diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-12-28 12:14:58 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-12-28 12:14:58 +0100 |
commit | d78c3bb33afeb319ef0cf09171aabd8952a928fa (patch) | |
tree | f29f6a767463b85cdd32790b87e0a4d5ec30d449 /src/server/game/Achievements/CriteriaHandler.cpp | |
parent | 28d3c1bc2366d5b19c065c6203e2c9b2504a4b38 (diff) |
Core/Players: Added helper function to check quest completion using QuestV2 bits
Diffstat (limited to 'src/server/game/Achievements/CriteriaHandler.cpp')
-rw-r--r-- | src/server/game/Achievements/CriteriaHandler.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Achievements/CriteriaHandler.cpp b/src/server/game/Achievements/CriteriaHandler.cpp index f8da019f3da..68bda62f0e9 100644 --- a/src/server/game/Achievements/CriteriaHandler.cpp +++ b/src/server/game/Achievements/CriteriaHandler.cpp @@ -2290,9 +2290,8 @@ bool CriteriaHandler::ModifierSatisfied(ModifierTreeEntry const* modifier, uint6 break; } case ModifierTreeType::PlayerHasCompletedQuest: // 110 - if (uint32 questBit = sDB2Manager.GetQuestUniqueBitFlag(reqValue)) - if (!(referencePlayer->m_activePlayerData->QuestCompleted[((questBit - 1) >> 6)] & (UI64LIT(1) << ((questBit - 1) & 63)))) - return false; + if (!referencePlayer->IsQuestCompletedBitSet(reqValue)) + return false; break; case ModifierTreeType::PlayerIsReadyToTurnInQuest: // 111 if (referencePlayer->GetQuestStatus(reqValue) != QUEST_STATUS_COMPLETE) |