diff options
author | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
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committer | Machiavelli <none@none> | 2010-06-25 00:18:01 +0200 |
commit | 0f7657b68c8b6444fadb480cdd0f87631391afa5 (patch) | |
tree | a5ffdaecbb1332ffbc655916842a23a622340c98 /src/server/game/Addons/AddonMgr.h | |
parent | a6b9e716a61334e218cff227f66b0c51053e72f3 (diff) |
Get rid of Trinity Singleton and Threading patterns and replace them with ACE_Singletons and ACE_GUARD_x macro´s with ACE_Thread_Mutex´es respectively.
Also get rid of unused CountedReference class that used Trinity threading pattern.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Addons/AddonMgr.h')
-rw-r--r-- | src/server/game/Addons/AddonMgr.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Addons/AddonMgr.h b/src/server/game/Addons/AddonMgr.h index 0d648794416..90232cc3f2b 100644 --- a/src/server/game/Addons/AddonMgr.h +++ b/src/server/game/Addons/AddonMgr.h @@ -22,7 +22,7 @@ #define _ADDONMGR_H #include "Common.h" -#include "Singleton.h" +#include "ace/Singleton.h" #include <string> @@ -68,9 +68,10 @@ typedef std::list<SavedAddon> SavedAddonsList; class AddonMgr { + friend class ACE_Singleton<AddonMgr, ACE_Null_Mutex>; + AddonMgr(); public: - AddonMgr(); ~AddonMgr(); void LoadFromDB(); @@ -83,7 +84,7 @@ class AddonMgr SavedAddonsList m_knownAddons; // Known addons. }; -#define sAddonMgr Trinity::Singleton<AddonMgr>::Instance() +#define sAddonMgr (*ACE_Singleton<AddonMgr, ACE_Null_Mutex>::instance()) #endif |