_CHAR_ACHIEVEMENT); stmt->setUInt64(0, guid.GetCounter()); @@ -290,7 +290,7 @@ void PlayerAchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, Pre } } -void PlayerAchievementMgr::SaveToDB(SQLTransaction& trans) +void PlayerAchievementMgr::SaveToDB(CharacterDatabaseTransaction& trans) { if (!_completedAchievements.empty()) { @@ -530,7 +530,7 @@ void PlayerAchievementMgr::CompletedAchievement(AchievementEntry const* achievem draft = MailDraft(subject, text); } - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); Item* item = reward->ItemId ? Item::CreateItem(reward->ItemId, 1, _owner) : NULL; if (item) @@ -660,7 +660,7 @@ void GuildAchievementMgr::Reset() void GuildAchievementMgr::DeleteFromDB(ObjectGuid const& guid) { - SQLTransaction trans = CharacterDatabase.BeginTransaction(); + CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction(); CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_ALL_GUILD_ACHIEVEMENTS); stmt->setUInt64(0, guid.GetCounter()); @@ -734,7 +734,7 @@ void GuildAchievementMgr::LoadFromDB(PreparedQueryResult achievementResult, Prep } } -void GuildAchievementMgr::SaveToDB(SQLTransaction& trans) +void GuildAchievementMgr::SaveToDB(CharacterDatabaseTransaction& trans) { CharacterDatabasePreparedStatement* stmt; std::ostringstream guidstr; |