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authorShauren <shauren.trinity@gmail.com>2021-04-06 19:10:28 +0200
committerShauren <shauren.trinity@gmail.com>2021-04-06 19:10:28 +0200
commitf759809d9d4364bc1d988e4390d3d5a33d5469e9 (patch)
treea5a5462bd9ca63583da9606157f61301d45cbc08 /src/server/game/Achievements/AchievementMgr.cpp
parenta8e6282ff5a6a6dfdb98bdbf74dc9ed5a911d991 (diff)
Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32
Diffstat (limited to 'src/server/game/Achievements/AchievementMgr.cpp')
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index c8050f34283..37b58dee9c3 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -417,8 +417,8 @@ void PlayerAchievementMgr::SendAllData(Player const* /*receiver*/) const
progress.Player = itr->second.PlayerGUID;
progress.Flags = 0;
progress.Date = itr->second.Date;
- progress.TimeFromStart = 0;
- progress.TimeFromCreate = 0;
+ progress.TimeFromStart = Seconds::zero();
+ progress.TimeFromCreate = Seconds::zero();
achievementData.Data.Progress.push_back(progress);
if (criteria->FlagsCu & CRITERIA_FLAG_CU_ACCOUNT)
@@ -429,8 +429,8 @@ void PlayerAchievementMgr::SendAllData(Player const* /*receiver*/) const
progress.Player = _owner->GetSession()->GetBattlenetAccountGUID();
progress.Flags = 0;
progress.Date = itr->second.Date;
- progress.TimeFromStart = 0;
- progress.TimeFromCreate = 0;
+ progress.TimeFromStart = Seconds::zero();
+ progress.TimeFromCreate = Seconds::zero();
allAccountCriteria.Progress.push_back(progress);
}
}
@@ -474,8 +474,8 @@ void PlayerAchievementMgr::SendAchievementInfo(Player* receiver, uint32 /*achiev
progress.Player = itr->second.PlayerGUID;
progress.Flags = 0;
progress.Date = itr->second.Date;
- progress.TimeFromStart = 0;
- progress.TimeFromCreate = 0;
+ progress.TimeFromStart = Seconds::zero();
+ progress.TimeFromCreate = Seconds::zero();
inspectedAchievements.Data.Progress.push_back(progress);
}
@@ -596,8 +596,8 @@ void PlayerAchievementMgr::SendCriteriaUpdate(Criteria const* criteria, Criteria
criteriaUpdate.Progress.Flags = timedCompleted ? 1 : 0; // 1 is for keeping the counter at 0 in client
criteriaUpdate.Progress.Date = progress->Date;
- criteriaUpdate.Progress.TimeFromStart = uint32(timeElapsed.count());
- criteriaUpdate.Progress.TimeFromCreate = 0;
+ criteriaUpdate.Progress.TimeFromStart = timeElapsed;
+ criteriaUpdate.Progress.TimeFromCreate = Seconds::zero();
SendPacket(criteriaUpdate.Write());
}
@@ -613,7 +613,7 @@ void PlayerAchievementMgr::SendCriteriaUpdate(Criteria const* criteria, Criteria
criteriaUpdate.Flags = timedCompleted ? 1 : 0; // 1 is for keeping the counter at 0 in client
criteriaUpdate.CurrentTime = progress->Date;
- criteriaUpdate.ElapsedTime = uint32(timeElapsed.count());
+ criteriaUpdate.ElapsedTime = timeElapsed;
criteriaUpdate.CreationTime = 0;
SendPacket(criteriaUpdate.Write());