diff options
author | Ovahlord <dreadkiller@gmx.de> | 2024-03-10 02:39:59 +0100 |
---|---|---|
committer | Ovahlord <dreadkiller@gmx.de> | 2024-03-10 02:39:59 +0100 |
commit | d9ffc337247c08a2282a2d4c48ef31a70d22ae23 (patch) | |
tree | 678c6b1a48e4f81b64783019d06b56f35fb3124b /src/server/game/Achievements/CriteriaHandler.cpp | |
parent | 7f7792485ddf354c25217551b53883b6e7b83f65 (diff) |
Core/DataStores: duc-taped build
Diffstat (limited to 'src/server/game/Achievements/CriteriaHandler.cpp')
-rw-r--r-- | src/server/game/Achievements/CriteriaHandler.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/server/game/Achievements/CriteriaHandler.cpp b/src/server/game/Achievements/CriteriaHandler.cpp index 8e6d7a84bba..00a5ce547c2 100644 --- a/src/server/game/Achievements/CriteriaHandler.cpp +++ b/src/server/game/Achievements/CriteriaHandler.cpp @@ -2159,8 +2159,8 @@ bool CriteriaHandler::ModifierSatisfied(ModifierTreeEntry const* modifier, uint6 FriendshipReputationEntry const* friendshipReputation = sFriendshipReputationStore.LookupEntry(friendshipRepReaction->FriendshipRepID); if (!friendshipReputation) return false; - if (referencePlayer->GetReputation(friendshipReputation->FactionID) < int32(friendshipRepReaction->ReactionThreshold)) - return false; + //if (referencePlayer->GetReputation(friendshipReputation->FactionID) < int32(friendshipRepReaction->ReactionThreshold)) + // return false; break; } case ModifierTreeType::ReputationWithFactionIsEqualOrGreaterThan: // 95 @@ -3348,6 +3348,10 @@ bool CriteriaHandler::ModifierSatisfied(ModifierTreeEntry const* modifier, uint6 DB2Manager::FriendshipRepReactionSet const* friendshipReactions = sDB2Manager.GetFriendshipRepReactions(reqValue); if (!friendshipReactions) return false; + + return false; + + /* uint32 rank = referencePlayer->GetReputationRank(friendshipReputation->FactionID); if (rank >= friendshipReactions->size()) return false; @@ -3355,6 +3359,7 @@ bool CriteriaHandler::ModifierSatisfied(ModifierTreeEntry const* modifier, uint6 std::advance(itr, rank); if ((*itr)->ID != reqValue) return false; + */ break; } case ModifierTreeType::PlayerAuraStackCountEqual: // 255 |